Item Database
Every item on RealWoW - World of Warcraft 3.3.5a plus the Conquest of Azeroth additions - with real icons. Search by name, or browse by category below.
Assassination Tome: Quick Recovery I
"All healing effects on you are increased by In addition, your finishing moves refund of their Energy cost when they fail to hit."
Item #2100214 · Rare
Assassination Tome: Quick Recovery II
"All healing effects on you are increased by In addition, your finishing moves refund of their Energy cost when they fail to hit."
Item #2101066 · Rare
Assassination Tome: Remorseless Attacks I
"After killing an opponent that yields experience or honor, gives you a increased critical strike chance on your next Sinister Strike, Hemorrhage, Backstab, Mutilate, Ambush, or Ghostly Strike. Lasts 43d."
Item #2100201 · Rare
Assassination Tome: Remorseless Attacks II
"After killing an opponent that yields experience or honor, gives you a increased critical strike chance on your next Sinister Strike, Hemorrhage, Backstab, Mutilate, Ambush, or Ghostly Strike. Lasts 49d."
Item #2101055 · Rare
Assassination Tome: Rupture VI
"Teaches Rupture (Rank 6)."
Item #1200000 · Rare
Assassination Tome: Ruthlessness I
"Gives your melee finishing moves a chance to add a combo point to your target."
Item #2100203 · Rare
Assassination Tome: Ruthlessness II
"Gives your melee finishing moves a chance to add a combo point to your target."
Item #2101057 · Rare
Assassination Tome: Ruthlessness III
"Gives your melee finishing moves a chance to add a combo point to your target."
Item #2101692 · Rare
Assassination Tome: Seal Fate I
"Your critical strikes from abilities that add combo points have a chance to add an additional combo point."
Item #2100215 · Rare
Assassination Tome: Seal Fate II
"Your critical strikes from abilities that add combo points have a chance to add an additional combo point."
Item #2101067 · Rare
Assassination Tome: Seal Fate III
"Your critical strikes from abilities that add combo points have a chance to add an additional combo point."
Item #2101698 · Rare
Assassination Tome: Seal Fate IV
"Your critical strikes from abilities that add combo points have a chance to add an additional combo point."
Item #2102090 · Rare
Assassination Tome: Seal Fate V
"Your critical strikes from abilities that add combo points have a chance to add an additional combo point."
Item #2102245 · Rare
Assassination Tome: Slice and Dice I
"Finishing move that increases melee attack speed by Lasts longer per combo point:
1 point : seconds
2 points: seconds
3 points: seconds
4 points: seconds
5 points: seconds"
Item #1001198 · Rare
Assassination Tome: Turn the Tables I
"Whenever anyone in your party or raid blocks, dodges, or parries an attack your chance to critically hit with all combo moves is increased by for 14d."
Item #2100224 · Rare
Assassination Tome: Turn the Tables II
"Whenever anyone in your party or raid blocks, dodges, or parries an attack your chance to critically hit with all combo moves is increased by for 15d."
Item #2101074 · Rare
Assassination Tome: Turn the Tables III
"Whenever anyone in your party or raid blocks, dodges, or parries an attack your chance to critically hit with all combo moves is increased by for 10d."
Item #2101703 · Rare
Assassination Tome: Vigor
"Increases your maximum Energy by"
Item #2100206 · Rare
Assassination Tome: Vile Poisons I
"Increases the damage dealt by your poisons and Envenom ability by and gives your damage over time poisons an additional chance to resist dispel effects."
Item #2100209 · Rare
Assassination Tome: Vile Poisons II
"Increases the damage dealt by your poisons and Envenom ability by and gives your damage over time poisons an additional chance to resist dispel effects."
Item #2101062 · Rare
Assassination Tome: Vile Poisons III
"Increases the damage dealt by your poisons and Envenom ability by and gives your damage over time poisons an additional chance to resist dispel effects."
Item #2101695 · Rare
Balance Tome: Balance of Power I
"Increases your chance to hit with all spells by and reduces your damage taken from all spells by ."
Item #2100490 · Rare
Balance Tome: Balance of Power II
"Increases your chance to hit with all spells by and reduces your damage taken from all spells by ."
Item #2101285 · Rare
Balance Tome: Brambles I
"Damage from your Thorns and Entangling Roots increased by and damage done by your Treants increased by In addition, damage from your Treants and attacks done to you while you have Barkskin active have a chance to daze the target for 3 sec."
Item #2100479 · Rare
Balance Tome: Brambles II
"Damage from your Thorns and Entangling Roots increased by and damage done by your Treants increased by In addition, damage from your Treants and attacks done to you while you have Barkskin active have a chance to daze the target for 3 sec."
Item #2101276 · Rare
Balance Tome: Brambles III
"Damage from your Thorns and Entangling Roots increased by and damage done by your Treants increased by In addition, damage from your Treants and attacks done to you while you have Barkskin active have a chance to daze the target for 3 sec."
Item #2101844 · Rare
Balance Tome: Celestial Focus I
"Reduces the pushback suffered from damaging attacks while casting Starfire, Hibernate and Hurricane by and increases your total spell haste by ."
Item #2100484 · Rare
Balance Tome: Celestial Focus II
"Reduces the pushback suffered from damaging attacks while casting Starfire, Hibernate and Hurricane by and increases your total spell haste by ."
Item #2101280 · Rare
Balance Tome: Celestial Focus III
"Reduces the pushback suffered from damaging attacks while casting Starfire, Hibernate and Hurricane by and increases your total spell haste by ."
Item #2101847 · Rare
Balance Tome: Dreamstate I
"Regenerate mana equal to of your Intellect every 5 sec, even while casting."
Item #2100488 · Rare
Balance Tome: Dreamstate II
"Regenerate mana equal to of your Intellect every 5 sec, even while casting."
Item #2101283 · Rare
Balance Tome: Dreamstate III
"Regenerate mana equal to of your Intellect every 5 sec, even while casting."
Item #2101850 · Rare
Balance Tome: Earth and Moon I
"Your Wrath and Starfire spells have a chance to apply the Earth and Moon effect, which increases spell damage taken by for Also increases your spell damage by ."
Item #2100500 · Rare
Balance Tome: Earth and Moon II
"Your Wrath and Starfire spells have a chance to apply the Earth and Moon effect, which increases spell damage taken by for Also increases your spell damage by ."
Item #2101292 · Rare
Balance Tome: Earth and Moon III
"Your Wrath and Starfire spells have a chance to apply the Earth and Moon effect, which increases spell damage taken by for Also increases your spell damage by ."
Item #2101857 · Rare
Balance Tome: Eclipse I
"When you critically hit with Starfire, you have a chance of increasing damage done by Wrath by When you critically hit with Wrath, you have a chance of increasing your critical strike chance with Starfire by Each effect lasts and each has a separate sec cooldown. Both effects cannot occur simultaneously."
Item #2100496 · Rare
Balance Tome: Eclipse II
"When you critically hit with Starfire, you have a chance of increasing damage done by Wrath by When you critically hit with Wrath, you have a chance of increasing your critical strike chance with Starfire by Each effect lasts and each has a separate sec cooldown. Both effects cannot occur simultaneously."
Item #2101290 · Rare
Balance Tome: Eclipse III
"When you critically hit with Starfire, you have a chance of increasing damage done by Wrath by When you critically hit with Wrath, you have a chance of increasing your critical strike chance with Starfire by Each effect lasts and each has a separate sec cooldown. Both effects cannot occur simultaneously."
Item #2101856 · Rare
Balance Tome: Entangling Roots I
"Roots the target in place and causes Nature damage over Damage caused may interrupt the effect."
Item #1001460 · Rare
Balance Tome: Entangling Roots II
"Roots the target in place and causes Nature damage over Damage caused may interrupt the effect."
Item #1002460 · Rare
Balance Tome: Entangling Roots III
"Roots the target in place and causes Nature damage over Damage caused may interrupt the effect."
Item #1003460 · Rare
Balance Tome: Entangling Roots IV
"Roots the target in place and causes Nature damage over Damage caused may interrupt the effect."
Item #1004460 · Rare
Balance Tome: Entangling Roots V
"Roots the target in place and causes Nature damage over Damage caused may interrupt the effect."
Item #1005460 · Rare
Balance Tome: Entangling Roots VI
"Roots the target in place and causes Nature damage over Damage caused may interrupt the effect."
Item #1006460 · Rare
Balance Tome: Entangling Roots VII
"Roots the target in place and causes Nature damage over Damage caused may interrupt the effect."
Item #1007460 · Rare
Balance Tome: Force of Nature
"Summons treants to attack enemy targets for"
Item #2100498 · Rare
Balance Tome: Gale Winds I
"Increases damage done by your Hurricane and Typhoon spells by %, and increases the range of your Cyclone spell by yards."
Item #2100499 · Rare
Balance Tome: Gale Winds II
"Increases damage done by your Hurricane and Typhoon spells by %, and increases the range of your Cyclone spell by yards."
Item #2101291 · Rare
Balance Tome: Genesis I
"Increases the damage and healing done by your periodic spell damage and healing effects by ."
Item #2100475 · Rare
Balance Tome: Genesis II
"Increases the damage and healing done by your periodic spell damage and healing effects by ."
Item #2101272 · Rare
Balance Tome: Genesis III
"Increases the damage and healing done by your periodic spell damage and healing effects by ."
Item #2101842 · Rare
Balance Tome: Genesis IV
"Increases the damage and healing done by your periodic spell damage and healing effects by ."
Item #2102141 · Rare
Balance Tome: Genesis V
"Increases the damage and healing done by your periodic spell damage and healing effects by ."
Item #2102296 · Rare
Balance Tome: Hibernate I
"Forces the enemy target to sleep for up to Any damage will awaken the target. Only one target can be forced to hibernate at a time. Only works on Beasts and Dragonkin."
Item #1001462 · Rare
Balance Tome: Hibernate II
"Forces the enemy target to sleep for up to Any damage will awaken the target. Only one target can be forced to hibernate at a time. Only works on Beasts and Dragonkin."
Item #1002462 · Rare
Balance Tome: Hurricane I
"Creates a violent storm in the target area causing Nature damage to enemies every sec, reducing movement speed by %, ][ ]and increasing the time between attacks of enemies by Lasts Druid must channel to maintain the spell."
Item #1001463 · Rare
Balance Tome: Hurricane II
"Creates a violent storm in the target area causing Nature damage to enemies every sec, reducing movement speed by %, ][ ]and increasing the time between attacks by Lasts Druid must channel to maintain the spell."
Item #1002463 · Rare
Balance Tome: Hurricane III
"Teaches Hurricane (Rank 3)"
Item #1003463 · Rare
Balance Tome: Hurricane IV
"Creates a violent storm in the target area causing Nature damage to enemies every sec, reducing movement speed by %, ][ ]and increasing the time between attacks by Lasts Druid must channel to maintain the spell."
Item #1004463 · Rare
Balance Tome: Improved Faerie Fire I
"Your Faerie Fire spell also increases the chance the target will be hit by spell attacks by %, and increases the critical strike chance of your damage spells by on targets afflicted by Faerie Fire."
Item #2100493 · Rare
