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Wildwalker

Shown in the game as Primalist
TankDamage
Resource
Mana
Main stat
Agility
Armor
Cloth, Leather, Mail, Plate, Shield
Specialisations
Wildwalker · Geomancy · Grovekeeper
Abilities
104
Races
6

Overview

Nature shapeshifter (client name: Primalist) blending animal forms with restorative magic. Choose one of three specialisations, Wildwalker, Geomancy, Grovekeeper, each with its own set of abilities.

Specialisations and abilities

Wildwalker

36 abilities · 43 passives and talents

What to wear · Wildwalker build

ArmorWear Plate armor with a shield
Main statAgility
WeaponsFist Weapons, Maces
Stat priorityStamina, armor and avoidance (dodge/parry/block), then Agility · Agility, hit rating to cap, then Crit and Haste

Specialisation passives what makes Wildwalker different

Spirit Beast MasterLevel 102 ranksSpecialisation

You may now tame beasts in Azeroth to aid you as a companion.

Seismic StrengthLevel 30Specialisation

Adds 10% to the attack power scaling of Seismic abilities and causes Seismic abilties to apply Crushed to the enemy.

TremorsLevel 30Specialisation

Periodic damage now has a 10% chance to reset the cooldown of your Seismic abilties and cause your next cast within 10 sec to be free of cost.

Spirit Beast CommunionLevel 40Specialisation

You learn Beastmaster's Recall and Spirit Stable.

Empowered BoonsLevel 50Specialisation

Your Totemic Smash now applies an Empowered Boon based on your currently active Boon.

Wildwalking PrimalistSpecialisation

Teaches Tame Beast, allowing you to tame beasts throughout Azeroth to be your companion.

Abilities by level learned automatically as you level

Fist of Al'AkirLevel 1
300 Rage2 min cooldownInstant

Your next Stoneslam or Ruptured Earth grants Wrath of Al'Akir for 10 sec, causing your next Wildclaw to strike two additional times.

You may only have one Fist spell active at a time.

Dealing damage with Stoneslam while at full stacks of Mountain's Might reduces the remaining cooldown of your Fist spells by 3 sec.

Primal Weapon: Bestial MightLevel 1
15% of base manaInstant

While wielding a one-handed weapon, your Physical critical strikes enrage you and any active pet for 8 sec, increasing the haste of your next 2 attacks by 10% and their next 2 attacks by 80%.

Primal Weapon: Primal MightLevel 1
15% of base manaInstant

While wielding a two-handed weapon, your attack power is increased by 10%, you generate 3 Rage every 5 sec, and the damage you deal with Wildclaw is increased by 25%.

WildclawLevel 19 ranks
300 RageInstantMelee

Strike with both weapons, dealing Weapon Damage plus 123.

Boon of the BearLevel 4
14% of base mana1 sec cooldownInstant

Increases your melee attack power, your melee haste, and your rage generated from auto attacks by 10%.

Only 1 Boon may be active at a time.

Boon of the WolfLevel 4
14% of base mana1 sec cooldownInstant

Increase your movement speed by 25% and dodge chance by 8%.

Only 1 Boon may be active at a time.

Primal InstinctLevel 87 ranks
5% of base manaInstant30 yd

Invokes a savage instinct on a friendly target, increasing attack power by 232 for 30 min.

Players may only have one Instinct on them per Primalist at any one time.

Call Animal SpiritLevel 10
Instant

Summon your animal spirit to you.

Dismiss Animal SpiritLevel 10
2.5 sec cast

Dismiss your animal spirit.

Harness Animal SpiritLevel 10
48% of base manaInstant30 yd

Begin harnessing an animal spirit, after 20 sec you successfully tame the animal spirit.

Mend Animal SpiritLevel 10
15% of base manaInstant45 yd

Heal your pet for 130 health over 15 sec.

Primal RushLevel 107 ranks
10% of base mana25 sec cooldownInstant

Rush forward 20 yd through enemies in a line, dealing 614 Nature damage.

Generates 20 Rage.

Recall Animal SpiritLevel 10
80% of base mana8 sec cast

Revives your animal spirit pet, recalling them back to this world.

Rylak's BiteLevel 117 ranks
200 RageInstant8 yd

2 Charges, 10 sec recharge
You and your pet rush towards an enemy and strike them, dealing 120% Weapon Damage plus 138.

WildaxeLevel 146 ranks
5% of base mana30 sec cooldownInstantMelee

Strike an enemy, dealing 195 + attack power × .45 Physical damage with both weapons, and causing a special effect based on your active pet.

Dealing direct Physical damage reduces the remaining cooldown of this ability by 2 sec.

Primal ShredLevel 1510 ranks
250 RageInstant40 yd

Command your pet to shred up to 5 enemies within 8 yds, causing them to bleed, dealing (21 × 1000 / 3) × (7 + your level + attack power × 0.08) Physical damage over 21 sec.

Totemic SmashLevel 157 ranks
350 Rage6 sec cooldownInstantMelee

Smash an enemy for 140% Weapon Damage plus 423.

Deals an additional 84 + attack power × 0.35 damage to up to 5 enemies within 8 yds.

Primal ConvergenceLevel 16
33% of base mana3 min cooldownInstant

Ascend into a primal convergence, increasing the effectiveness of your Boons by 100% for 30 sec.

Beastmaster's RecallLevel 27
12% of base mana3 min cooldownInstant

Your next Recall Animal Spirit within 10 sec is instant cast and costs 50% less mana.

Bring Me Their BonesLevel 27
8% of base mana1 min cooldownInstant40 yd

Mark an enemy for 15 sec, causing damage dealt by your pet's abilities to the target to add a stack of Bring Me Their Bones.

At 5 stacks, your pet consumes this buff to deal 310 + attack power × 0.5 damage to the target, ignoring Armor.

Spirit StableLevel 27
12% of base mana30 sec cooldownInstant

Call forth a stabled animal spirit to replace your current one. Lasts 10 sec.

Savage FrenzyLevel 29
15% of base mana3 min cooldownInstant

Enrage you and your pet for 18 sec, increasing damage dealt by 20%, and attack speed and movement speed by 30%.

BearskinLevel 30
24% of base mana5 min cooldownInstant

Reduces all damage taken by 60% and reduces the duration of root, stun, and incapacitate effects on you by 30% for 10 sec.

Throat ClampLevel 31
9% of base mana14 sec cooldownInstant15 yd

Command your pet to dash forward a short distance towards your target, interrupting spellcasting and preventing any spell in that school from being cast for 3 sec.

Frenzied RoarLevel 57
8% of base mana1 min cooldownInstant

Roar with bestial fervor, generating 20 Rage and granting you 20% increased attack speed for 15 sec.

Greater Primal InstinctLevel 58
10% of base manaInstant30 yd

Invokes an Instinct in all raid and party members, increasing attack power by 232 for 30 min.

Primal TotemLevel 58
200 Rage10 min cooldownInstant20 yd

Summon a Primal Totem that increases the primary stats of party and raid members by 20% within 40 yds for 15 sec.

Other abilities and procs (9)
Beast Lore
2% of base manaInstant40 yd

Gather information about the target beast. The tooltip will display damage, health, armor, any special resistances, and diet. In addition, Beast Lore will reveal whether or not the creature is tameable and what abilities the tamed creature has.

Bestial Strikes
Instant

Causes critical strikes with Bear's Maw to apply a Torn to Shreds to your target dealing 12 damage for 12 seconds.

Courageous
Instant

Reduces the cooldown of Protective Roar by 30 sec.

Dismiss Companion
5% of base manaInstant10 yd

Dismiss your Companion.

Feasting Maw
Instant

Bear's Maw restores 0% maximum health.

Heart of the Bear
Instant

Increases the critical damage of Totemic Smash and Seismic abilities by 20%.

Misha's Gift
Instant

Reduces the cooldown of Call of Ursoc by 15 sec.

Predator's Hunt
5% of base mana1.5 min cooldownInstant30 yd

Increases movement speed by 40%, and attack power by 20% for 0 sec.

This effect is also applied to your active pet.

Traumatic Wounds
Instant

Critical strikes with Wildclaw now causes your target to bleed for 100% of the damage dealt over 3 sec.

Passives and talents (37)
Primal StrikesLevel 26Passive

Critical strikes with abilities that deal Physical damage now generate 3 Rage.

Natural EfficiencyLevel 32Passive

Whenever you are struck by a root, stun, or incapacitate effect you are now instantly healed for 4% of your maximum health.

Beast MasteryPassive

Increases damage dealt by your pet by 10%, and pets now grant you a unique mastery buff.

Bestial FuryPassive

Increases your haste by 4%.

Bestial ReflexesPassive

Increases haste by 4%.

Bestial WrathPassive

When you critically strike, your pet restores 10 Focus.

When your pet critically strikes, you restore 2% maximum mana and increase the target's Physical damage taken by 4% for 10 sec.

Druid of the ClawPassive

Critically striking with Wildclaw grants a stack of Mountain's Might.

EarthshakerPassive

Increases the damage dealt by Seismic abilities by 10% and allows their periodic damage to critically strike.

Elemental BerserkerPassive

Increases the area damage dealt by Totemic Smash by 30%, but it now costs 5 additional Rage.

Fury of the ElementsPassive

Your Primal Rush now generates 10 additional Rage.

Fury of the Wild8 ranksPassive

Increases the Critical Strike Damage Bonus of your Wildclaw ability by 50%, and reduces the Cooldown of your Primal Charge and Bear's Maw abilities by 20%.

Improved Primal ChargePassive

Reduces the cooldown of Primal Charge by 4 sec.

Killer's PathPassive

Increases the attack power of party and raid members by 5%. Does not stack with similar effects.

In addition, increases your critical strike chance by 3%.

LandsliderPassive

Increases the damage of Seismic Crash by 20% and Earthquake by 30%.

Legacy of RexxarPassive

Critical strikes with Primal Shred grant you and your pet Misha's Rage for 12 sec, causing auto attacks to deal an additional 85 + attack power × 0.125 Physical damage.

Critical strikes with Rylak's Bite grant you and your pet Leokk's Fury, increasing melee haste by 2% for 12 sec, stacking 3 times.

Critical strikes with Wildclaw grant you and your pet Huffer's Speed, increasing movement speed by 8% for 12 sec, stacking 3 times.

My Totem, My RulesPassive

Critical strikes with Wildclaw and Bear's Maw now increase the duration of Boons and Empowered Boons by 6 sec.

Nature's CallPassive

Increases your healing done and received by 6%.

Power of Ursol2 ranksPassive

Reduces the cooldown of Bear's Maw by 4 sec.

Primal HungerPassive

Causes critical strikes to restore 2% maximum Health. Cannot occur more than once every sec.

Also increases all party and raid members' attack power by 5%.

Primal InstinctsPassive

Placeholder

Primal RagePassive

Casting Totemic Smash now refreshes a charge of Rylak's Bite.

Primal ResurgencePassive

Seismic Crash now generates an additional 10 Rage and Seismic Spike now generates 3 additional Rage.

Primal StrengthPassive

Increases critical strike rating by 10% of Strength and hit rating by 6% of Strength.

Protective Roar8 ranksPassive

Roar with noble tenacity, generating 20 Rage and healing all party and raid members within 30 yds for 781 health.

PulverizePassive

Increases the critical strike chance of Totemic Smash by 10%.

Raptor TalonsPassive

Increases your Strength by 5% and your expertise by 4.

Rexxar's MightPassive

Your physical critical strikes now cause your pet's next attack to apply a bleed, dealing 92 + your level + attack power × 0.15 Physical damage every 2 sec for 6 sec.

Rips and TearsPassive

Periodic damage dealt by your Primailst spells or your pet now generates 2 Rage for you and 5 Focus for your pet.

Rush of the HuntPassive

Increases the damage of Wildclaw and Rylak's Bite by 15% against bleeding enemies.

Son of UrsocPassive

Your Savage Frenzy now transforms you into a fierce beast, freeing you of all movement impairing effects.

In addition, increases the effectiveness of Savage Frenzy by 50%, and reduces its cooldown by 60 sec.

SpinebreakerPassive

Your Seismic Grasp now roots enemies for 3.5 sec.

Tear Them ApartPassive

Wildclaw and Rylak's Bite now reduces the cooldown of Primal Shred, Primal Charge, and Bear's Maw by 1 sec.

Tectonic CrashPassive

Emerald Slumber is now instant and resets the cooldown of Ursine Crush.

Torn to ShredsPassive

Totemic Smash and Rylak's Bite now causes enemies to bleed for 155 × the listed amount of + attack power × 0.045 over 12 sec, stacking 2 times.

Totem WarriorPassive

While you have Boon of the Bear active, Wildclaw will now strike an additional time for 40% of the damage dealt with both weapons.

TribalismPassive

Damage dealt by Wildclaw now increases your critical strike chance by 2% for 6 sec, stacking 3 times.

WildfuryPassive

Casting Wildshape now restores 20% of your maximum health.

Geomancy

30 abilities · 40 passives and talents

What to wear · Geomancy build

ArmorWear Plate armor with a shield
Main statAgility
WeaponsFist Weapons, Maces
Stat priorityStamina, armor and avoidance (dodge/parry/block), then Agility · Agility, hit rating to cap, then Crit and Haste

Specialisation passives what makes Geomancy different

EarthshapingLevel 102 ranksSpecialisation

Casting Geode Barrage and your Seismic abilities now generate Earthshaping.

Lithic LanceLevel 20Specialisation

Generating Earthshaping now has a 20% chance to transform your next Geode Barrage within 8 sec into Lithic Lance.

Crushing the EarthLevel 40Specialisation

You now gain spell power equal to 50% of your armor penetration rating.

Cave Dweller2 ranksSpecialisation

Increases your maximum Rage by 15 and reduces spell pushback suffered from damaging attacks by 50%.

Abilities by level learned automatically as you level

Geode BarrageLevel 110 ranks
12% of base mana2.5 sec cast30 yd

Fling three stones at an enemy over 1 sec, each dealing 371 + spell power × .36 + attack power × .09 Physical Damage and generating Rage.

Primal Weapon: StoneLevel 1
Instant

Increases block rating by 15% of Strength and causes blocks grant Earth's Rage.

Also grants Armor equal to 25% of Spirit and 1.5 Magic Resistance per level.

Seismic CrashLevel 210 ranks
24% of base mana8 sec cooldownInstant20 yd

Create stalactites that strike your enemy 5001 times, dealing ((1 × 1000 / 0.2) + 1) × (446 + spell power × .20 + attack power × 0.06) Physical damage over 1 sec. Generates 20 Rage.
Shares a cooldown with other Seismic spells.

StoneshardLevel 49 ranks
400 Rage2 sec cast30 yd

Launch a sharpened stone at an enemy dealing 1146 + spell power × 1 + attack power × .1 Physical damage.

Deals 5% additional damage for each Earthshaping stack.

Boon of the HawkLevel 6
14% of base mana1 sec cooldownInstant

Increases your spell haste by 12%, reduces the cost of spells and abilities by 10%, and causes you to regenerate 1% of maximum health every 5 sec.

Only 1 Boon may be active at a time.

Seismic GraspLevel 12
18% of base mana8 sec cooldownInstant20 yd

Form mud and debris beneath an enemy, dismounting them, and slowing their movement speed by 50% over 10 sec.

Shares a cooldown with other Seismic spells.

Seismic SpikeLevel 127 ranks
23% of base mana8 sec cooldownInstant20 yd

Bring forth a massive stalagmite from the ground beneath an enemy and up to 4 nearby enemies, dealing 805 + spell power × 1.2675 + attack power × 0.12675 Physical damage.

Generates 4 Rage for each target struck.

Shares a cooldown with other Seismic spells.

Seismic TremorLevel 135 ranks
12% of base mana8 sec cooldownInstant20 yd

Send a tremor through the earth at an enemy, dealing 525 + spell power × 0.6 Physical damage, plus an additional 2752 over 24 sec. Damage is dealt slowly at first, and builds up over time.

Damage dealt generates 1 Rage.

Generates 2 stacks of Earthshaping.

Shares a cooldown with other Seismic spells.

TerrasurgeLevel 159 ranks
450 Rage20 sec cooldown2.5 sec cast30 yd

Unleash a massive globule of earth at an enemy, dealing 2400 + spell power × 1.3 Physical damage and reducing their Armor by 50% for 10 sec.

Pierces through absorption, deflection, and reflection effects.

Deals 10% additional damage for each Earthshaping stack.

Boulder DashLevel 16
35% of base mana3 min cooldownInstant

Raise a boulder out of the ground and encase yourself within it, preventing you from attacking or casting spells.

For 10 sec, you roll forward at 70% increased movement speed, dealing 1 + your level + attack power × .5 + spell power × 1 Physical damage to enemies you roll over, and you are immune to crowd control effects.

EarthquakeLevel 166 ranks
250 Rage2 sec cast30 yd

Create an earthquake at the target location dealing 367 + spell power × 0.3 + attack power × .15 Nature damage every 3 sec and slowing movement speed by 30% for 9 sec.

Essence of ConvergenceLevel 184 ranks
20% of base manaInstant30 yd

Converges magic used against the targeted party member, increasing damage taken from spells by up to 75 and healing spells by up to 80. Lasts 10 min.

Unstable FractureLevel 24
300 RageInstant40 yd

Erect a mighty pillar of earth from beneath an enemy, inflicting 81 + spell power × .45 Nature damage to up to 0 enemies within 4 yds, splitting the damage evenly amongst all enemies.

Golem FormLevel 27
15% of base mana2 min cooldownInstant

Transform into a being made of stone and earth for 20 sec, increasing your haste by 20% and your Armor by 50%, and allowing you to cast damaging spells while moving.

Magma FissureLevel 286 ranks
15% of base mana1.5 min cooldownInstant

Stomp the ground and unleash a wave of earth and stone in a 20 yd line that knocks all enemies to the side and deals 1836 + spell power × 1 Fire damage, piercing absorption effects.

Your next spell within 6 sec is instant cast.

Earth's EmbraceLevel 31
33% of base mana5 min cooldownInstant

Encapsulate your body in amber, becoming immune to all Physical attacks and spells for 8 sec, and healing you for 300 + spell power × .5 every 2 sec, but making you unable to move or act.

Usable while stunned, feared, or polymorphed.

Cave InLevel 33
18% of base mana24 sec cooldownInstant30 yd

Cave in your target, interrupting spellcasting and preventing any spell in that school from being cast for 4 sec.

Successfully interrupting a target generates 1 stack of Earthshaping.

Essence of DispersionLevel 442 ranks
20% of base manaInstant30 yd

Disperses magic used against the targeted party member. Reduces all spell damage taken by 5% and reduces all healing taken by 5%.

Greater Essence of ConvergenceLevel 54
20% of base manaInstant30 yd

Converges magic used against party and raid members, increasing damage taken from spells by up to 75 and healing spells by up to 80. Lasts 10 min.

Ruptured EarthLevel 58
15% of base mana45 sec cooldownInstant

Stomp the ground and unleash a wave of earth and stone in a 30 yd line that knocks all enemies to the side and deals 783 + spell power × 1 Nature Damage.

Each enemy struck will reduce the cast time of your next Stoneshard within 6 sec by 25%, up to 100% at 4 stacks.

WildheartLevel 58
15% of base mana5 min cooldownInstant

The Earthmother marks you as her chosen one, reducing the cooldown of all other non-damaging spells and abilities by 5%, repeating every 1.5 sec for 15 sec.

Instantly restores 5% missing health, mana, and Rage to you, repeating every 3 sec.

EruptionLevel 59
20% of base mana30 sec cooldownInstant30 yd

Launch 1 Magma Geode at your target every 0.2 sec for 0.2 sec, dealing 225 + your level + spell power × 0.2 Firestorm Damage.

Duration increased by 0.2 sec for each stack of Earthshaping.

Seismic SmashLevel 595 ranks
400 Rage8 sec cooldownInstant

Raise the earth in a line in front of you with molten fury, dealing 583 + attack power × .22 + stamina × .5 Physical damage to enemies and granting you Thane's Rage and Aftershock.

Shares a cooldown with other Seismic spells.

Other abilities and procs (7)
Body of Magma
1 sec cooldown2 sec cast

Imbue your body with magma, increasing spell haste by 15% of your Intellect, and your spell critical strike chance by 20% of your Intellect.

Reduces the duration of silence effects used against you by 20% and increases the range of Cave In by 10 yds.

Bronzeheart
Instant

Increases the chance for healing received to remove a stack of Tectonic Shift by 20%.

Earthmother's Hammer
Instant

Reduces the cooldown of Mountain Hammer by 15 sec.

Earthmother's Protection
Instant

Direct Magic Damage taken now grants Earth's Rage.

Stoneguard
250 Rage35 sec cooldownInstant

You lift stone from the earth below to shield you, increasing block chance by 25% for 10 sec.

While active, blocking an attack removes a stack of Tectonic Shift.

Stoning the Enemy
Instant

Seismic Grasp now reduces an enemy's melee and ranged haste by 20% and casting speed by 30% for 4 sec.

Terrasmash
Instant

Damage dealt by Geode Barrage and Seismic Spike now strikes up to 2 additional enemies.

Passives and talents (36)
EnvironmentalistLevel 12Passive

Reduces the cost of your spells and abilities by 5%.

Heavy HandedLevel 12Passive

Hand of the Earthmother now increases the Armor of yourself and your target by 10% for 10 sec.

Therazane's GiftLevel 32Passive

Therazane's Rage now generates an additional 5 Rage and 5% additional mana.

Earthmother's PendantLevel 56Passive

With every strike, the Earthmother’s pendant restores what was lost, healing you equal to 10% of your damage dealt.

Can only occur once every 0.5 sec.

Blessed by the EarthPassive

Damage dealt by Primal Rush and Quake now grant Earth's Rage.

Circle of ElementsPassive

Increases your Spell Power by 30% of your Attack Power.

Earthen GamblePassive

Generating a stack of Earthshaping now reduces the cooldown of Earthmother's Pendant by 1 sec.

Emerald WillPassive

Successfully dispelling a poison or disease effect with Soothing Touch now heals for 4% maximum health.

Geode BornPassive

Allows Earthspine to affect 4 enemies.

Geode ChainPassive

Allows Geodes to strike up to 4 enemies.

GeothermalPassive

Critical strikes with Fire damage also increase the critical strike chance of Nature spells by 10% for 12 sec.

Heavy EarthPassive

Your Terrasurge now consumes all stacks of Earthshaping to refresh the duration of Golem Form and grant you Heavy Earth per each stack of Earthshaping consumed.

Improved StonefallPassive

Increases the damage of Stonefall by 20% and allows its ticks to critically strike and benefit from spell haste.

Into The VolcanoPassive

Increases the critical strike damage bonus of Molten Core and Magma Geodes by 50% and their damage by 10%.

Lavabender2 ranksPassive

Increases Fire Damage dealt by 6% and reduces the cost of Nature spells by 10%.

LavamancyPassive

Volcanic Skin reduces Fire and Nature damage taken by 30% while active.

Magma ShellPassive

Removes the Rage cost of Volcanic Skin and increases the damage it deals by 100%.

MagmafuryPassive

Gives Nature damage dealt a 25% chance to grant Magmafury, stacking 20 times.

Also teaches Eruption.

MagmatismPassive

Reduces the cooldown of Eruption by 15 sec and causes Magma Geodes to deal 30% more damage to enemies above 75% health.

Molten FervorPassive

Increases the spell haste of all party and raid members by 3%. Does not stack with similar effects.

In addition, increases your spell haste by 5%.

Mountain MoverPassive

Avoiding an attack grants a stack of Mountain Mover for 10 sec, stacking 5 times.

Wildclaw consumes Mountain Mover stacks to cost 10% less Rage and deal 5% more damage per stack.

One With The EarthPassive

Increases the damage of Stoneshard and Geode Barrage by 25% and Stoneshard now restores 4% of your maximum mana.

Plate CrackerPassive

Stonebreaker reduces the Armor of affected enemies based on your Strength for 12 sec.

Primal GuardianPassive

When Earthen Avatar, Bearskin or Rock Barrier is removed or expires, you now gain 10% melee haste and parry chance for 15 sec.

Primal Shaman's MaskPassive

Direct damage dealt now has a 10% chance to launch a Geode at the enemy.

RupturerPassive

Damage dealt by Seismic Spike or Seismic Crash now generates a stack of Geomolding.

Critically striking with Seismic Spike or Seismic Crash now generates an additional stack of Geomolding plus a stack of Earthshaping.

Casting Lithic Lance now reduces the cooldown of Terrasurge by 4 sec.

Stone TossingPassive

Gives Physical Damage dealt a 10% chance to grant Groundshaker.

StoneskinPassive

Increases your Armor by 200% of your Intellect and reduces your damage taken by 3%.

SturdinessPassive

Reduces your chance to be critically struck by 6% while Body of Stone is active.

Increases your chance to block by 5%.

Tectonic ResonancePassive

Increases the amount that Earthquake slows enemies by 30%.

Tectonic ShieldPassive

Gives successful blocks a 35% chance to remove a stack of Tectonic Shift.

The Chosen OnePassive

Earthmother's Chosen now also increases your critical strike chance by 3%.

Therazane's MightPassive

Your Terrasurge will now always critically strike against targets affected by your Seismic Tremor.

Unyielding FormPassive

Increases your parry and dodge chance by 3% and your Armor contribution from mail and plate by 25%.

Volcanic BlastPassive

Your Physical or Nature damaging critical strikes now deal an additional 20% of the damage dealt as Fire damage to the target and enemies nearby.

World ShaperPassive

Every 5 sec, you passively gain a stack of World Shaper for 30 sec, stacking 5 times.

In addition, your direct damage dealt now has a 10% chance to generate a stack of Worldshaper.

Grovekeeper

38 abilities · 30 passives and talents

What to wear · Grovekeeper build

ArmorWear Plate armor with a shield
Main statAgility
WeaponsFist Weapons, Maces
Stat priorityStamina, armor and avoidance (dodge/parry/block), then Agility · Agility, hit rating to cap, then Crit and Haste

Specialisation passives what makes Grovekeeper different

Grove TrainingLevel 12 ranksSpecialisation

All melee damage, or healing done, now has a 10% chance to grant you Aftershock for 12 sec. Can only occur once every 3 sec.

Grovekeeper - Level 15 PassiveLevel 15Specialisation

Increases your spell power and healing spell power by 15% of your attack power, your melee haste by 10% of your Strength and your spell hit rating by 3% of your Strength.

Abilities by level learned automatically as you level

Dreamway: Bough ShadowLevel 1
18% of base mana1 min cooldown10 sec cast10 yd

Creates a Dreamway to Bough Shadow in Ashenvale, allowing party and raid members to teleport there. Lasts 1 min.

Dreamway: Dream BoughLevel 1
18% of base mana1 min cooldown10 sec cast10 yd

Creates a Dreamway to Dream Bough in Feralas, allowing party and raid members to teleport there. Lasts 1 min.

Dreamway: SeradaneLevel 1
18% of base mana1 min cooldown10 sec cast10 yd

Creates a Dreamway to Bough Shadow in The Hinterlands, allowing party and raid members to teleport there. Lasts 1 min.

Dreamway: Twilight GroveLevel 1
18% of base mana1 min cooldown10 sec cast10 yd

Creates a Dreamway to Bough Shadow in Duskwood, allowing party and raid members to teleport there. Lasts 1 min.

Waters of NeptulonLevel 1
200 RageInstant

2 Charges
10 sec recharge
Unleash soothing water, healing up to 800183i allies within 800183a1 yds for 800183s1.

Active Boons are extended by 0 sec.

WildmendLevel 1
300 Rage8 sec cooldownInstant20 yd

Heals an ally for 34 to 41, scaling with your attack power and healing spell power.

Any effects that impact your Ruptured Earth ability also affect this spell.

Grove InstinctLevel 27 ranks
5% of base manaInstant40 yd

Invokes a calm and earthly instinct on the friendly target, restoring 41 mana every 5 seconds.

Players may only have one Instinct on them per Primalist at any one time.

Hand of the EarthmotherLevel 68 ranks
350 RageInstant30 yd

Rejuvenate an ally, healing them for 897 + attack power × 0.2 + BH × 0.3.

Stone GripLevel 10
8% of base mana1.5 sec cast30 yd

Summon a stone hand to grip the target, incapacitating them for 40 sec (8 sec vs. players). Damage dealt will break the effect.

Return to LifeLevel 128 ranks
60% of base mana10 sec cast40 yd

Brings a dead ally back to life with 2420 health and 1750 mana.

Cannot be cast when in combat.

Seismic WaveLevel 137 ranks
400 Rage8 sec cooldownInstant

Create a seismic wave of healing water around you, healing for 402 + BH × .3 + attack power × .28 + BH × .3 health to up to 8 allies and dealing 212 + attack power × 0.28 + BH × .3 Nature damage to enemies in a 25 yd radius.

Shares a cooldown with other Seismic spells.

Spirit ChargeLevel 135 ranks
16% of base mana30 sec cooldownInstant30 yd

Charge to an ally's aid, healing them for 204 + BH × 0.2 + attack power × .2 and dealing 220 + BH × 0.2 + attack power × .2 Nature damage to enemies within 5 yds of them.

BramblepatchLevel 16
18% of base mana2 min cooldownInstant

Grow a patch of brambles at your location for 12 sec.

Allies in the area are immune to grip and knockback effects.

Enemies in the area are unable to leap, dash, or charge.

Sacred GroveLevel 214 ranks
35% of base mana6 min cooldown2 sec cast40 yd

Summon a magical tree to encompass your body, rooting you, preventing you from dealing damage for 15 sec, and instantly healing up to 12 allies for 3042.

While active, a Sacred Grove is created in a radius around you. Up to 12 allies in the grove take 0% reduced damage, 25% increased healing received, and regain 3% of maximum health and 3% of maximum mana every 2 sec.

Primal PulseLevel 279 ranks
200 Rage10 sec cooldownInstant

Pulse with elemental power, healing up to 5 allies within 8 yds for 812.

DreamslipLevel 30
33% of base mana3 min cooldown2 sec cast30 yd

Shifts a party member into the Emerald Dream for 15 sec, making them immune to damage and unable to attack or cast spells.

While active, the target quickly regenerates health and mana and cannot be seen by other players or creatures.

Cannot be used on self.

Earthen EnduranceLevel 304 ranks
24% of base manaInstant30 yd

Increases the friendly target's armor by 285, all stats by 12 and all resistances by 20 for 30 min.

Earthmother's BindingLevel 31
22% of base mana1 min cooldownInstant30 yd

Envelop a target in the Earthmother's love, healing them for 501 + BH × 1 + attack power × 1.

If used on an ally, 30% of their damage taken is redirected to you for 6 sec.

Flourishing GrowthLevel 408 ranks
20% of base mana10 sec cooldownInstant

Empower party and raid members within 40 yds with verdant strength, increasing their attack or spell power by 250 for 20 sec.

Does not stack with similar effects.

Essence of NatureLevel 442 ranks
20% of base manaInstant30 yd

Increases the Nature resistance of targeted party member by 60. Lasts 10 min.

Grove GuardianLevel 56
20% of base mana1 min cooldownInstant

Mark a location as your Grove for 20 sec.

Allies within gain 30% movement speed and are healed for 404 + your level + attack power × .25 every 5 sec, removing 1 poison and disease effect.

Enemies within are slowed by 30% and take 504 + your level + attack power × .45 Nature damage every 5 sec and are rooted for 2 sec.

Ancient of LoreLevel 59
2.5 min cooldownInstant

Funnel nature's energies into yourself, transforming into an Ancient of Lore for 20 sec.

While active, your stats are increased by 20% and nearby party members have their costs reduced by 30%.

While transformed, your movement speed is reduced by 30%.

Ancient of WarLevel 59
2.5 min cooldownInstant

Funnel nature's fury into yourself, transforming into an Ancient of War for 20 sec.

While active, your Hammer of Life effectiveness is increased by 30% and nearby party members have their critical strike chance increased by 20%.

While transformed, your movement speed is reduced by 30%.

Greater Earthen EnduranceLevel 60
24% of base manaInstant30 yd

Grants earthen endurance to all party and raid members, increasing their armor by 285, all attributes by 12 and all resistances by 20 for 30 min.

Greater Essence of NatureLevel 60
40% of base manaInstant30 yd

Increases Nature resistance of all party members by 60. Lasts 10 min.

Greater Grove InstinctLevel 60
10% of base manaInstant40 yd

Invokes an Instinct in all raid and party members, restoring 33 mana every 5 seconds.

Other abilities and procs (12)
Battle Druid
Instant

In addition, your chance to hit is increased by 5%.

Earthen Resolve
Instant

Reduces your Nature damage taken by 10%.

Emerald Protection
Instant

Allies affected by Dreamshield now restore 3% maximum health upon taking direct damage.

Can only occur once per sec.

Fae Dust
4% of base manaInstantMelee

Sprinkle an ally with Fae Dust, reducing all Nature and Arcane damage they take by 3%. Lasts 15 min.

Improved Primal Infusion
Instant

Primal Infusion now increases affected targets healing received from Hand of the Earthmother by an additional 30%.

Neptulon's Grace
17% of base mana1 min cooldownInstant

Emanate a calming aura for 12 sec, every 2 sec while active, nearby allies will be cleansed of 1 disease and poison effect.

Neptulon's Wrath
19% of base mana1 min cooldownInstant30 yd

Emanate an aura for 15 sec, causing allied players to deal attack power × 0.35 additional damage as Froststorm Damage when they deal direct damage.

Applies Exhaustion, preventing you from benefiting from similar effects for 1 min.

Primal Awakening
26% of base mana5 min cooldownInstant

Enrage all nearby allies, increasing their haste by 30% for 20 sec.

After being affected by this spell, allies cannot benefit from similar effects for 5 min.

Primal Defusion
Instant

Reduces mana cost of Primal Infusion and increases healing by 20%.

Soothing Touch
20% of base manaInstant40 yd

Bring the Earthmother's grace to an ally, removing 1 poison and disease effect from them.

Spiritual Overflow
Instant

Reduces mana cost of Spirit Charge by 15%.

Terraforming
Instant

Seismic Crash now explodes at the end of its duration, dealing an additional 156 + your level + spell power × .5 + attack power × .1 Nature damage, healing you equal to 100% of the damage dealt.

Passives and talents (28)
Tide's FavorLevel 1Passive

Reduces the Rage cost of Hammer of Life by 0.1.

Keen SensesLevel 14Passive

Increases your critical strike chance and haste by 3%.

Protector's HandLevel 30Passive

You now emanate an aura around you, increasing the Armor of party and raid members by 390.

Does not stack with similar effects.

StonefacedLevel 30Passive

Casting Seismic abilities now also grants 2 stacks of Earth's Rage.

Ancient PowerPassive

Increases your Strength by 5% and your hit chance by 3%.

Blessing of NeptulonPassive

Your Hand of the Earthmother now bounces to 1 ally near the primary target.

Bountiful Boons2 ranksPassive

Increases the effectiveness of Boons and Instincts by 20%.

Cascading Restoration2 ranksPassive

Reduces the cost of Primal Wave by 10 and increases the radius by 4 yds.

Circle of LifePassive

Increases healing done by 4%, and healing received by 3%.

Collapsing CavernPassive

When Earth's Embrace expires it now stuns enemies within 8 yds for 6 sec.

Crashing OutPassive

Increases the damage of Seismic Crash by 30%.

Dryad StaffPassive

Reduces the cooldown of Primal Wave by 3 sec and increases the healing by 10%.

Earthmother's EmpowermentPassive

Hand of the Earthmother now increases the target's dodge chance by 15% for 5 sec.

Earthmother's GracePassive

Increases the critical strike chance of Primal Pulse and Flourishing Growth by 10%.

Eternally ChosenPassive

Spirit Charge and Primal Rush now summons 2 Spirits of Life that immediately cast a lesser Spirit Charge on the nearest ally, healing them for 55 + your level + spell power × .2 + attack power × .2 and dealing 62 + your level + spell power × .2 + attack power × .2 Nature damage to nearby enemies.

Grove TenderPassive

While inside your Bramblepatch your Seismic abilities now have a 80% reduced cooldown.

In addition, the duration of Bramblepatch is doubled.

Grovekeeper's PresencePassive

Increases chance to hit with all spells and attacks by 1% for you and party and raid members.

Does not stack with similar effects.

Hammer of Life2 ranksPassive

Your melee attacks and abilities now heal up to 3 nearby allies and damage up to 3 nearby enemies equal to 20% of the damage dealt.

Improved BoonsPassive

Increases the effectiveness of Boons by 40%.

Infusion of NeptulonPassive

Critically healing an ally now increases your attack power by 15% for your next 3 attacks. Lasts 12 sec.

Keeper of the Grove2 ranksPassive

Increases the healing done by Earthmother's Binding by 50%, plus an additional 50% on allies below 35% health.

Nature's FuryPassive

Auto attacks now have a 20% chance to deal Weapon Damage and restore 5% of your maximum mana.

Primal PowerPassive

Casting Seismic Wave now causes your next Hand of the Earthmother within 8 sec to cost 50% less Rage.

Primordial EarthPassive

Critical strikes with melee attacks now summon 1 Spirit of Life that immediately casts a lesser Spirit Charge on a nearby ally, healing them for 55 + your level + spell power × .2 + attack power × .2 and dealing 62 + your level + spell power × .2 + attack power × .2 Nature damage to nearby enemies.

Rejuvenating BoonsPassive

Your Boons restore 5 to 7 health to affected allies, scaling with attack power and spell power.

Ring of LifePassive

Allies within 40 yds receive 6% increased healing. Does not stack with similar effects.

In addition, your Magic damage taken is reduced by 10%.

Running on InstinctPassive

Passing through allies with Primal Rush now heals up to 5 of them for 50 + your level + attack power × 0.25 + spell power × 0.35 and grants a stack of Running on Instinct.

Shaman TrainingPassive

Damage dealt by Wildclaw now reduces the enemy's armor by 4% for 20 sec, stacking up to 5 times.

Playable races

Alliance

DwarfNight ElfDraenei

Horde

OrcTaurenTroll

Proficiencies

What this class can equip from the start. In Conquest of Azeroth these come from the class itself, not your race.

ClothLeatherMailPlateShieldFist WeaponsMaces

Tips

  • Your main stat is Agility: prefer gear with it. Wear Plate armor when you can.
  • Abilities are learned automatically at the level shown; the specialisation passives shape how each build plays.
  • Mix and match with the other 21 classes - dungeons and raids need tanks, healers and damage of every kind.