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Witch Hunter

TankDamage
Resource
Mana
Main stat
Agility
Armor
Cloth, Leather, Mail
Specialisations
Boltslinger · Houndmaster · Inquisition
Abilities
100
Races
3

Overview

Ranged Energy hunter of the arcane: silver bullets, traps and anti-magic tools. Choose one of three specialisations, Boltslinger, Houndmaster, Inquisition, each with its own set of abilities.

Specialisations and abilities

Boltslinger

34 abilities · 37 passives and talents

What to wear · Boltslinger build

ArmorWear Mail armor with a shield
Main statAgility
WeaponsBows, Crossbows, Daggers, Guns
Stat priorityStamina, armor and avoidance (dodge/parry/block), then Agility · Agility, hit rating to cap, then Crit and Haste

Specialisation passives what makes Boltslinger different

BoltslingerLevel 102 ranksSpecialisation

You may now cast Darkslayer while moving.

Ranged attacks and abilities now have a 25% chance to shoot an additional shot, dealing ranged attack power × 0.2 Physical damage and generating 5 Rage.

Kingdom HeartsLevel 20Specialisation

Your Heartseeking Bolt is now guaranteed to critically strike on enemies below 20% health and it now restores 10% of your maximum mana.

ArbalistLevel 30Specialisation

Dealing damage with Shadowblast or Witchbane now reduces enemies' armor by 5% for 15 sec, stacking 4 times.

Slinging BoltsLevel 40Specialisation

Direct ranged damage dealt now has an 8% chance to grant you Slinging Bolts.

Can only occur once every 5 sec.

Tormenting the TormentedLevel 50Specialisation

Your Tormentor can now critically strike.

Abilities by level learned automatically as you level

DarkslayerLevel 19 ranks
8% of base mana2.5 sec cast35 yd

Fire a dark shot at an enemy, dealing 140% Ranged Weapon Damage plus 278 and generating Rage.

Deploy BallistaLevel 1
3 min cooldown3 sec cast20 yd

Create a Ballista that lasts up to 20 sec.

Allies can enter the Ballista, allowing them to fire massive javelins at enemies from a great distance.

Witch HuntLevel 1
2 min cooldownInstant

Start a Witch Hunt, removing current Momentum stacks. Allows Momentum to stack 2 additional times, and generates a stack of Momentum every 1 sec.

While active, critical strike damage is increased by 15%, critical strike chance is increased by 10%, and you can now see through stealth and invisibility effects.

When this effect ends, you lose all stacks of Momentum.

Inquisitor's EdictLevel 412 ranks
8% of base manaInstant40 yd

Convince your ally to make a deal with darkness, increasing Agility by 86.

Surging TonicLevel 62 ranks
2 min cooldownInstant

Drink a bitter tonic, increasing your haste by 30% and reducing the cost of all abilities by 40% for 10 sec.

Only 1 Tonic can be active at a time.

Coiling ShotLevel 107 ranks
4% of base mana1.7 sec cast30 yd

Shoot a coiling shot dealing 100% Ranged Weapon Damage plus 139.

Generates 15 Rage. Usable while moving.

Punishing BoltLevel 10
8% of base mana8 sec cooldownInstant20 yd

Deals Off-hand Damage plus 19 + (your level × 2-10 × 2), generates 20 Rage, and your next Bolt used within 3 sec deals 10 additional damage.

Can only be used directly after Coiling Shot.

Trap LauncherLevel 10
15% of base mana30 sec cooldownInstant

You may activate this for 10 sec to allow your Traps to be launched up to 30 yds away.

WitchbaneLevel 117 ranks
400 RageInstant35 yd

Unleash a series of devastating shots dealing (3 × 1000 / 0.75) × (130 + ranged attack power × 0.15) Physical damage over 3 sec.

CaltropsLevel 14
3% of base mana25 sec cooldownInstant20 yd

Throw caltrops over a 5 yd area, lasting for 12 sec.

Enemies that walk over the caltrops suffer 5 + your level + ranged attack power × .25 Physical Damage and 50% slowed movement speed for 2 sec.

Collect BountyLevel 15
200 Rage3 sec cooldownInstant30 yd

Deals 100% Weapon Damage plus 40 + (your level × 4.66-15 × 4.66) to an enemy.

Only usable on enemies below 20% health and when used it enables abilities that requires Coiling Shot.

Heartseeking BoltLevel 157 ranks
15% of base mana10 sec cooldown3 sec cast35 yd

Charge up a powerful bolt that deals 200% Ranged Weapon Damage plus 489 + ranged attack power × 0.4 + spell power × 0.3 to an enemy and reduces their healing received by 30% for 10 sec.

Generates Rage based on the damage dealt.

Heartstop BoltLevel 156 ranks
4% of base mana6 sec cooldownInstant30 yd

Shoot a vicious bolt dealing ranged attack power × 0.225 + spell power × .4 + 333 Physical damage, and reducing healing received on the target by 30% for 8 sec.

Generates 15 Rage. Refreshes the duration of Tormentor Bolt. Can only be used directly after Coiling Shot.

DamnationLevel 175 ranks
250 RageInstant35 yd

Deplete your rage to shoot a powerful bolt dealing 130% Weapon Damage plus 181 + your level Twilight Damage and converting each point of Rage into additional damage.

Only usable on enemies below 35% health.

TormentorLevel 1713 ranks
200 RageInstant35 yd

Fire a deadly bolt dealing 164 + spell power × .175 Twilight Damage plus (14 × 1000 / 2) × (494 + ranged attack power × .295) over 14 sec.

Purified Bola ThrowLevel 59
100 RageInstant30 yd

2 Charges, 15 sec recharge
Throw a bola at an enemy, dealing 348 + attack power × .4 Holy damage and slowing movement speed by 60% for 8 sec.

Greater Inquisitor's EdictLevel 60
15% of base manaInstant30 yd

Declare a knight's edict to all party and raid members, increasing Agility by 77.

Other abilities and procs (17)
Bolt and Dash
20% of base mana45 sec cooldownInstant

Your next Heartseeking Bolt within 10 sec deals 25% more damage and incurs no cooldown.

When this buff is consumed you gain 50% increased movement speed for 3 sec.

Collection
Instant

Dealing damage with Heartseeking Bolt and Ricocheting Bolt now has a 7% chance to allow the use of Collect Bounty regardless of the target's health.

Crippling Bolt
8% of base manaInstant20 yd

Requires Crossbow Stance
Fires a crossbow bolt at an enemy, dealing Off-hand Damage plus 3 + (your level × 0.8), scaling with ranged attack power.

Reduces the target's movement speed by 50% for 5 sec.

Generates 8 Rage. Can only be used directly after Coiling Shot.

Crossbow Stance
1 sec cooldownInstant

Disables your auto attacks, allows you to use Crossbow Stance abilities, and causes you to shoot with dual crossbows. Damage scales with your equpped melee weapons.

Switching stances causes you to lose a portion of your Rage.

Daring Escape
21% of base mana30 sec cooldownInstant

Jump backwards, causing all ranged attacks to miss you for 2 sec.

Enhanced Bolts
Instant

Using Bolts increases the effectiveness of subsequent Bolts by 5% for 8 sec. Stacks 5 times.

Grimshade Arbalest
2 min cooldownInstant20 yd

Fire a mighty crossbow bolt at an enemy that knocks them back and removes absorption and invulnerability effects.

For the next 3 sec, the target is unable to benefit from such effects.

Inquisitor's Trap (Launcher)
13% of base mana1 min cooldownInstant30 yd

Launch a cruel trap lasting 1 min that will curse the first enemy to approach it silencing them and all enemies in a 5 yd radius for 6 sec.

Pavise
10% of base mana1.5 min cooldownInstant

Slam your shield into the ground, forming a pavise for 10 sec.

While you remain near it, hostile spells targeting you are deflected.

Rearmament
22% of base mana5 min cooldownInstant

Arm yourself against evil, resetting the cooldown of all Traps and Decimate, and causing your Traps to not incur a cooldown for the duration. Lasts 8 sec.

Repeat Offender
Instant

Direct damage dealt by Bolts increases the tick rate and reduces the duration of your next Repeater by 5%, stacking 4 times, for 30 sec.

Set Bounty
45 sec cooldownInstant40 yd

Set a bounty on the target enemy's head, increasing allies' critical strike chance against them by 3%, and increasing all Physical damage they take by 4%. Lasts 15 sec.

Smoke Grenade
11% of base mana2 min cooldownInstant

Throw down a smoke grenade, enemies are unable to target into or out of the Smoke for 8 sec.

All allies in the Smoke area gain 40% increased movement speed and all enemies have their movement speed slowed by 60%.

Twilight Frenzy
100 RageInstant

Spin around for 5 sec, firing shots at nearby enemies for 50% Ranged Weapon Damage plus 15 + your level + spell power × .2 + ranged attack power × .1 as Twilight Damage.

Can dodge and parry and move while active.

Vault
150 Rage12 sec cooldownInstant

Dash in the direction you are moving. Distance scales with movement speed.

Not usable while rooted.

Witch Hunter
Instant

You hunt the evils of Azeroth and wear their remains like trophies.

This skill tracks how many Reapers, Necromancers, Bloodmages, or Witch Doctors you've slain. It will reset to 0 on death.

Witching Shroud
15% of base mana1.5 min cooldownInstant

Enter a powerful stealth mode for 3 sec, granting immunity to all harmful magic effects.

Only usable for 10 sec after being hit by a magical critical strike. Usable while stunned or feared.

Passives and talents (32)
Agile Steps3 ranksPassive

Reduces the cooldown of Vault by 3 sec.

AlertnessPassive

Reduces the duration of any stun or snare effects used on you by 20% and increases your dodge chance by 5%.

Bane of WitchesPassive

Casting Heartseeking Bolt now increases your Physical damage dealt by 10% for 8 sec.

Bounty Hunter2 ranksPassive

Casting Darkslayer or Witchbane now applies a stack of Bounty Hunter to you for 8 sec, which can be consumed by casting Heartseeking Bolt to deal an additional 299 + your level + spell power × .45 + ranged attack power × .3 Physical damage, stacking 2 times.

Brimming HatredPassive

Your critical strikes now generate 10 Rage and 5% maximum mana. Can only occur every 3 sec.

Bringing the LawPassive

Increases the critical strike chance of Shadowblast by 25%.

By Royal OrderPassive

Increases the effectiveness of Set Bounty by 30%.

Contract KillingPassive

Increases damage dealt against enemies above 75% health and below 35% health by 15%.

Create DistancePassive

Casting Daring Escape now makes the next ability used within 3 sec knock your target back.

Crossbow FrenzyPassive

While Twilight Frenzy is active, your movement speed is now increased by 40%.

DarkstalkerPassive

Increases the cooldown of Vault by 10 sec, but removes its cost and causes your auto attacks to reduce its remaining cooldown by 1 sec.

Dead and GonePassive

Your Bolt and Dash now affects an additional use of a Heartseeking Bolt.

Your Pavise now lasts 2 additional sec and has a 30 sec reduced cooldown.

Escape ArtistPassive

Your Daring Escape now resets the cooldown of Vault and generates 10 Rage.

EvasivePassive

Twilight Frenzy now grants you 20% reduced damage taken while active.

Expulsion of EvilPassive

Direct ranged attacks and abilities now have a 5% chance to reset the cooldown of Houndmaster's Call.

GiantslayerPassive

Increases the critical strike chance of your Heartseeking Bolt and Ricocheting Bolt by 10%.

Hired CrossbowPassive

Critical strikes to reduce the remaining cooldown of Set Bounty by 2 sec.

Hunter in the Night2 ranksPassive

Reduces the cooldown of Dark Regeneration by 10 sec.

Mechanized CrossbowsPassive

Increases your ranged attack power by 10% and the range of your ranged abilities by 5 yds.

Night Stalker2 ranksPassive

Increases your critical strike chance by 6%.

Pure AgonyPassive

Increases the critical damage of Quickdraw by 100%.

Rapid ReloadPassive

Increases your ranged haste by 8%.

Silver BoltsPassive

Damage dealt by Heartseeking Bolt, Shadowblast, and Damnation is increased by 15%, doubled against Undead or Demons or enemies affected by Shadow Trap.

SlayerPassive

Increases critical strike chance of all party and raid members by 3%. Does not stack with similar effects.

In addition, increases your critical strike chance by 3%.

Slayer of DarknessPassive

Increases damage dealt by 5% when fighting Demons or Undead.

Additionally, direct damage dealt with spells or abilities now has a 10% chance to deal 151 × the listed amount of Holy damage.

Strafing ShotPassive

Critical strikes with ranged abilities now spread Tormentor to a nearby enemy.

The Duskwood MenacePassive

Increase the durations of Muzzle and Daring Escape by 1 sec.

The Right PricePassive

Collect Bounty deals 100% increased damage against enemies affected by Set Bounty, and consumes the effect to refund 45 sec of Set Bounty's cooldown.

TrapperPassive

Reduces the cooldown of Bola Throw by 5 sec and causes enemies slowed by Bola Throw to take 100% increased damage from Saber Slash.

TricksterPassive

Reduces the cooldown of Smoke Grenade by 30 sec and increases its duration by 1 sec.

Trophy HunterPassive

Increases the drop rate of Rare items by 5% for you and all party or raid members nearby.

Vengeful IntentPassive

Whenever you take direct damage or avoid an attack you now have a 10% chance to strike back for 75% Weapon Damage.

Houndmaster

31 abilities · 32 passives and talents

What to wear · Houndmaster build

ArmorWear Mail armor with a shield
Main statAgility
WeaponsBows, Crossbows, Daggers, Guns
Stat priorityStamina, armor and avoidance (dodge/parry/block), then Agility · Agility, hit rating to cap, then Crit and Haste

Specialisation passives what makes Houndmaster different

DeadeyeLevel 1Specialisation

Your ranged auto attacks now generate Rage and the critical strike chance of Shadowblast is increased by 20%.

Darkness - Level 15 PassiveLevel 15Specialisation

Increases the range of your ranged weapons and abilities by 10.

SharpshooterLevel 20Specialisation

Casting Shadowblast now regenerates 3% of your maximum mana.

Dark MindLevel 30Specialisation

Increases your critical strike rating by 25% of your Intellect.

DaredevilLevel 40Specialisation

When you take damage that would reduce your health to 35% or less, you summon 3 lesser Shadow Hounds and reset the cooldown of Vault.

Can only occur once every 2 min.

Darkness - Level 50 PassiveLevel 50Specialisation

Increases the critical strike chance of Witchblaster and Darkflock by 1% for each Blasting Powder stack.

Sixfold ShotLevel 50Specialisation

Every 5th Darkslayer or Shadowblast now transforms your Quickdraw into Sixfold Shot.

Houndmaster2 ranksSpecialisation

Using Houndmaster's Call summons 1 Lesser Shadow Hound for 15 sec that leaps at the target and deals 225 + (your level × 2) Shadow damage.

Abilities by level learned automatically as you level

Anguishing FlockLevel 1
Instant

Your damage dealt by Anguish and Feast of Talons can now critically strike.

In addition, the damage of Witchblaster and Darkflock is increased by 20%.

DarkfeastLevel 15 ranks
300 Rage15 sec cooldownInstant

Feast on the darkness that surrounds you, healing yourself for 1041 + (your level × 3.84-1 × 3.84).

Lord of TortureLevel 1
Instant

Periodic damage dealt now has a 20% chance to increase your Shadow damage dealt against the target by 10% for 10 sec.

Nefarious AccuracyLevel 1
Instant

Increases critical strike chance by 0% and boosts the effect of Blasting Powder by 0%

ShadowblastLevel 27 ranks
400 RageInstant35 yd

Fire a shadowy shot at an enemy, dealing 130% Ranged Weapon Damage plus 186 as Shadow damage.

Bola ThrowLevel 68 ranks
3% of base mana15 sec cooldownInstant30 yd

Throw a bola at an enemy, dealing 369 + attack power × .3 Physical damage and slowing their movement speed by 50% for 8 sec.

Shadow MendLevel 10
9% of base manaInstant45 yd

Heals your pet for the listed amount of health over 15 sec.

Unleash the HoundsLevel 112 ranks
400 Rage10 sec cooldownInstant

Summon 2 Lesser Shadow Hounds to aid you in combat for 20 sec.

Charming ConversationLevel 12
5% of base mana45 min cooldownInstant20 yd

Increase reputation gains of your party by 5% for 1 hr.

Houndmaster's CallLevel 13
15% of base mana20 sec cooldownInstant45 yd

Command your Shadow Hounds to leap upon an enemy target, dealing two strikes for 225 × the listed amount of2 + ranged attack power × 0.35 Shadow damage.

WitchblasterLevel 156 ranks
9999 Rage1.5 sec cast40 yd

Blast an enemy for 140% Ranged Weapon Damage plus 202 + ranged attack power × 0.2 as Shadow damage, ignoring absorption effects and resistances.

QuickdrawLevel 177 ranks
150 Rage10 sec cooldownInstant35 yd

Unleash a quick shot, dealing 175% Ranged Weapon Damage plus 203 + ranged attack power × 0.2 Physical damage.

Only usable after critically striking with an ability.

Shadow ShotLevel 176 ranks
9999 Rage6 sec cooldownInstant35 yd

Fire several bullets, striking up to 4 enemies for 75% Weapon Damage plus 47 + ranged attack power × 0.15 as Shadow Damage.

InfiltrateLevel 22
1 min cooldown2 sec cast40 yd

Take on the form of the target enemy Undead or Demon. Lasts until cancelled, or until you mount up or deal or receive damage.

While active you will appear as neutral to all aggressive creatures. Can only be used in the open world.

DarkflockLevel 275 ranks
21% of base mana12 sec cooldownInstant

For 8 sec, command a flock of crows to deal 203 + attack power × .25 + spell power × 1.0625 Shadow damage to enemies in front of you every 2 sec.

RepulseLevel 315 ranks
9% of base mana20 sec cooldownInstant

Emit a burst of shadow from your musket that strikes enemies in front of you, dealing 152 Shadow damage and knocking all affected targets back.

Night HunterLevel 34
15% of base manaInstant

Shows the location of all nearby Humanoids, Demons, and Undead on the minimap and increases your stealth detection significantly.

Only works at night.

Other abilities and procs (14)
Call From The Shadows
5% of base mana2 sec cast

Coalesces the shadows, bringing back your Shadow Hound from the dead.

Death Trap
19% of base mana1 min cooldownInstant

Place a death trap on the ground lasting 1 min that will curse the first enemy to approach it, marking them for death, causing them to take 500 + your level + attack power × 1 Shadow damage after 1 min.

Decimate
15% of base mana2 min cooldownInstant

Empowers your Shadow Hounds for 20 sec, granting them 30% increased damage and haste and allowing them to ignore Armor.

Dismiss Hound
5% of base manaInstant

Dismiss your Shadow Hound.

Houndmaster's Whistle
25% of base mana10 sec cooldownInstant

Summons a permanent Shadowhound companion to aid you in combat.

Your Shadowhound receives 25% of healing done to you.

Magical Blasting Powder
99999 RageInstant

deprecaetd

Musket Stance
1 sec cooldownInstant

Increases Shadow Damage dealt by 3%, allows the use of Musket Stance abilities, and enables Auto Shot.

Switching stances causes you to lose a portion of your Rage.

Shadewalker
Instant

Increases spell damage by 15% of attack power and attack power by 50% of Intellect.

Shadow Bond
Instant40 yd

While active, 10% of all damage taken willl be shared with your Shadow Hound. Lasts until cancelled.

Shadow Trap
11% of base mana1 min cooldownInstant

Place a dark trap on the ground lasting 30 sec that will curse the first enemy to approach it and up to 5 enemies within 3 yds, stunning them for 4 sec and dealing (8 × 1000 / 2) × (9 + your level + attack power × 0.34) Shadow damage over 8 sec.

Slayer's Mark
15% of base mana1.5 min cooldownInstant30 yd

Mark an enemy, increasing the attack power of all attackers against that target by 150 and your critical strike chance against them by 3%, increasing by 3% every 1 sec for 8 sec.

For the duration, the enemy is unable to stealth.

Subjugate
8% of base mana1.5 min cooldownInstant30 yd

Silences an enemy and reduces their movement speed by 50% for 4 sec.

Unholstered
Instant

Increases the damage of Darkslayer by 10% and reduces its cost by 10%.

Weaver of Sorrow
Instant

Damage dealt by Flintlock Shot spreads Anguish to 4 nearby enemies and reduces the cooldown of Shadow Shot by 1 sec.

Passives and talents (24)
Bane of WitchesLevel 1Passive

Quickdraw silences the target for 2 sec.

Blasting PowderLevel 1Passive

Your Shadowblast and Shadow Shot generate stacks of Blasting Powder, which stacks 5 times and lasts 20 sec.

Witchblaster and Darkflock consume the stacks to deal increased damage.

Additional applications do not refresh duration.

Coordinated KillingLevel 1Passive

Casting Unleash the Hounds now casts Shadow Rage on you for 15 sec.

HeadshotsLevel 1Passive

Increases critical strike damage by 20%.

Long RifleLevel 1Passive

Increases the range of Quickdraw by 15 yd.

Bringer of DarknessPassive

Your Repulse now resets the cooldown of Vault and makes your next Vault within 6 sec free of cost.

Dark RangerPassive

Increases the Shadow damage dealt by your Shadow Hounds by 5%.

DarkriderPassive

Reduces the Rage cost of Shadowblast, Vault, and Unleash the Hounds by 10.

Death MarkPassive

Increases the duration of Slayer's Mark by 6 sec and reduces the cooldown by 30 sec.

Defender of DarkshirePassive

Critical strikes with ranged auto attacks now increase the melee haste of your Shadow Hounds by 15% for 5 sec.

Evil Never SleepsPassive

In the night time, your Agility is increased by 4%.

In the day time, your haste is increased by 3%.

Expert ShotPassive

Increases the damage of Shadowblast by 15% and your hit chance by 2%.

Feast of TalonsPassive

Striking at least 5 enemies with Darkflock or casting Houndmaster's Call now causes you to unleash a flock of crows around each enemy struck, dealing (9 × 1000 / 1.5) × (205 + your level + spell power × .175 + ranged attack power × 0.1) Twilight Damage over 9 sec.

Hail of GunfirePassive

Increases your ranged haste by 10%.

Kennel MasterPassive

Casting Unleash The Hounds now has a 25% chance to summon an additional Lesser Shadow Hound for 15 sec.

ReloadPassive

Reduces the cooldown of Quickdraw by 4 sec.

Runed BulletsPassive

Increases the damage of Shadowblast by 10%.

Scent of MagicPassive

Critical strikes now apply Scent of Magic for 15 sec, causing your Shadow Hound's next Shadow Leap to incur a 10 sec reduced cooldown.

Shadow RagePassive

Casting Shadowblast now grants Shadow Rage to your Shadow Hound.

Sharpened ClawsPassive

Increases your Shadow Hound's critical strike chance by 15%.

Silver BulletsPassive

Increases the damage of Darkslayer by 10%, increased by an additional 10% against Undead.

Student of DarknessPassive

Increases Physical and Shadow damage dealt by 3%.

Veiled in DarknessPassive

A veil of dark magic encircles you at all times, granting 5% increased Attack Power to party and raid members within 100 yds. Does not stack with similar effects.

In addition, reduces your Shadow Damage taken by 15%.

Weapon SwappingPassive

Allows you to switch between 3 different weapon types that support each individual Witch Hunter spec.

Inquisition

35 abilities · 36 passives and talents

What to wear · Inquisition build

ArmorWear Mail armor with a shield
Main statAgility
WeaponsBows, Crossbows, Daggers, Guns
Stat priorityStamina, armor and avoidance (dodge/parry/block), then Agility · Agility, hit rating to cap, then Crit and Haste

Specialisation passives what makes Inquisition different

Flames of SinLevel 102 ranksSpecialisation

Using Dawn Blade now grants you Flames of Sin for 3 sec, causing your auto attacks to deal an additional 40% of the damage dealt as Fire damage.

Granting yourself Flames of Sin in this way while it's already active will increase the current duration by 3 sec.

InterrogatorLevel 20Specialisation

Damage dealt by Dawn Blade now deals an additional 100% of the damage dealt over 10 sec as Fire damage.

MaliceLevel 30Specialisation

Increases your Fire spell damage by 50% of your Agility and your attack power by 100% of your Intellect.

HeartstopperLevel 40Specialisation

Casting Purifier's Edge or Fiery Judgement now allows the use of Stake within 8 sec regardless of the target's health percentage.

Evil Doers, Beware!Level 50Specialisation

Stake is now guaranteed to critically strike enemies above 75% health.

Abilities by level learned automatically as you level

Dawn BladeLevel 18 ranks
300 RageInstantMelee

Slash an enemy, dealing Weapon Damage plus 128 + spell power × 0.15 + attack power × 0.15 as Holyfire Damage.

Pyro TonicLevel 1
2 min cooldownInstant

Drink a fiery tonic, increasing your Fire damage dealt by 30% and your critical damage by 20% for 10 sec.

Only 1 Tonic can be active at a time.

Brand of the ProfaneLevel 8
5% of base mana8 sec cooldownInstant30 yd

Brand an enemy increasing their chance to be hit by melee and ranged attacks by 2% for 5 min.

You can see marked targets on the mini-map and through stealth or invisibility.

You can only have 1 Brand on an enemy at a time

Burrow BoltLevel 10
13% of base mana40 sec cooldownInstant20 yd

Shoot a bolt with a rope attached to it at an enemy dealing 6 + attack power × .25 Physical damage and pulling them to you.

Dusk BladeLevel 137 ranks
300 RageInstantMelee

Strike an enemy with both weapons, dealing Weapon Damage plus 120 + spell power × 0.15 Shadow damage, piercing resistances. Heals for 25% of damage dealt.

Brand of the UnworthyLevel 14
7% of base mana1 min cooldownInstant30 yd

Expose an enemy's darkest faults, incapacitating them for 40 sec (8 sec vs players).

Damage caused will end this effect. Only usable on Humanoids, Demons, and Undead.

You can only have 1 Brand on an enemy at a time.

Brand of the DamnedLevel 167 ranks
7% of base mana1 min cooldownInstant30 yd

Brand an enemy for 12 sec.

If their health falls below 10% while branded, they are instantly dealt 1044 + attack power × 1 + spell power × 1 Twilight Damage and are cursed, increasing your Magical critical strike chance against them by 10% for 12 sec.

Deals 100% increased damage to Undead and Demons.

You can only have 1 Brand on an enemy at a time.

FlourishLevel 17
10% of base mana1 min cooldownInstant

Perform an advanced flourish, dealing 79 + your level + attack power × 1 Fire damage to nearby enemies, repeating every 4 sec, and causing your Flames of Sin to cleave up to 3 additional enemies for 20 sec.

Grants you Flames of Sin and increases the duration by 10 sec.

Purifier's EdgeLevel 177 ranks
9% of base mana6 sec cooldownInstantMelee

Strike an enemy with searing blades, dealing Weapon Damage plus 277 with both weapons as Fire damage.

Grants Flames of Sin or increases the duration by 3 sec.

Smite EvilLevel 177 ranks
400 RageInstantMelee

Strike an enemy with your blade, dealing Weapon Damage plus 246 as Holy damage to them and 5 nearby enemies.

StoicismLevel 20
22% of base mana3 min cooldownInstant

Strengthen your mental resolve and enhance your reflexes, increasing your chance to parry and dodge attacks by 30% for 8 sec.

Witching EdictLevel 204 ranks
10% of base manaInstant40 yd

Create a magic edict with an ally, increasing their spell power by 62.

Brand of the CondemnedLevel 24
10% of base mana8 sec cooldownInstant30 yd

Brand an enemy, cursing them and reducing their casting speed by 30% for 10 sec. Can only affect 1 target at a time.

You can only have 1 Brand on an enemy at a time.

Purge EvilLevel 24
25% of base mana20 sec cooldownInstant20 yd

Purge the evil from an enemy, removing all enrage effects from them.

TorchlightLevel 29
5% of base mana20 sec cooldownInstant20 yd

Throw a torch at an enemy, dealing 166 + attack power × 0.3 + spell power × 0.45 Fire damage, and causing up to N of the next attacks you make against them to grant you Flames of Sin and increasing the duration by 2 sec.

Fiery JudgementLevel 315 ranks
11% of base mana30 sec cooldownInstantMelee

Judge an enemy, dealing 912 + attack power × 0.55 + spell power × 1 Fire damage to them and nearby enemies.

Grants Flames of Sin or increases the duration by 3 sec.

StakeLevel 317 ranks
12% of base manaInstantMelee

Drive a stake through the chest of an injured enemy, dealing 675 + attack power × .675 Physical damage, ignoring enemy armor.

Grants Flames of Sin and increases the duration by 3 sec.

Only usable on enemies at or below 35% health.

Scourge TrapLevel 34
16% of base mana1 min cooldownInstant

Place a scourge trap on the ground lasting 1 min that will explode on the first Undead or Demon enemy to approach it, instantly dealing 1500 + your level + spell power × 2 + attack power × 1 Holy damage to enemies within 5 yds.

Greater Witching EdictLevel 58
20% of base manaInstant30 yd

Declare a witching edict to all party and raid members, increasing their spell power by 62.

Misbegotten's LanternLevel 59
1000% of base mana300 sec cast

Deals 195 + spell power × .33 + attack power × .225 Holyflame Damage to up to 8 enemies within 10 yds. Always critically strikes against Undead or Demons.

Other abilities and procs (15)
Agile
Instant30 yd

Empower your allies with incredible finesse, increasing their Agility by 0%.

At The Stake
Instant

PLACEHOLDER

Blade Stance
1 sec cooldownInstant

Increases your parry chance by 5% and Fire damage dealt by 3% and allows the use of Blade Stance abilities.

Switching stances causes you to lose a portion of your Rage.

Darkslayer's Lantern
30% of base mana2 min cooldownInstant

Empower a lantern with your Flames of Sin and let it shine, dealing 291 + attack power × .15 Fire damage and stunning all nearby enemies for 5 sec and interrupting non-player spellcasting for 3 sec.

Hunt2 ranks
45 sec cooldownInstant40 yd

Leap to the targeted location, gaining 35% Increased movement speed for 6 sec.

While this effect is active your next Saber Slash or Wrangle will Root the target in place for 5 sec.

Ignite Blade
Instant

You ignite your blade with cleansing fire, causing auto attacks to consume 10 Rage to deal 6 + your level + spell power × 0.02285 additional Fire Damage.

Inquisitor's Trap
13% of base mana1 min cooldownInstant

Place a cruel trap on the ground lasting 1 min that will curse the first enemy to approach it silencing them and all enemies in a 5 yd radius for 6 sec.

Proclamation
45 sec cooldownInstant

Taunts enemies within 8 yds to attack you and reduces their attack power based on level for 5 sec.

Pure Blade
Instant

Increases the critical strike damage of Dawn Blade and Dusk Blade by 10%.

Pursuer of Evil2 ranks
Instant

Increases melee and ranged haste by 6%.

Roll The Heads
Instant

Reduces the cooldown of Purifier's Edge by 4 sec.

Undertaker
30 sec cooldownInstant

Increases your Stamina by 10%.

Vampire Hunt
8% of base mana30 sec cooldownInstant40 yd

Curse an enemy for 12 sec, reducing all healing they take by 50%, and causing them to suffer Shadow damage whenever they are healed, scaling with their own spell power.

Warrior of the Night
Instant

Increases the damage dealt by Purifier's Edge and Smite Evil by 15%.

Witching Idol
25% of base manaInstant

Drop a Witching Idol for 30 sec that periodically dispels fear, sleep, and charm effects every 2.5 sec from party members within 20 yds.

Passives and talents (31)
Dusk After DawnLevel 1Passive

For every 0 sec that Flames of Sin is active, your next Dusk Blade has a 5% increased chance to critically strike.

Alchemical ResearchPassive

Increases the effectiveness of your Tonics by 25%.

Brooding HatredPassive

Increases your off-hand Weapon Damage by 20% and increases your chance to hit by 3%.

Burned AlivePassive

Increases your critical strike chance by 25% on enemies below 20% health.

Calm Under PressurePassive

Reduces the cooldown of Stoicism by 30 sec and Burrow Bolt by 10 sec.

Cinder and AshesPassive

Increases the spell power scaling of Purifier's Edge and Fiery Judgement by 25%.

ConvictionPassive

Gives all Magic damage taken a 25% chance to reduce all periodic Magic damage taken by 10% for 8 sec.

Dark BarrierPassive

Increases the duration of Stoicism by 5 sec and increases its effectiveness by 25%.

Dark IntuitionPassive

Whenever you parry or dodge an attack, your attack speed is increased by 5%, and your parry chance by 2% for 15 sec, stacking 2 times.

Dark PenancePassive

Increases your Agility and your chance to parry and dodge by 2%.

Dark SoulsPassive

Increases the duration of Tonics by 5 sec.

Darkslayer's RegaliaPassive

Increases Armor contribution from items by 50%.

DawnPassive

Dealing Fire damage now increases the damage dealt by Torchlight and Dusk Blade by 2% for 5 sec, stacking 10 times.

DuskPassive

Dealing Physical damage now increases the damage dealt by Stake and Dawn Blade by 2% for 5 sec, stacking 10 times.

Dusk and DawnPassive

Damage dealt by Dawn Blade and Dusk Blade reduces the cooldown of Darkslayer's Lantern by 3 sec.

Enchanted Armor2 ranksPassive

Witchmail increases Armor contribution from items by 60%.

Engraved ArmorPassive

Increases the chance that Witchmail leeches health from attackers by 15%.

Greater TonicsPassive

Increases the effectiveness of Tonics by 25%.

Hatred & VitriolPassive

Dealing or taking damage in Purity or Wickedness now boosts the damage of the next attack that switches you to the other by 6%, stacking 10 times.

HoundfeederPassive

Increases the critical strike chance of you and your Shadow Hound by 4%.

Just A SipPassive

Drinking Tonics now also restores 5% of your maximum health and mana.

Last HopePassive

Gaze of the Black Knight reduces damage taken by an additional 10%.

Monster HuntingPassive

Increases melee and ranged haste of party and raid members within 100 yds by 10%. Does not stack with similar effects.

In addition, increases your damage dealt against Undead and Demons by 10%.

Potion BeltPassive

Reduces the cooldown of Tonics by 30 sec.

Protector of DarkshirePassive

Increases the damage of Dawn Blade and Dusk Blade by 15%.

Purity & WickednessPassive

Main-hand auto attacks now apply a stack of Purity to the target, increasing the Fire and Holy damage you deal to them by 2% per stack, stacking 6 times.

Off-hand auto attacks now apply a stack of Wickedness to the target, increasing the Shadow and Physical damage you deal to them by 2% per stack, stacking 6 times.

Torchlight can now consume these stacks to deal 1028 + your level + spell power × .25 + attack power × .45 Holyflame or Shadowstrike damage to the target.

Regenerative ElixirsPassive

Drinking Tonics now also restores 30 Rage.

Searing Hilt2 ranksPassive

Increases your melee attack speed by 10% for 10 sec.

Three SevensPassive

Increases the duration that Traps last on the ground by 7 sec, reduces the cooldown of Burrow Bolt by 7 sec, and reduces the cost of Dawn Blade by 7.

Tonic SupplyPassive

Using a Tonic now reduces the cooldown of all other Tonics by 10 sec.

Witch KnightPassive

Direct ability damage with a two-handed weapon now reduces the remaining cooldown of your Tonics by 1 sec and grants Witching.

Playable races

Alliance

HumanNight Elf

Horde

Undead

Proficiencies

What this class can equip from the start. In Conquest of Azeroth these come from the class itself, not your race.

ClothLeatherMailBowsCrossbowsDaggersGuns

Unlock more with talents

  • Take Pavise Crossbowman to use Shield

Tips

  • Your main stat is Agility: prefer gear with it. Wear Mail armor when you can.
  • Abilities are learned automatically at the level shown; the specialisation passives shape how each build plays.
  • Mix and match with the other 21 classes - dungeons and raids need tanks, healers and damage of every kind.