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Witch Doctor

HealerDamage
Resource
Mana
Main stat
Intellect
Armor
Cloth, Leather, Mail
Specialisations
Voodoo · Brewing · Shadowhunting
Abilities
130
Races
3

Overview

Voodoo caster of hexes, totems and spirit magic; heals allies and curses enemies. Choose one of three specialisations, Voodoo, Brewing, Shadowhunting, each with its own set of abilities.

Specialisations and abilities

Voodoo

37 abilities · 33 passives and talents

What to wear · Voodoo build

ArmorWear Mail armor
Main statIntellect
WeaponsFist Weapons, Staves, Wands
Stat priorityIntellect for spellpower and mana, then Spirit and Haste · Intellect, hit rating to cap, then Crit and Haste

Specialisation passives what makes Voodoo different

Puppeteer's ThreadsLevel 102 ranksSpecialisation

Damaging abilities now leave behind Puppeteer's Threads on enemies for 10 sec.

Loa SpiritsLevel 20Specialisation

For each active Spirit on you, you have a 5% chance for your Reclamation to cast an additional time.

Voodoo PowerLevel 20Specialisation

Increases your spell damage by 50% of your Spirit and your spell hit rating by 5% of your Spirit.

Overflowing JujuLevel 303 ranksSpecialisation

Damage dealt by your Shadow Puppets and Puppeteer's Threads now has a 15% chance to reset the cooldown of Bad Juju and cause your next cast to incur an 10 sec reduced cooldown.

Juju SpiritsLevel 40Specialisation

Increases your spell critical damage by 100% and increases the critical strike chance of Bad Juju by 5% for each active Spirit on you.

Hexfire AdeptLevel 50Specialisation

Casting Hexfire transforms your next Malefic Wrath within 8 sec into Hexfire Wrath.

Abilities by level learned automatically as you level

Malefic WrathLevel 110 ranks
11% of base mana2.5 sec cast30 yd

Hurl voodoo energy at an enemy, dealing 602 + spell power × .625 + ranged attack power × 0.11 Nature damage.

Mana JinxLevel 1
8% of base mana30 sec cooldownInstant30 yd

Curse an enemy for 8 sec, leeching 100 mana every 2 sec and preventing mana regeneration.

Can only have 1 Jinx active on a target at a time.

Spirit WujuLevel 25 ranks
8% of base manaInstant30 yd

Imbue an ally with the spirit of Sen'jin for 30 min, increasing their Spirit by 50 and their magic resistances by 25.

Can only have 1 Wuju active on a target at a time.

Hex of MaliceLevel 48 ranks
20% of base manaInstant30 yd

Curse an enemy, dealing 146 + spell power × 0.08 + ranged attack power × .1 Shadow damage and an additional 1248 Shadow damage over 24 sec.

Periodic damage dealt by this effect can critically strike.

Shrinking JinxLevel 86 ranks
15% of base manaInstant30 yd

Curse an enemy for 20 sec, reducing their size and their attack power by -165 and spell power by -85.

Can only have 1 Jinx active on a target at a time.

Mimic WardLevel 10
13% of base mana1 min cooldownInstant

Summon a mimic ward for 12 sec. For the duration when you cast Malefic Wrath and Loa's Brew the ward will also cast it on your target.

Mimic Wards can be active alongside other Wards.

MirageLevel 10
29% of base mana3 min cooldownInstant

Become invisible for 20 sec, gaining 5 Spirits, leaving a copy of yourself behind, and reducing threat each second. Direct damage or healing done will end this effect.

While invisible, you can only see other invisible targets and those who can see invisible.

Power WujuLevel 107 ranks
8% of base manaInstant40 yd

Give an ally some wuju mon, increasing their melee and ranged attack power by 306. Lasts 30 min.

Can only have 1 Wuju active on a target at a time.

Shadow PuppetsLevel 1110 ranks
15% of base mana18 sec cooldownInstant30 yd

Summon a Shadow Puppet that collects a Spirit and rushes towards your target, dealing 203 + spell power × .22 Shadow damage, repeating every 0.75 sec for 3 sec.

Umbral GlaiveLevel 14
9% of base manaInstant30 yd

Throw a glaive that curses an enemy and up to 2 nearby enemies, leeching 3 + ranged attack power × 0.1 health, repeating every 1 sec for 6 sec. Refreshes the duration of Hex of Malice.

Scales with modifiers to Hex of Malice.

Bad JujuLevel 159 ranks
16% of base mana15 sec cooldown2.5 sec cast30 yd

Hurl a bolt of dark magic at an enemy, dealing 850 + spell power × 1 + spirit × .3 Shadow damage.

If the target is affected by Hex of Malice it also reduces the target's healing received by 20% for 8 sec.

HexfireLevel 158 ranks
17% of base mana10 sec cooldownInstant30 yd

Blast an enemy with hexfire, dealing 490 + spell power × .55 Fire damage, scaling with your Spirit.

Voodoo CreepLevel 15
Instant

Damage dealt now has a 15% chance to unleash a Shadow Puppet on an enemy dealing 19 + spell power × .195 Shadow damage.

ShadowflareLevel 1613 ranks
31% of base mana2 sec cast30 yd

Rain down shadow magic at a location, dealing 1556 + spell power × .35 + ranged attack power × .1 Shadow damage to all enemies.

Killing an enemy with this spell grants you a Spirit.

Voodoo BoltLevel 1610 ranks
6% of base mana1.5 sec cast30 yd

Deals 482 to 525 Nature Damage to an enemy, and increases the duration of Curses used against them by 10% for 15 sec, stacks up to 3 times.

Dark IdolLevel 20
12% of base manaInstant

Drop a Dark Idol near you for 1 min.

Allies within 505195A1 yds gain 60 increased Shadow Resistance.

Serene IdolLevel 20
15% of base manaInstant

Drop a Serene Idol near you for 1 min.

Allies within 500958A1 yds gain 30% reduced spell pushback suffered from damaging attacks.

Hir'eek's JinxLevel 22
15% of base manaInstant30 yd

Curse a Beast, fearing them and increasing their movement speed by 25% for 40 sec (8 sec vs players).

Can only have 1 Jinx active on a target at a time.

Ice HideLevel 22
17% of base manaInstant

Frozen spikes erupt from the bodies of nearby allies for 15 sec, causing 73 + (your level × 0.1) Frost Damage to attackers when hit.

Puppeteer's GraspLevel 27
34% of base mana3 min cooldownInstant

Transform into a malignant spirit for 30 sec, allowing you to cast Malefic Wrath and Bad Juju while moving, and periodically granting you a Spirit every 2 sec.

Fang of Hir'eekLevel 288 ranks
6% of base mana2 sec cast30 yd

Invokes Hir'eek, Bethekk, Bwonsamdi, and Sseratus
Deals 1233 to 1286 Spellshadow Damage to an enemy.

Greater Resourceful WujuLevel 32
20% of base manaInstant30 yd

Empowers nearby party and raid members with da voodoo, reducing their resource costs by 5%. Lasts 30 min.

Can only have 1 Wuju active on a target at a time.

Resourceful WujuLevel 32
10% of base manaInstant30 yd

Empowers an ally with da voodoo, reducing their resource costs by 5%. Lasts 30 min.

Malignant JinxLevel 33
19% of base mana1 min cooldownInstant30 yd

Curse an enemy for 8 sec, causing their next spell cast to silence them for 5 sec.

Can only have 1 Jinx active on a target at a time.

Greater Spirit WujuLevel 56
16% of base manaInstant30 yd

Imbue all party and raid members with the spirit of Sen'jin for 30 min, increasing their Spirit by 40 and their magic resistances by 20.

Can only have 1 Wuju active on a target at a time.

Voice of BwonsamdiLevel 57
12% of base mana1.5 min cooldownInstant

Let the spirit of Bwonsamdi possess you for 20 sec.

Dealing periodic damage unleashes a trapped voodoo spirit at enemies, exploding for 162 × the listed amount of + spell power × 0.25 Shadow damage.

Cursed EffigyLevel 58
16% of base mana1 min cooldownInstant

Drop a Cursed Effigy near you for 15 sec.

Enemies within 15 yds are unable to critically strike.

Can only have 1 Effigy active at a time.

War GolemLevel 59
35% of base mana3 min cooldownInstant

Summon a War Golem for 10 sec, absorbing damage dealt to you based on your Intellect, and redirecting harmful spells cast on nearby allies to itself.

Greater Power WujuLevel 60
16% of base manaInstant40 yd

Give all party and raid members some wuju mon, increasing their melee and ranged attack power by 232. Lasts 30 min.

Can only have 1 Wuju active on a target at a time.

Strike of the GodsLevel 702 ranks
6% of base manaInstant30 yd

Invokes Hir'eek, Bethekk, Bwonsamdi, and Sseratus
3 Charges
12 sec recharge
Deals 734 to 780 Spellshadow Damage to an enemy.

Changing Devotions refreshes a charge.

Other abilities and procs (7)
Agony
Instant

Damage dealt by Shadow Puppets increases the damage the enemy takes from Malefic Wrath and Hexfire by 2%, stacking 10 times, for 10 sec.

Ascetic Abdication
Instant

Ascetic Abdication for up to 8 sec, restoring 0% maximum health and Energy every 0 sec and reducing damage taken by 0%.

Dark Effigy
9% of base mana2 min cooldownInstant30 yd

Summon an effigy at target location for 20 sec that causes any damage dealt to it by you to be radiated around it to enemies within 6 yds.

Drakkari Barrier9 ranks
11% of base mana3 min cooldownInstant30 yd

You place a barrier on the target ally, causing them to reflect all spells and return 665 to 745 Shadow damage to enemies that strike them with a melee attack, lasts for 4 sec.

Mirage (Return)
Instant40 yd

Teleports you back to your original location.

Soul Marionette2 ranks
22% of base mana1.5 min cooldownInstant

Root yourself for 8 sec and create 5 clones of yourself that channel on you, applying a stack of Soul Marionette.

War Cry
1 min cooldownInstant

Unleash a blood curdling war cry, increasing melee and ranged attack speed by 20%, and attack power by 0 for allies within 0 yds for 8 sec.

Cannot benefit from this spell again for 5 min.

Passives and talents (27)
Voodoo WardLevel 242 ranksPassive

Summon a voodoo ward a short distance infront of you, dealing 45 + your level + spell power × .12 Firestorm Damage to up to 4 nearby targets every 2 sec for 8 sec.

At the end of the duration, the ward explodes, dealing 119 + your level + spell power × .5 Firestorm Damage to all enemies within 6 yds.

Can only have 1 Ward active at a time.

Alchemical EnhancementLevel 28Passive

Increases your haste by 5%.

Bad MojoPassive

Increases Shadow damage dealt by 4% and the effectiveness of Hexes by 10%.

Banners of EmpirePassive

Reduces the cooldown of Drakkari War Golem by 30 sec and removes the mana cost.

Beetle PoisonPassive

Allows Wicked Poison to stack an additional time.

Dark Loa's BlessingPassive

Increases the all damage dealt by party and raid members by 3%. Does not stack with similar effects.

In addition, your Shadow Puppets now deals damage 20% faster.

Dark Magic2 ranksPassive

Increases the damage of Hir'eek and Bwonsamdi spells by 6%, and boosts spell power by 21% of Intellect.

De Other SidePassive

Damage dealt by Shadow Puppets now increases your damage and critical strike chance by 1% for 20 sec, stacking up to 10 times.

Additional procs do not refresh the duration.

FearmongerPassive

Increases the tick rate and cost of Taldaram's Torment by 30%.

HexplosionPassive

Your offensive critical strikes now increase your haste by 20% for 6 sec.

Hollow SpiritPassive

Damage dealt by Shadowflare and Hexfire now increases the chance enemies are critically struck by 3% for 12 sec.

Improved JinxesPassive

Increases the effectiveness of Jinxes by 20%.

Improved Juju BurstPassive

Reduces the cooldown of Juju Burst by 4 sec.

Jinxweaver2 ranksPassive

Reduces the cast time of Jinxes by 1 sec.

JujuPassive

Increases spell haste by 9%.

Malicious GolemsPassive

Summoning your War Golem now increases your spell haste by 30% for 20 sec.

In addition, periodic damage dealt by Hex of Malice and damage dealt by Shadow Puppets will reduce the cooldown of War Golem by 0.5 sec.

Mojo MadnessPassive

Damage and healing done now have a 5% chance to reduce the cost of your next spell or ability by 100% for 10 sec.

My Gods Are ForeverPassive

Strike of the Gods now increases the effectiveness of your next Appeasement by 25% for 10 sec.

Prolonged MalicePassive

Increases the duration of your Hex of Malice by 6 sec and the range of your offensive Voodoo spells by 6 yds.

Quickened CursesPassive

Allows damaging Hexes to benefit from haste.

Ritual Hexing2 ranksPassive

Increases the damage of Bad Juju, Malefic Wrath and Hexfire by 20% against enemies affected by Hex of Malice.

Rogue SpiritsPassive

Damage dealt by Voodoo Puddle reduces enemy movement speed by 5% for 8 sec, stacking 8 times.

Each stack also increases damage taken by Serpent Beam by 4%.

Staff of the CovenPassive

Increases your Spirit by 8% and your hit chance by 2%.

The Price of PowerPassive

Voice of Bwonsamdi now increases your Spirit by 100%.

Voodoo StringsPassive

When Bad Juju is used on enemies affected by Puppeteer's Threads, it strikes an additional time every 1 sec for 30% of the damage dealt over 3 sec as Nature damage.

Voodoo UnleashedPassive

Your Mimic Wards now also cast Bad Juju and casting Bad Juju now reduces the cooldown of Shadow Puppets by 3 sec.

Zalazane's MalicePassive

Increases the damage of Hex of Malice by 15% and the duration of Jinxes by 2 sec.

Brewing

48 abilities · 34 passives and talents

What to wear · Brewing build

ArmorWear Mail armor
Main statIntellect
WeaponsFist Weapons, Staves, Wands
Stat priorityIntellect for spellpower and mana, then Spirit and Haste · Intellect, hit rating to cap, then Crit and Haste

Specialisation passives what makes Brewing different

Cauldron BrewerLevel 102 ranksSpecialisation

You may now prepare Ingredients into a Cauldron, crafting a brew.

Nearby allies are buffed based on the active brew.

Only 1 of each Ingredient can be active at a time.

Spirit HealerLevel 20Specialisation

Increases healing power by 40% of Spirit and increases mana regeneration rate by 100% of Spirit.

Mojo WaveLevel 40Specialisation

Healing with Mojo Beam now heals up to 2 of the lowest health nearby allies for 50% of the healing done and casting it grants allies Replenishment.

Abilities by level learned automatically as you level

Loa's BrewLevel 110 ranks
33% of base mana3 sec cast40 yd

Brew a potion and then throw it to an ally target, restoring 2105 + spell power × 0.84 health.

Healing a different target with Loa's Brew also heals your previous Loa's Brew target for 50% of the amount healed.

Brew CocktailLevel 47 ranks
40% of base mana3 sec cast

Brews 21 Primal Loa Cocktail, providing the Witch Doctor and his allies with something to drink.

Conjured items disappear if logged out for more than 15 minutes.

Mark of Pa'kuLevel 4
18% of base mana1 min cooldownInstant30 yd

Mark an ally for 20 sec, increasing movement speed by 5%.

When you directly heal the marked target, an additional stack of the effect is added, stacking 8 times.

Brew StewLevel 67 ranks
40% of base mana3 sec cast

Brews 21 Black Lotus Bisque providing the Witch Doctor and their allies with something to eat.

Brewed items disappear if logged out for more than 15 minutes.

Healing WardLevel 10
18% of base manaInstant

Drop a Healing Ward near you for 1 min, healing 8 nearby allies within 30 yds for 5 + your level + spell power × 0.185 + ranged attack power × 0.08 every 2.5 sec.

Can only have 1 Ward active at a time.

Ingredient: Jungle ShroomsLevel 10
5% of base mana0.5 sec cooldownInstant

Brew Jungle Shrooms into your Cauldron.

Cauldron: Heal up to 8 allies within 30 yds for 91 × the listed amount of + BH × .2 every 6 sec.

Potion Toss: Heal the target ally for 10 to 11 every 3 sec for 18 sec.

Soothing JujuLevel 107 ranks
10000% of base manaInstant40 yd

Soothe an enemy, healing them and up to 5 allies within 30 yds for 265 + spell power × 0.65, increasing the cost of your next Soothing Juju by 11%, stacking 5 times. Each additional ally beyond the first is healed for 15% less.

Can only be used while channeling a Witch Doctor spell upon the target.

Concoct Rejuvenating MojoLevel 125 ranks
20% of base mana3 sec cast

Concoct a major rejuvenating mojo that can be used to instantly restore 1200 health.

Reclaim SoulLevel 128 ranks
30% of base mana8 sec cast30 yd

Brings a dead ally back to life with 2420 health and 1750 mana.

Cannot be cast when in combat.

Spirit IdolLevel 14
3 min cooldownInstant

Drop a Spirit Idol near you for 15 sec.

Allies within 500958A1 yds regenerate 4% maximum mana every 3 sec.

Cleansing IdolLevel 16
25% of base manaInstant

Drop a Cleansing Idol near you for 1 min.

Allies within 505348A1 yds have 1 poison and disease effect removed from them every 3 sec.

HexbreakLevel 16
25% of base manaInstant40 yd

Break an ally's curse, dispelling 1 curse effect from them.

Spirit in a BottleLevel 168 ranks
15% of base mana1.5 sec cast40 yd

Send a spirit to an ally, healing them for 545 + spell power × .45 and dealing damage to up to 5 enemies within 5 yds of them equal to 4% of the healing done.

Splash PotionLevel 177 ranks
20% of base mana15 sec cooldownInstant40 yd

Fill a splash potion from your Cauldron, and toss it at a location, healing up to 8 allies for 203 + bonus healing × 0.224494 + spirit × 0.08.

Potion effects from Ingredients used this way have reduced effectiveness.

AmphibimorphLevel 26
18% of base mana2 min cooldown1 sec cast30 yd

Transform enemies at target location into a frog, making them unable to attack or cast spells, and slowing their movement speed by 25% for 40 sec (8 sec vs players). While transformed into a frog the enemy is considered a Beast.

Damage caused may interrupt the effect.

Ingredient: BloodthistleLevel 27
5% of base mana0.5 sec cooldownInstant

Brew Bloodthistle into your Cauldron.

Cauldron: Allies within 40 yds receive 8% increased healing.

Potion: Causes target ally to leech 5% of all damage they deal for 15 sec. Can only occur once every 0.5 sec.

Ingredient: Frog BonesLevel 27
5% of base mana0.5 sec cooldownInstant

Brew Frog Bones into your Cauldron.

Cauldron: Grants allies within 40 yds 3% reduced damage taken.

Potion: Grants target ally an absorption shield, absorbing 100 + spirit × .35 + BH × .8 damage, scaling with Spirit.

Allcure ElixirLevel 28
17% of base mana1.5 min cooldownInstant40 yd

Removes all poison, disease and curse effects from an ally, and grants immunity to such effects for 3 sec.

Swift IdolLevel 28
20% of base mana1 min cooldownInstant

Drop a Swift Idol near you for 10 sec.

Allies within 30 yds gain 25% increased movement speed and their chance to resist movement impairing effects is increased by 25%.

Mojo BeamLevel 297 ranks
15% of base mana14 sec cooldownInstant40 yd

Bring mojo to an ally, healing for 520 + spell power × 0.1073 every 0.5 sec for 8 sec.

Each time Mojo Beam heals a target it will grow a new branch. Each new branch immediately heals and continues healing. For every sprouted the branch, you consume more and more mana.

While channeling, you can instantly cast Potion Toss, Splash Potion and Spirit in a Bottle at a 20% increased cost.

This spell is unaffected by haste modifiers.

Mojo: Fish BonesLevel 29
45 sec cooldownInstant

Your Potion Toss and Splash Potion cooldown is reset, and the next use within 5 sec now applies Fish Bones to affected allies.

Instantly swaps your Ingredients to Fish Oil and Frog Bones.

Death DraughtLevel 30
3% of base mana30 sec cooldownInstant

Drink a potent voodoo draught that slows your body to a deathlike stillness for up to 5 min, causing you to feign death which may trick enemies into ignoring you.

Zandalarian Brew (NEEDS UPDAET)Level 30
Instant

Emit an aura that grants party and raid members within 40 yds a Zandalarian Brew, increasing hit rating and expertise by 5.

Arcane BrewLevel 31
8% of base mana2 min cooldownInstant40 yd

Throw your Arcane Brew at an ally, increasing their spell power and Spirit by 30 for 10 sec.

Spell power scales with caster level.

Mojo: Frog ShroomsLevel 31
45 sec cooldownInstant

Your Potion Toss and Splash Potion cooldown is reset, and the next use within 5 sec now applies Frog Shrooms to affected allies.

Instantly swaps your Ingredients to Jungle Shrooms and Frog Bones.

Mojo: Jungle ThistleLevel 31
45 sec cooldownInstant

Your Potion Toss and Splash Potion cooldown is reset, and the next use within 5 sec now applies Jungle Thistle to affected allies.

Instantly swaps your Ingredients to Jungle Shrooms and Bloodthistle.

Rage BrewLevel 31
8% of base mana2 min cooldownInstant40 yd

Throw your Rage Brew at an ally, regenerating 50% of their maximum Rage, Energy, and Focus.

Increases their attack power and ranged attack power by 15% for 10 sec.

Base: Beast BloodLevel 33
30% of base mana1.5 min cooldownInstant

Infuse your Cauldron with Beast Blood for 10 sec, causing 15% of the direct Physical damage taken by party and raid members within 40 yds to instead be dealt over time.

Only 1 Base can be active at a time.

Spirit Link IdolLevel 50
3% of base mana3 min cooldownInstant25 yd

Drop a Spirit Link Idol for 14 sec. The idol redistributes the health of all party and raid members every 2 sec, such that each player ends up with the same percentage of their maximum health.

Can only have 1 Idol active at a time.

Base: Crystal WaterLevel 57
30% of base mana1.5 min cooldownInstant

Infuse your Cauldron with Crystal Water for 10 sec, causing party and raid members within 40 yds to be shielded for 20% of their healing taken for 5 sec.

Only 1 Base can be active at a time.

Voodoo CauldronLevel 57
11% of base mana3 min cooldownInstant

Place down a Voodoo Cauldron for 15 sec, increasing allies' healing received by 20% while near the cauldron.

Allies within 15 yds are healed for 300 + BH × 0.6 every 1.5 sec for 15 sec.

Master MixologistLevel 59
14% of base mana2 min cooldownInstant

For 10 sec, the effectiveness of all Cauldron effects and Ingredients is increased by 100% and you can cast Spirit in a Bottle while moving.

Mojo CauldronLevel 60
30% of base mana5 min cooldown1.5 sec cast10 yd

Create a Cauldron of Rejuvenating Mojo. Raid members may interact with the Cauldron to acquire a Major Rejuvenating Mojo. The cauldron lasts for 3 min or 25 charges.

Other abilities and procs (15)
Big Bad Voodoo
Instant

Create a copy of yourself that channels voodoo Energy for 8 sec on allies within 0 yds, reducing damage taken by 0%.

In addition, you and your summons, while within 0 yds, are immune to damage, but deal 25% reduced damage and healing.

Bwonsamdi's Ghost
Instant

Reduces the cooldown of Mirage by 2 min.

Cauldron
Instant

Equip a visual cauldron on your back.

Cursed Weapons
Instant

Reduces the mana cost of Shadow Glaive, Hexes, and Jinxes by 75%.

Dance of the Loa
40% of base mana30 min cooldownInstant

Perform the Dance of the Loa for up to 0 sec.

Instantly heal party and raid members within 30 yds for 100 + your level + spell power × 1.25. This effect is repeated every 1 sec.

Darkspear Poison
Instant

Increases the damage of Shadow Marks and all abilities that scale with them by 30%.

Ingredient: Fish Oil
5% of base mana0.5 sec cooldownInstant

Brew Fish Oil into your Cauldron.

Cauldron: Increases the movement speed and swim speed of allies within 40 yds by 10%.

Potion: Increases the target ally's movement speed by 20% and dodge chance by 5% for 8 sec.

Mass Allcure Elixir
11% of base mana2 min cooldownInstant

Removes all poison, disease and curse effects from party and raid members within 30 yds, and grants immunity to such effects for 3 sec.

Master Brewer
Instant

Healing done with Spirit in a Bottle or Loa's Brew has a 15% chance to instantly unleash Cauldron: Jungle Shrooms.

Panther Talons
Instant

Increases the damage of Malefic Arrow by 1%.

Potion Toss8 ranks
18% of base mana15 sec cooldownInstant40 yd

Fill a potion from your Cauldron, and toss it at a friendly target, healing them for 531 + bonus healing × 0.28 + spirit × 0.1.

The effect of Potion Toss will change based on your active Ingredients.

Recipe: Blood Frog
100000% of base mana45 sec cooldownInstant

Your Potion Toss and Splash Potion within 3 sec now apply Blood Frog to affected allies.

Instantly swaps your Ingredients to Bloodthistle and Frog Bones.

Serpent's Guile
Instant100 yd

Increases critical strike rating by 1% of Agility.

Shrink Ally
15% of base mana2 min cooldownInstant40 yd

Shrink an ally for 8 sec, increasing their dodge chance by 50%.

Snake Oil
Instant

Potion Toss now increases the healing of your Loa's Brew by 10% for 5 sec.

Passives and talents (31)
Will of the SerpentLevel 26Passive

Your Lethargy Jinx now increases your critical strike chance against the target by 10%.

For Da Loa!Level 58Passive

Transforms Allcure Elixir into Mass Allcure Elixir.

Loa CommunionLevel 58Passive

Increases the damage dealt by Veil of Darkness by 100%.

A Price To PayPassive

Casting Spirit Eclipse with 5 Spirits now resets the cooldown of Spirit Glaive and causes your next cast within 8 sec to be guaranteed to critically strike.

Spirit Glaives used in this way will reduce the cooldown of Shadowstalker by 15 sec.

Berserking2 ranksPassive

Haste increased by 3%.

Bwonsamdi's EdgePassive

Damage dealt by Shadowflare now has a 35% chance to apply Hex of Malice to the enemy.

DeathbinderPassive

Hex of Death increases the damage and healing of your next Bwonsamdi ability by 10%.

Gonk's FavorPassive

Shadow Mark applications and consumptions reduce the remaining cooldown of Raptor's Call by 2 sec and Summon Diemetradon by 4 sec.

Also increases the range that Veil of Darkness can deal damage by 35 yds.

HastenedPassive

Reduces the cooldown of all Wards, Idols, and Effigies by 25%.

Improved Spirit ShockPassive

Reduces the cooldown of Spirit Shock by 5 sec and causes it to burn 10% of the target's mana.

Jungle FeverPassive

Allows your periodic healing effects to critically strike and benefit from spell haste.

Loa's Strength2 ranksPassive

Increases your Agility and your Nature and Shadow damage dealt by 6%.

Lukou's GuidancePassive

Increases the critical strike chance of Loa's Brew by 4% and its healing done by 10%.

Master of ConcoctionsPassive

Increases the duration of Ingredients by 20% and causes allies affected by Jungle Shrooms to heal for 5% of the damage they deal with their next 3 offensive abilities or spells for 15 sec.

Natural AlchemistPassive

Alchemy skill increased by 15.

Plentiful PotionsPassive

Reduces the cost of your Loa's Brew and Hexbreak by 10%.

Primordial SynergyPassive

Increases your damage by 2% for 15 sec whenever you summon a Raptor or Saurid. Stacks 4 times.

Raptor MasteryPassive

Increases duration of Raptor's Call, Raptor Ambush and Saurid Swarm by 20%.

Raptor PensPassive

Reduces the cooldowns of Raptor's Call, Raptor Ambush and Saurid Swarm by 20%.

SeekerPassive

Reduces the mana cost of your Wards, Idols, and Effigies by 20%.

Sen'jin's PresencePassive

Casting Potion Toss and Spirit in a Bottle now reduce the cast time of your next 2 Loa's Brews by 20% for 10 sec.

Serpent HandlerPassive

Increases the cooldown of Call of Sseratus by 5 sec, but increases the amount of Serpent Wards summoned by it by 2.

Shadow EnchantmentsPassive

Increases the duration and effectiveness of your Jinxes by 25%.

Soul FeederPassive

Increases the damage dealt by Malefic Arrow and Spirit Eclipse by 5% for each active Spirit on you.

Spice: EarthrootPassive

Infuse your Cauldron with Spice: Earthbloom.

Increases effectiveness of all Cauldron effects and Ingredients by 30%.

Spice: PeacebloomPassive

Infuse your Cauldron with Spice: Peacebloom.

Reduces the duration of roots, stuns, and snares against allies within 40 yds by 25%.

Splash On 'EmPassive

Effective healing done by Mojo Beam now reduces the cooldown of Potion Toss and Splash Potion by 1 sec.

Casting Loa's Brew now reduces the cooldown of Mojo Beam by 2 sec.

Struck From The ShadowsPassive

Shadow Strike applies a Shadow Mark.

Tiki SplashPassive

While a Base is active, Spirit in a Bottle will now transform into Tiki Splash.

Trapped SpiritsPassive

Damage dealt by Malefic Arrow now unleashes a Trapped Spirit on the enemy, dealing 162 + your level + ranged attack power × .09 Shadow Damage.

Voodoo HungerPassive

While Shadowstalker or Mirage is active, every 0.5 sec you now gain a stack of Voodoo Hunger.

Shadowhunting

45 abilities · 37 passives and talents

What to wear · Shadowhunting build

ArmorWear Mail armor
Main statIntellect
WeaponsFist Weapons, Staves, Wands
Stat priorityIntellect for spellpower and mana, then Spirit and Haste · Intellect, hit rating to cap, then Crit and Haste

Specialisation passives what makes Shadowhunting different

Hex DoctorLevel 1Specialisation

Causes melee critical strikes to deal bonus Shadow Damage and extend the duration of Hexes on the target by 4 sec.

Also increases spell damage by 0% of Agility, and allows you to parry attacks.

ShadowhunterLevel 102 ranksSpecialisation

Allows you to auto shoot with a ranged weapon.

In addition, reduces the mana cost of all spells and abilities by 25%.

Loa's BlessingLevel 30Specialisation

Healing done by Loa's Brew now applies a random empowerment to the target ally.

Umbral GlaiveLevel 30Specialisation

Ranged attacks now have a 10% chance to transform Hex of Malice into Umbral Glaive for 10 sec.

Chance increased by your ranged critical strike rating.

Mystical HexesLevel 40Specialisation

Increases the ranged attack power scaling of Hex of Malice by 40%.

Sen'jin's ApprenticeLevel 40Specialisation

Increases your ranged attack power by 100% of your Intellect and your ranged attack power and spell power by 25% of your Agility.

Abilities by level learned automatically as you level

Call Avatar: DevilsaurLevel 1
14% of base mana30 sec cooldown3 sec cast

You call forth a Devilsaur as your Avatar Dinosaur. Devilsaurs are massive and terrifying creatures capable of destroying groups of foes, and bolstering allies with powerful roars.

You can only use 1 Avatar Dinosaur at a time.

Call Avatar: PterrordaxLevel 1
14% of base mana30 sec cooldown3 sec cast

[Pterrordax]Call forth an Avatar: Pterrodax.

Pterodax are capable of supporting allies and casting a Devotion will also apply it to them, allowing them to Invoke Loa with their abilities.

Call Avatar: StegodonLevel 1
14% of base mana30 sec cooldown3 sec cast

You call forth a Stegodon as your Avatar Dinosaur. Stegodons are incredibly durable creatures that can withstand immense damage.

You can only use 1 Avatar Dinosaur at a time.

DarkwanderLevel 1
9% of base mana22 sec cooldownInstant40 yd

Invoke Bethekk
Instantly teleport behind an enemy, causing 36 to 51 Shadowstrike Damage and increasing movement speed by 50% for 3 sec.

Devotion of GonkLevel 1
5% of base mana10 sec cooldownInstant

Devote to Gonk, increasing the damage of your summoned creatures by 5%.

Abilities that Invoke Gonk have 20% reduced cooldown, and 30% increased effectiveness and grant Appeasement of Gonk.

Shares a 5 sec cooldown with other Devotions.

Step of the PantherLevel 1
40 sec cooldownInstant

Invokes Bethekk
You transform into a Panther, increasing your movement speed by 30% for 6 sec and clearing any root effects and making you immune to root effects.

For the first 3 sec of this effect, you cannot be hit by any attacks or spells, but causing any direct damage or healing will end the effect.

Serpent WardLevel 2
5% of base manaInstant

Drop a Serpent Ward near you for 1 min.

The ward spits fire at nearby enemies, attempting to focus on your primary target.

Can only have 1 Ward active at a time.

Lethargy JinxLevel 8
15% of base manaInstant30 yd

Curse an enemy for 10 sec, slowing their movement speed by 50%.

Can only have 1 Jinx active on a target at a time.

Stasis WardLevel 8
13% of base mana1 min cooldownInstant

Drop a Stasis Ward near you.

After 2 sec, the ward will burst with lightning, stunning nearby enemies for 4 sec and dealing 12 + your level + spell power × .25 Nature damage.

Can only have 1 Ward active at a time.

ReclamationLevel 109 ranks
8% of base mana1.8 sec cast30 yd

Shoot a quick voodoo arrow at an enemy dealing 100% Ranged Weapon Damage plus 519 as Nature damage and collecting a Spirit.

Usable while moving.

Malefic ArrowLevel 119 ranks
5% of base mana8 sec cooldownInstant30 yd

Launch a voodoo arrow at an enemy, dealing 125% Ranged Weapon Damage plus 330 + ranged attack power × .2 + spell power × .25 as Nature damage, healing you equal to 40% of the damage dealt.

Rage of BethekkLevel 1213 ranks
2% of base manaInstantMelee

Consumes Shadow Marks
Invokes Bethekk
Throw a glaive at an enemy for 50% Ranged Weapon damage plus 346 to 423 Physical damage, increased by 1% for each Shadow Mark consumed.

Shadow EffigyLevel 14
15% of base mana12 sec cooldownInstant

Drop a Shadow Effigy near you for 1 min.

Enemies within 30 yds have their casting speed reduced by 20% and movement speed by 40%.

Can only have 1 Effigy active at a time.

Spirit EclipseLevel 157 ranks
12% of base mana10 sec cooldownInstant30 yd

Unleash your Spirits on an enemy, dealing 75 + ranged attack power × .07 + spell power × .15 Shadow damage every 0.25 sec for each active Spirit.

Each Spirit explodes on impact, dealing 130 × the listed amount of + spell power × .15 + ranged attack power × .15 Shadow damage to other nearby enemies within 5 yds of the target.

Spirit GlaiveLevel 157 ranks
10% of base mana20 sec cooldown2 sec cast

Toss spectral glaives that strikes enemies it passes through, dealing 536 + ranged attack power × .5 + spell power × .5 Shadow damage, and reducing their Shadow Resistance by 1 × your level + 1 for 5 sec.

Usable while moving. Cast time scales with your Agility.

Hexing EffigyLevel 16
20% of base mana45 sec cooldownInstant

Drop a Hexing Effigy near you for 1 min.

The next enemy that casts a spell on you is transformed into a frog for 40 sec.

While transformed, they are unable to move, attack or cast spells. Damage dealt may interrupt this effect.

Can only have 1 Effigy active at a time.

Sentry WardLevel 20
15% of base manaInstant

Drop a Sentry Ward near you for 1 min that reveals all stealthed and invisible enemies near it.

Graven EffigyLevel 24
20% of base manaInstant

Drop a Graven Effigy near you for 1 min.

Enemies within 20 yds have the duration of crowd control effects on them increased by 25%.

Can only have 1 Effigy active at a time.

Call of SseratusLevel 27
28% of base mana40 sec cooldownInstant

Summon 4 Serpent Wards near you for 15 sec.

Scales with modifiers to Serpent Ward.

Shadow AvatarLevel 27
15% of base mana1.5 min cooldownInstant

Become empowered by shadow magic for 15 sec, increasing your haste and reducing your Shadow damage taken by 20%.

ShadowstalkerLevel 27
30% of base mana3 min cooldownInstant

Disappear into darkness, entering an improved stealth mode, clearing all harmful effects, and increasing movement speed by 50% for 20 sec.

Vol'jin's VigilLevel 28
28% of base mana2 min cooldownInstant

Embrace the way of Vol'jin, reducing your damage taken by 25% and healing you for 2% of your maximum health every 1 sec for 10 sec.

Rite of the LoaLevel 30
Instant

Simultaneously places each selected Ward, Effigy, and Idol all at once.

SlitherLevel 30
19% of base mana1 min cooldownInstant

Transform into a serpent, removing all movement impairing effects and increasing movement speed by 80% for 5 sec.

You cannot attack or cast spells, but chance to be hit by ranged attacks and spells is reduced by 100% for the duration.

Fool's PlayLevel 31
17% of base mana2 min cooldownInstant20 yd

Target an enemy and summon a copy of them for 20 sec that attacks them and replicates their spells back on them.

Spirit ShockLevel 31
25% of base mana28 sec cooldownInstant30 yd

Shock an enemy's spirit, silencing them for 4 sec and interrupting non-player spellcasting for 4 sec.

Big Bad VoodooLevel 40
25% of base mana5 min cooldownInstant

Summon the spirit of Bwonsamdi for 8 sec. While within 15 yds, you are immune to all harmful spells and effects, but deal 50% reduced damage and healing.

While allies are within 15 yds, their damage taken is reduced by 20%.

Cannot be used within 2 min of benefitting from Big Bad Voodoo.

Jungle IdolLevel 56
12% of base manaInstant

Drop a Jungle Idol near you for 1 min.

Allies within 505195A1 yds gain 60 increased Nature Resistance.

Veil of DarknessLevel 56
8% of base mana1.5 min cooldownInstant40 yd

Envelop a target in a shadowy voodoo veil, increasing the damage you deal to them by 15% for 15 sec.

If you are within 40 yds of the target you deal 194 + your level + spell power × 0.1 + attack power × 0.045 Shadow damage to them every 1.5 second.

Frenzied SpiritsLevel 59
14% of base mana20 sec cooldownInstant

Consumes your Spirits to increase your ranged critical strike rating by 10, critical damage by 5%, and causing you to heal for 2% of all damage dealt for each Spirit consumed.

In addition, you gain 1 Spirit every 1 sec while active.

Lasts for 4 sec per Spirit consumed.

Other abilities and procs (15)
Bethekk's Fury
9% of base mana1.5 min cooldownInstant

Invokes Bethekk
Transform into a panther for 5 sec. For the duration, you will pounce upon a random nearby enemy every 0.5 sec, raking them with your claws for Weapon Damage plus 105.

Bind Avatar
20% of base mana1.5 min cooldownInstant

Take direct control of your current Avatar Dinosaur for up to 30 sec.

While active, your character is immune to all attacks and spells. When this ends, the Avatar Dinosaur dies.

Brew Lobber
Instant

Toss a Loa's Brew at party and raid members within 15 yds that are in your line of sight every 3 sec for 9 sec after using Voodoo Cauldron.

Brew Splash
Instant

Loa's Brew affects up to 5 allies within 8 yds of your target, healing for 1 + spell power × 0.09 every 0 sec for 6 sec, stacking 0 times.

Chosen of Hakkar
Instant

Increases the damage dealt by Serpent Wards by 10% of your Agility.

Dismiss Avatar
5% of base manaInstant10 yd

Dismiss your Dinosaur Avatar.

Hexing Strike10 ranks
7% of base mana12 sec cooldownInstantMelee

Invokes Hir'eek
Deals 543 + attack power × 0.302885 Physical damage to an enemy and afflicts them with two random Witch Doctor Hexes.

Potion Slinger
Instant

Reduces the cooldown of Potion Toss and Splash Potion by 5 sec.

Sen'jin's Disciple
Instant

Direct heals now have a 25% chance to reset the cooldown of Healing Ward.

Can only occur once every 6 sec.

Strike A Deal
Instant

Invokes Bwonsamdi
Sacrifices 10% of your maximum health to generate 15% of your maximum mana.

True Brew
Instant

Reduces the cooldown of Voodoo Cauldron by 60 sec.

Viper Ward
14% of base mana45 sec cooldownInstant30 yd

Summons a powerful and fast-attacking Viper Ward at target location for 20 sec.

Viper Wards have a 50% chance to unleash a Hexfire Blast, dealing 216 + your level + ranged attack power × .15 Fire damage to an enemy.

Chance increased based on your ranged critical strike rating.

Vol'jin's Legacy
Instant

Reduces the cooldown of Hexing Effigy 10 sec and increases the effectiveness of Shadow Effigy by 50%.

Voodoo Slam
15% of base mana45 sec cooldownInstantMelee

Slam an enemy with your weapon, dealing 200% Weapon Damage plus 10 Shadow Damage to up to 8 targets within 5 yds and deal an additional 50 Shadow Damage to your primary target for each Hex on the target.

Wholly Devoted
Instant

Increases the effectiveness of Devotions by 20%.

Passives and talents (31)
Spiritual TraditionsLevel 12Passive

Allows 40% of your mana regeneration to continue while casting and reduces your spell pushback suffered from damaging attacks by 70%.

Loa EmpowermentLevel 28Passive

Reduces the cost of your Wujus by 50% and increases the effectiveness of Power Wuju by 20%.

Latent CurseLevel 32Passive

When your Shrinking Jinx is dispelled it now applies Misery to the dispeller.

One Armed WaltzLevel 56Passive

Big Bad Voodoo now only reduces damage dealt by 25% and reduces damage taken by an additional 5%.

BrewmasterPassive

Reduces the cast time of Loa's Brew by 0.25 sec.

Da True Voodoo ShufflePassive

Allcure Elixir now refreshes a charge of Flask of Mana and Flask of Shadows.

Dambala's RagePassive

Increases the damage of your Wards and summoned creatures by 10%, and gives their damage dealt a 10% chance to trigger a Serpent Ward Attack.

Darkspear TraditionalistPassive

Emanate a powerful aura, granting 10% increased melee and ranged haste to party and raid members. Does not stack with similar effects.

Periodic damage dealt by Hex of Malice now has a 20% chance to collect a Spirit.

Disciple of SseratusPassive

Increases the bonus healing scaling of Loa's Brew and Spirit in a Bottle by 15%.

In addition, your Hexbreak now affects an additional nearby ally, and has a 0.5s reduced global cooldown.

Eye of Kimbul2 ranksPassive

Decrease the armor and magic resistance of an enemy by 0% for until cancelled.

While affected, the target cannot stealth or turn invisible.

Fresh Ingredients2 ranksPassive

Increases the healing of your Jungle Shrooms from your Cauldron by 15%.

Herb PouchPassive

Increases healing done by 3%.

HexbladePassive

Your melee auto attacks have a 27% chance to deal additional 1 + spell power × 0.255714 + attack power × 0.22 Shadow damage to their target, scaling with how many Shadow Marks are applied.

Improved JinxesPassive

Increases the effectiveness of Jinxes by 10%.

Improved MovesPassive

Increases the healing of Dance of the Loa by 100%.

Improved RevitalizePassive

Increases the radius of Revitalize by 10 yds and its healing by 10%.

Jungle BoomsPassive

Jungle Shrooms used from your Cauldron now heal for 100% more, but heals 3 less targets.

Legacy of ZandalarPassive

Reduces the cooldown of Gift of the Loa by 0 sec.

Loa SpiritsPassive

Damage dealt and healing done now has a 8% chance to collect a Spirit.

In addition, each active Spirit now increases your Spirit by 2%.

Medicine Man2 ranksPassive

Increases healing done by 10% .

Allows 50% of your mana regeneration to continue while casting.

Quick VoodooPassive

Direct critical healing done reduces the cooldown of Big Bad Voodoo by 2 sec.

RegeneratorPassive

Increases critical strike chance by 10% of Spirit.

Serpent's GuilePassive

Your Malefic Arrow now deals an additional 15% of its damage dealt every 1 sec for 4 sec as Nature damage.

ShadowhuntingPassive

Increases the Nature and Shadow Spell Power of your damaging effects by 30% of your Agility.

Spirit StrikerPassive

Increases the proc chance of Voodoo Fire by 10%.

Stranglethorn Style2 ranksPassive

Increases Nature Damage dealt by 4% and healing done by 6%.

Strength of Da LoaPassive

Increases the attack power of party and raid members by 5%.

Does not stack with similar effects.

In addition, health and mana restoration provided by your Spirits now occurs 50% more often.

The True SpiritPassive

Summoning a Serpent Ward or Spirit now increases the damage of your next Spirit Glaive or Spirit Eclipse by 6% for 10 sec, stacking 5 times.

Vivacious BrewsPassive

Increases the healing done by Loa's Brew by 10% and reduces its cast time by 0.25 sec

Voodoo FirePassive

Your Serpent Ward's attacks now have a 20% chance to shoot Voodoo Fire, dealing 73 × the listed amount of + ranged attack power × 0.125 + spell power × 0.12 Fire damage to up to 3 nearby enemies.

Wizened2 ranksPassive

Increases your maximum mana by 10% and reduces the mana cost of spells and abilities by 6%.

Playable races

Alliance

Human

Horde

OrcTroll

Proficiencies

What this class can equip from the start. In Conquest of Azeroth these come from the class itself, not your race.

ClothLeatherMailFist WeaponsStavesWands

Tips

  • Your main stat is Intellect: prefer gear with it. Wear Mail armor when you can.
  • Abilities are learned automatically at the level shown; the specialisation passives shape how each build plays.
  • Mix and match with the other 21 classes - dungeons and raids need tanks, healers and damage of every kind.