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Son of Arugal

Shown in the game as Bloodmage
TankDamage
Resource
Rage
Main stat
Agility
Armor
Cloth, Leather
Specialisations
Sanguine · Accursed · Eternal
Abilities
89
Races
5

Overview

Blood magic hybrid (client name: Bloodmage) trading health for devastating crimson spells. Choose one of three specialisations, Sanguine, Accursed, Eternal, each with its own set of abilities.

Specialisations and abilities

Sanguine

35 abilities · 41 passives and talents

What to wear · Sanguine build

ArmorWear Leather armor
Main statAgility
WeaponsDaggers, Fist Weapons, Staves, Wands
Stat priorityStamina, armor and avoidance (dodge/parry/block), then Agility · Agility, hit rating to cap, then Crit and Haste

Specialisation passives what makes Sanguine different

ThirstLevel 12 ranksSpecialisation

Spells that cost health now grant Thirst.

Reaching 10 stacks makes you Insatiable, reducing your damage dealt by 30% every 1.50 sec until Thirst ends.

BloodsoresLevel 302 ranksSpecialisation

Periodic damage dealt now has a 20% chance to apply a Bloodsore to your target for 8 sec, stacking 5 times.

Reckless AbandonLevel 40Specialisation

Each stack of Thirst now increases your critical strike chance by 1%.

Abilities by level learned automatically as you level

Bloodmoon BlastLevel 110 ranks
7% of base mana2 sec cast30 yd

Requires Mortal Form
Blast an enemy for 686 + spell power × 0.466229 Shadow damage and generates Rage.

TransgressionLevel 1
200 Rage1 min cooldownInstant40 yd

Enter a unique Cursed Form for 15 sec that does not disable the use of Mortal Form abilities.

While active, direct spell damage triggers a Vampiric Feast, dealing 20% additional Shadow damage to enemies, healing you equal to 50% of the damage dealt.

While in a Cursed Form you are treated as if you were a Demon.

Taldaram's TormentLevel 28 ranks
25% of base manaInstant30 yd

Requires Mortal Form
Corrupt an enemy's heart, causing them to bleed for 790 Shadow damage over 15 sec.

Generates 3 Rage every time it deals damage.

Periodic damage dealt through this can critically strike.

Animated BloodLevel 43 ranks
250 Rage30 sec cooldownInstant

Animate a bloody amalgam to aid you in combat for 15 sec.

The amalgam will periodically unleash a Blood Strike on its target, dealing 70 × the listed amount of + spell power × .4 + attack power × .15 Shadow damage, healing you for 50% of the damage dealt.

Scarlet DeliriumLevel 106 ranks
20% of base mana2 sec cast

Requires Mortal Form
Flood the minds of up to 5 nearby enemies with visions of unraveling flesh, fearing them for 40 sec (8 sec versus players) while draining their life essence, siphoning 78 + spell power × 0.15 health every 3 sec.

Damage caused may interrupt the effect.

Vampiric FangLevel 118 ranks
200 Rage8 sec cooldownInstant30 yd

Expends Thirst Stacks
Steal 361 + spell power × 0.34 health from an enemy.

Damage increased by 10% for each Thirst stack.

Clears Insatiable and Thirst stacks.

Sanguine RuptureLevel 128 ranks
14% of base manaInstant

Requires Mortal Form
Explode with boiling blood, dealing 375 + spell power × 0.35 Shadow damage to enemies and generating Rage for each enemy hit.

Valanar's VengeanceLevel 137 ranks
30% of base mana6 sec cast30 yd

Requires Mortal Form
Launch a powerful blood bolt at an enemy, dealing 889 + spell power × 1.2775 Shadow damage.

Each stack of Thirst reduces the cast time of this ability and increases its damage.

Shadowfang RitualLevel 145 ranks
300 Rage1.5 min cooldown2 sec cast40 yd

Requires Mortal Form
Heals an ally for 1038 to 1205, and transforms them into a Lesser Worgen for 15 sec.

HematophageLevel 16
7% of base mana1.5 sec cast40 yd

Requires Mortal Form
Infest an enemy with blood parasites, dealing 33 + spell power × .35 Shadow Damage and causing them to bleed for (12 × 1000 / 2) × (18 + spell power × 0.1) over 12 sec.

Periodic damage from this spell can critically strike.

Sanguinary OfferingLevel 166 ranks
Instant40 yd

Enact a sanguinary ritual with an ally, increasing their Stamina by 79. Lasts 30 min.

Detect LifeLevel 22
25% of base mana1.5 sec cooldownInstant

Shows the location of all nearby Humanoids, Giants, and Beasts on the minimap.

Keleseth's CalamityLevel 296 ranks
27% of base mana6 sec cast30 yd

Requires Mortal Form
Bend blood in an area, dealing 608 + spell power × 0.69 Shadow damage to enemies.

Each stack of Thirst reduces the cast time of this ability and increases its damage.

MaledictionLevel 29
250 Rage30 sec cooldownInstant30 yd

Condemn an enemy, dealing (12 × 1000 / 3) × (50 + your level + spell power × 0.193333) Shadow damage over 12 sec and increasing the damage they take from your next 5 direct damage spells by 20%.

Bloodsoaked OfferingLevel 324 ranks
26% of base manaInstant30 yd

Blood magic infuses the target ally, increasing their Spirit by 40 for 30 min.

Slaughterhouse OfferingLevel 343 ranks
27% of base manaInstant30 yd

Empowers magic used against the targeted party member, increasing damage taken from spells by up to 75 and healing spells by up to 80. Lasts 10 min.

Sacrificial RiteLevel 59
250 Mana2 min cooldown1 sec cast40 yd

Requires Mortal Form
Invoke a dark ritual, increasing your haste by 20% for 15 sec.

While active, attackers are afflicted with Cursed Blood. Can only occur once per sec.

At the end of the duration, your healing done is increased by 15% and you are healed for (15 × 1000 / 1.5) × (102 + your level + spell power × .2) over 15 sec.

Greater Bloodsoaked OfferingLevel 60
26% of base manaInstant30 yd

Blood magic infuses all party and raid members, increasing their Spirit by 40 for 30 min.

Greater Sanguinary OfferingLevel 60
Instant

Establish a sanguine pact with all nearby allies, increasing their Stamina by 54. Lasts 30 min.

Other abilities and procs (16)
A Pointed Death
Instant

Born in Blood gains 2 additional charges.

Aneurysm
10% of base mana24 sec cooldownInstant30 yd

Counter the enemy's spellcast, preventing any spell from that school of magic from being cast for 4 sec.

Successfully interrupting an enemy heals you for 5% of your maximum health.

Aortic Aegis
Instant

When Darkfallen Lament ends, heal for 25% maximum health.

Atherann's Anguish
400 Rage1.5 min cooldownInstant30 yd

Unleash a hemoplague upon the target area, accumulating 30% of the damage you deal to affected enemies for 10 sec, and then exploding for that amount of Shadow damage.

Damage caused by this ability cannot critically strike.

Blood Craving
3 min cooldownInstant

You crave blood for 12 sec, for the duration you cannot be interrupted or silenced, and you regain 5% of your maximum health and 15% of your missing Rage every 2 sec.

Blood Rain
Instant

Increases the damage of spells that cost health by 1%.

Bloodcrazed
Instant

Increases your healing done by 1% and the damage and healing of your Sanguine Rupture by 1%.

Dark Intent
Instant

Reduces the cooldown of Aneurysm by 5 sec and increases its duration by 1 sec.

Enveloped in Darkness
Instant

Casting Aortic Aegis now applies a Blood Barrier to allies affected by your Blood Rituals within 15 yds of the target, absorbing 385 + your level + spirit × 0.2 + spell power × 0.1 damage for 5 sec, scaling with Spirit.

Hemophobia
15% of base mana1.5 min cooldownInstant

Requires Mortal Form
Your morbid sorcery terrifies enemies within 8 yds, causing them to flee in fear for 0 sec.

Damage caused may interrupt the effect.

Hemostasis
25% of base mana2 min cooldownInstant20 yd

Trap an enemy in a blood orb, horrifying them in place for 4 sec.

Reactivating this ability within 4 sec, instantly pops the Hemostasis, dealing 137 + attack power × 0.43 + spell power × 1.03 Shadow damage and reducing their healing received by 60% for 10 sec.

Improved Arugal's Blessing
Instant

Reduces the cooldown of Arugal's Blessing by 5 sec and increases its duration by 1 sec.

Lingering Blood
Instant

Your direct damage dealt has a 30% chance to increase the chance for an enemy to be critically struck by 3% for 15 sec.

Liquify
20% of base mana2 min cooldownInstant

Requires Mortal Form
Dissipate into a pool of blood, making you immune to damage from spells and attacks, but preventing you from attacking or casting spells and slowing your movement speed by 30% for 6 sec.

Usable while stunned, feared or confused.

Vampiric Hunger
Instant

When your Blood Veil expires, the target is enraged, causing them to deal 5% increased damage for 5 sec.

Vampyr Bite9 ranks
8 sec cast30 yd

Brings a dead player back to life with 2420% health and mana.

For the next 20 sec, the target takes 50% increased healing, but being damaged ends the effect. Cannot be cast when in combat.

Passives and talents (38)
Cunning of AtherannLevel 202 ranksPassive

Gaining stacks of Thirst now generates 5 Rage.

Invigorated FleshLevel 20Passive

Increases chance to hit with all spells and attacks by 1% for you and party and raid members.

Does not stack with similar effects.

Shadowfang ShieldLevel 20Passive

Heal for 0% maximum health every 5 sec and take 5% less Shadow damage at all times. Lasts 30 min.

Atherann's Wickedness2 ranksPassive

Increases the damage of Atherann's Anguish by 20%.

Binding TormentPassive

Reduces the chance that Vestigial Muck is broken by damage by 15%.

Blood LordPassive

Grants your Bloodsore a 15% chance to provide its benefits without being consumed.

Blood ParasitesPassive

Your Taldaram's Torment now generates 3 additional Rage per tick and increases spell critical strike chance against the target by 3% for 15 sec.

Blood Prince's CommandPassive

Your Bloodbolt is now guaranteed to critically strike on enemies affected by Taldaram's Torment.

Blood RedistributionPassive

Increases the maximum health restored by Fleshcraft by 25%.

Blood RitualsPassive

Dark Liturgy now marks allies for 20 sec and Bloodmoon Blast now heals marked allies for 4 + spell power × 0.07 + stamina × 0.085.

BloodbenderPassive

Increases the effectiveness of Offerings by 20%.

BloodleaperPassive

Reduces the cooldown of your Lunge by 10 sec.

BloodmagePassive

Allows you to wield Staves, but reduces your Physical Damage dealt by 80% at all times.

Increases the Healing you receive from your Lifedrinker spell by 30%.

Bloodmoon PowerPassive

Your Liquify now cleanses all negative effects when used.

CoagulationPassive

Your Blood Shield now also dispels 1 bleed effect from you every 5 sec.

Crimson HymnPassive

Removes the cooldown of your Dark Liturgy spell.

Crimson ScionPassive

Direct damage dealt now has a 10% chance to make your next Sanguine Mend within 10 sec instant cast.

Dark BloodPassive

Reduces the cost of your abilities that require Cursed Form and increases the healing done by Blood Rituals by 25%.

Dark HuntPassive

Increases your Shadow damage dealt by 10% against bleeding targets.

Increases your expertise by 10.

Dark PresencePassive

Increases spell haste of all party and raid members by 3%. Does not stack with similar effects.

In addition, increases your spell haste by 3%.

Easy PreyPassive

Increases the duration of Hemostasis by 1 sec.

EnthrallerPassive

Increases the critical strike chance of Valanar's Vengeance and Keleseth's Calamity by 10%.

Essence HarvesterPassive

Being struck by an enemy while below 35% health instantly resets the cooldown of your Vampiric Fang and grants you Wretched.

Can only occur once per minute.

Flesh FoundryPassive

Your critical strikes now reduce the cooldown of Fleshcraft and the duration of Sated on the target by 4 sec.

In addition, increases your critical strike rating by 15% of your Spirit.

HarvestPassive

Increases the damage increase from Thirst stacks by 3%.

HemomancyPassive

REMOVED

Life ScentPassive

Increases your stealth detection significantly.

RabidPassive

Reduces the cooldown of Howl spells by 25%.

Resilient FuryPassive

Reduces Physical damage taken by 3% and all damage taken while stunned by 0%.

Sanguine CirclePassive

Causes Sanguine Shield to mark affected allies with Blood Rituals if learned.

Shadow HemorrhagePassive

Bloodmoon Blast now applies Shadow Hemorrhage for 12 sec.

SovereigntyPassive

Damage dealt by Crimson Tide now grants you Sovereignty.

Swarm of FliesPassive

Your Bloodbolt now refreshes the duration of Taldaram's Torment.

The Cup Runneth OverPassive

Increases the spell power scaling of Bloodmoon Blast, Taldaram's Torment and Bloodbolt by 20%.

Twisted MagicPassive

Your direct harmful critical strikes increase the target's Shadow damage taken from you by 2%, stacking up to 5 times, for 12 sec.

Universal DonorPassive

Casting Infuse or Vampyr's Kiss now increases the healing received by all allies by 6% for 10 sec.

VampirismPassive

Teaches Embrace of the Vampyr, but disables the use of Curse of the Worgen.

Visceral Vitality2 ranksPassive

Reduces the cooldown of Nostrum by 20 sec.

Accursed

31 abilities · 38 passives and talents

What to wear · Accursed build

ArmorWear Leather armor
Main statAgility
WeaponsDaggers, Fist Weapons, Staves, Wands
Stat priorityStamina, armor and avoidance (dodge/parry/block), then Agility · Agility, hit rating to cap, then Crit and Haste

Specialisation passives what makes Accursed different

The Hunter and the HuntedLevel 1Specialisation

When you activate a Cursed Form you now charge to your target if they are within 804854R yds. If they're an enemy you root them for 2 sec.

Upon expiration, your Accursed Form can be reactivated to cause you to erupt in a burst of blood magic, leeching 364 + spell power × .33 + attack power × .125 health from nearby enemies and teleporting you backwards.

UnchainedLevel 102 ranksSpecialisation

Your damaging Mortal Form spells can now be cast while moving.

Blood ShardsLevel 20Specialisation

Shadow Damage dealt now generates 1 Blood Shard, plus 1 additional if it critically strikes, for 10 min, up to 8.

Dealing damage with Veinburst will now expend all stacks of Blood Shards, each dealing 18 + attack power × 0.05 + spell power × .1 Spellshadow damage to your target.

Forbidden PowerLevel 20Specialisation

Increases your spell critical strike rating by 30% of your Agility and spell hit rating by 5% of your Agility.

In addition, you now gain Spell Penetration equal to your Armor Penetration Rating.

RelentlessLevel 40Specialisation

Physical critical strikes now reduce the cooldown of Aortic Assault by 1 sec and grant you Relentless.

Abilities by level learned automatically as you level

Accursed FormLevel 1
25% of base mana30 sec cooldownInstant

Embrace your demonic curse for 30 sec, entering an improved Cursed Form, increasing your attack power by 50% of your Agility and causing your melee attacks to reduce all healing done to the target by 20% for 10 sec, stacking 2 times.

While in a Cursed Form you are treated as if you were a Demon, and you are protected from Polymorph spells. This ability goes on cooldown upon returning to Mortal Form.

PlaceholderLevel 1
Instant

Placeholder

Blood CurseLevel 6
40% of base mana30 sec cooldownInstant

Ascend into a Cursed Form for 30 sec, enabling the use of unique abilities, causing you to generate health and Rage over time. This ability goes on cooldown upon returning to Mortal Form.

While in a Cursed Form you are treated as if you were a Demon.

Ravenous StrikeLevel 610 ranks
8% of base manaInstantMelee

Strike an enemy, dealing 249 + attack power × 0.2 + spell power × .2 Physical damage and generating Rage.

BloodboltLevel 88 ranks
300 RageInstant35 yd

Hurl a bolt of blood at an enemy, dealing 331 + spell power × 0.45 + attack power × 0.2 Shadow damage, healing you equal to the damage dealt.

BloodgaleLevel 10
5% of base mana30 sec cooldownInstant30 yd

Requires Mortal Form
Erupt in a burst of blood magic, leeching 364 + spell power × .33 + attack power × .125 health from nearby enemies and then teleport backwards 20 yds.

Finger of DeathLevel 11
8% of base mana10 sec cooldownInstant30 yd

Requires Cursed Form
Attempt to turn an enemy inside out, dealing 55 + your level + spell power × 1 + attack power × .6 Shadowstrike Damage and reducing their Armor by 10% for 15 sec.

Refreshes the duration of Taldaram's Torment on the target.

EvisceratedLevel 14
Instant

Requires Worgen Form
Tear through the flesh of up to 0 enemies, dealing 11 to 12 Physical damage causing them to bleed for an additional 0 over 6 sec.

ReaveLevel 158 ranks
350 Rage15 sec cooldownInstantMelee

Lacerate an enemy, dealing 125% Weapon Damage plus 334.

If the enemy is bleeding, below 35% health, or if you are behind them, deal 100% additional Shadow damage for each condition met.

VeinburstLevel 169 ranks
300 Rage15 sec cooldown2 sec cast30 yd

Requires Mortal Form
Blast an enemy, dealing 1471 + attack power × .25 + spell power × 0.85) Shadow damage.

Deals 25% increased damage to bleeding targets.

Aortic AssaultLevel 177 ranks
25% of base mana20 sec cooldownInstant

Extend the duration of your active Cursed Form by 3 sec and strike nearby enemies every 0.5 sec for 3 sec, each strike causing 116 + attack power × 0.12 Physical damage.

Crimson MawLevel 24
500 RageInstant8 yd

Charge at an enemy, dealing 87 + attack power × .3 Physical damage and then bite them, dealing 785 + your level + attack power × .3 Shadow damage, healing for 50% of the damage dealt.

Applies a curse to the enemy that increases their damage taken from you by 10% for 4 sec.

Scales with modifiers to Bloodfang Bite.

Shadow VigilLevel 28
15% of base mana1 min cooldownInstant40 yd

Envelop an ally in darkness, temporarily reducing all threat for 8 sec.

While active, the target's stealth detection is significantly increased.

Endure the CurseLevel 31
1 min cooldownInstant

Reduce all damage taken by 30% for 10 sec.

While active, taking damage that would reduce your health below 10% will instantly heal you for 30% of your maximum health. Can only occur once.

Final EmbraceLevel 59
10% of base mana3 min cooldownInstant

Requires Mortal Form
Gorge on blood magic, entering a dramatically improved Cursed Form for 20 sec, transforming your Bloodfang Bite into Crimson Maw, but draining your health over time.

While active, every 1 sec you curse enemies within 8 yds, applying Hematoma for 6 sec.

HemoburstLevel 59
300 Rage10 sec cooldown1.5 sec cast30 yd

Requires Mortal Form
Unleash a powerful burst of blood at an enemy, dealing 1480 + attack power × .65 + spell power × .5 Shadow damage. This ability is guaranteed to critically strike against bleeding targets.

Extends the duration of your next Cursed Form by 5 sec for 30 sec, stacking 2 times.

Night Hunter's HowlLevel 612 ranks
250 Rage8 sec cooldownInstant

Howl into the souls of nearby enemies, slowing their movement speed by 60% for 6 sec, and dealing 742 + attack power × 0.258 + spell power × 0.368973 Shadow Damage.

Other abilities and procs (14)
Apotheosis
50 Rage5 min cooldownInstant

Enter a blood trance, consuming Rage every sec to allow you to heal for 100% of all damage dealt for 30 sec. Can only trigger once per second.

If you run out of Rage the effect will end early.

Bloodstalker
Instant

Your periodic damage effects can now critically strike, and teaches you Scent of Man.

Bloodsurge
20% of base mana3 min cooldownInstant

Requires Mortal Form
Enter a bloodsurge, enraging you and increasing your Shadow damage dealt and your spell haste by 30% for 20 sec.

At the end of the duration, or whenever you trigger Accursed Form, gain Bloodchaser instead.

Brutalizer
Instant

Increases the critical strike chance of your Gore Barrage, Bloodfang Bite and Vital Shred by 5%.

Exsanguination2 ranks
Instant

Goldrinn's Fang now increases damage dealt to bleeding enemies by 5% for 8 sec.

Extractor
Instant

Increases your haste by 4%.

Ferocious Impact
Instant

Lunge now applies Grimclaw to enemies struck.

Grim Magic
Instant

Bloodmoon Blast, Consume and Taldaram's Torment now have a 40% chance to apply Grimclaw when they deal damage.

Hunt
Instant

Increases Physical Damage dealt to enemies affected by Goldrinn's Thirst by 5%.

Insatiable Appetite
Instant

Direct damaging critical strikes now heal up to 10 allies within 30 yds for 5 + your level + spell power × .20 + attack power × .075, scaling with attack power and spell power.

Perilous Ascent
30 sec cooldownInstant30 yd

Leap to the targeted location and increase your movement speed by 20% for 5 sec.

Reckless Abandon
2 min cooldownInstant

You enrage, increasing the damage dealt by your Ravenous Bite ability by 100% and massively boosting its chance to apply Grimclaw by 50% for 12 sec.

For the duration of this effect, Ravenous Bite healing is reduced by 100%.

Scent of Man
1.5 sec cooldownInstant

Shows the location of all nearby humanoids on the minimap.

Shadowfang Bond
Instant

Makes you neutral to hostile enemies for 0 sec.

This effect is removed when you deal any damage or travel to a different map.

Passives and talents (33)
Shards of TormentLevel 50Passive

Damage dealt by your Blood Shards now extends the duration of Taldaram's Torment by 2 sec, up to a maximum of 15 sec.

BattleweaverPassive

Casting Cursed Form abilities now has a 50% chance to generate 1 Blood Shard for 10 min, up to 8.

Dealing damage with Bloodbolt will launch 1 Blood Shard, dealing 18 + attack power × 0.05 + spell power × .1 Spellshadow damage to your target.

Blood ScentPassive

While in Accursed Form, you now deal 15% increased damage to targets below 35% maximum health.

Dealing direct damage to enemies below 35% maximum health now leeches health equal to 10% of the damage dealt.

Blood TrailsPassive

Periodic damage and healing now causes targets to spill a pool of blood beneath them.

Allies in a Cursed Form who move through the pools of blood gain Trail of Blood for 6 sec.

BloodshardsPassive

Damage dealt by Claw Sweep and Sanguine Rupture fling blood shards causing them to bleed for 41 + your level + spell power × .15 + attack power × .1 Spellshadow Damage every 1 sec for 4 sec.

Bloody SacrificePassive

Increases your healing received by 15%.

ConsolidationPassive

Increases your haste by 5%.

Corrupted BloodPassive

When you use Taldaram's Torment on a Humanoid or Beast it now corrupts their blood, increasing your damage dealt against them by 10%.

Crimson FeastPassive

Every 5 second you remain in a Cursed Form now reduces the cooldown of your Bloodsurge by 5 sec.

Cruel IntentPassive

When you Lunge at an enemy you now strike them 3 times with auto attacks.

Dark FrenzyPassive

Increases spell haste of all party and raid members by 3%. Does not stack with similar effects.

In addition, while a Cursed Form is active, your global cooldowns are reduced by 25%.

Dark SigilPassive

Increases critical strike chance of all party and raid members by 3%. Does not stack with similar effects.

In addition, you now heal for 15% of all critical damage dealt.

DarkcastingPassive

Critical strikes with abilities now spawn a Blood Orb near you for 15 sec.

EnduringPassive

Increases the damage of Bloodbolt by 25%, plus an additional 25% while below 35% health.

EverhungryPassive

Direct critical strikes now increase your haste by 10% for 5 sec.

Everlasting HuntPassive

Damage dealt by Blood Shards now reduces the cooldown of Veinburst and Reave by 1.5 sec.

Grim OmenPassive

Critical strikes with Ravenous Strike or Bloodfang Bite, or using Howl spells, now triggers Call of the Darkwing.

Hunter's FrenzyPassive

Night Hunter's Howl now applies Worgen Bite to all enemies struck.

Improved Dark LiturgyPassive

Reduces the cost of Dark Liturgy by 5 Rage.

InhumanePassive

Dealing damage with Aortic Assault will now launch 1 Blood Shard, dealing 18 + your level + attack power × 0.15 + spell power × .35 Spellshadow damage to your target.

Killer InstinctPassive

Each point of Rage now increases the critical strike chance of Veinburst and Reave by 0.5%, up to a maximum of 50%.

Leeching TomePassive

Your Bloodbolt now leeches 50% more health, but it now costs 5 additional Rage.

Lethal WoundsPassive

Allows your periodic damage effects to critically strike.

Night HunterPassive

Your Veinburst now has a 40% chance to not trigger a cooldown when cast.

Your Bloodbolt now has a 40% chance to refund half of its Rage cost when cast.

No MercyPassive

Allows your Thick Pelt to affect an additional hit.

Permanent DamagePassive

Increases the duration of your periodic damage effects by 25%.

PredatorPassive

Your Sanguine Mend now heals 1 additional nearby target.

Increases the critical damage of Claw Sweep and Sanguine Rupture by 10%.

Puncturing Fangs2 ranksPassive

Your Bloodmoon Blast now generates 3 additional Rage per hit.

Regenerative PowerPassive

Increases damage and healing done by 3%.

Sanguine ScripturePassive

Upon exiting Accursed Form, you gain 70% movement speed and spell haste for 5 sec.

TerrorizerPassive

Increases the damage of Veinburst, Bloodfang Bite, and Claw Sweep on enemies below 35% health by 25%.

Ultra InstinctPassive

Direct ability critical strikes now increase your spell and ability critical strike chance and critical damage by 3% for 10 sec, stacking up to 10 times.

Each additional critical strike increases this by an additional 3%, but reduces its duration by 1 sec.

Viciousness BFB proccerPassive

Bloodfang Bite applies a stack of Worgen Bite to the target. At 3 stacks, you unleash a Vicious Bite attack.

Eternal

23 abilities · 36 passives and talents

What to wear · Eternal build

ArmorWear Leather armor
Main statAgility
WeaponsDaggers, Fist Weapons, Staves, Wands
Stat priorityStamina, armor and avoidance (dodge/parry/block), then Agility · Agility, hit rating to cap, then Crit and Haste

Specialisation passives what makes Eternal different

Uncanny MovementLevel 20Specialisation

Increases your Agility by 25% and your hit rating by 5% of your Agility.

In addition, Claw Sweep now generates additional threat.

Feral StrengthLevel 30Specialisation

While in Eternal Curse, you now gain 50% more attack power from Agility and Strength.

Enraging WoundsLevel 40Specialisation

Melee critical strikes now leech 96 × the listed amount of + stamina × 0.3 health from the target, scaling with your Stamina.

Bloodmoon StrengthLevel 50Specialisation

Periodic damage dealt by Rotclaw now hits 50% more often and your Bloodfang Bite, Claw Sweep, and Bloodbolt additionally scales with dodge rating.

Eternal Curse3 ranksSpecialisation

Embrace your eternal curse, entering a Cursed Form, reducing your damage dealt by 10% and increasing your threat generated by 95%, plus an additional 50% from damage dealt by spells that cost health.

While active your armor contribution from items is increased by 400% and your total Stamina is increased by 25%.

While in a Cursed Form you are treated as if you were a Demon.

Abilities by level learned automatically as you level

ApotheosisLevel 1
500 Rage5 min cooldownInstant

For 15 sec, all Shadow Damage you deal will heal you equal to the damage dealt.

Ravenous Bite (Packleader)Level 1
InstantMelee

A strong bite that causes 15 to 17 Physical Damage and heals you for the same amount. Generates additional threat.

Running WildLevel 1
1 sec cast

Increases your movement speed by 60%. Acts like a mount.

Bloodfang BiteLevel 610 ranks
300 RageInstantMelee

Bite an enemy, dealing 608 + attack power × 0.265 + spell power × .265 Physical damage and creates a Bite Wound.

LungeLevel 8
8% of base mana25 sec cooldownInstant30 yd

Leap behind an enemy, dealing 7 + your level + attack power × 0.2 Physical Damage, dazing them for 3 sec, and generating 15 Rage.

RotclawLevel 1112 ranks
10% of base manaInstant

2 Charges, 6 sec recharge
Ravage all nearby enemies, dealing 572 + attack power × 0.11 Shadow damage, generating Rage and infecting their wounds, causing them to bleed for (4 × 1000 / 1) × (141 + attack power × 0.04) Shadow damage over 4 sec.

Claw SweepLevel 128 ranks
300 RageInstant

Swipe at nearby enemies, dealing 147 + attack power × .2 + spell power × 0.2 Physical damage.

Bare FangsLevel 14
8 sec cooldownInstant30 yd

Taunts an enemy to attack you for 3 sec.

Eternal ResolveLevel 15
22% of base mana3 min cooldownInstant

Activate your eternal resolve for 30 sec, sending you into a feral frenzy, increasing your melee attack speed, maximum health, and healing received by 50%.

Moon GazeLevel 16
10 sec cooldownInstant

Allow your blood curse to take control and embrace your inner self for 5 min, allowing you to access your Cursed Form ability bar.

While active, you are unable to move, attack, or cast spells or abilities.

Cannot be used in combat.

Night Hunter's HowlLevel 296 ranks
250 Rage8 sec cooldownInstant

Howl into the souls of nearby enemies, dealing 267 + attack power × 0.285 Shadow damage and slowing their movement speed by 60% for 6 sec.

Red ThirstLevel 50
26% of base mana5 min cooldownInstant

Enrage allies within 40 yds, increasing haste by 30% for 20 sec.

After being affected by this spell, allies cannot benefit from similar effects for 5 min.

Other abilities and procs (11)
Blood Debt
Instant

Removes the cooldown from Bloodfang Bite, but increases its Rage cost by 25.

Blood Howl
11% of base mana2.5 min cooldownInstant

Taunts nearby enemies within 10 yds, forcing them to attack you for 5 sec.

Blood Pact
20% of base mana2 min cooldownInstant

Invoke a blood pact, exchanging health for enhanced reflexes, increasing your chance to dodge and reducing the chance for ranged attacks to hit you by 50% for 12 sec.

While active you can dodge or parry while casting.

Dark Hide
Instant

Reduces damage taken by 3% and increases Stamina by 2%.

Gore
Instant

Marrowbite and Mawstorm now reset the cooldown of Claw Sweep and remove the cooldown of your next 2 Claw Sweeps and reducing their rage cost by 1% for 0 sec.

Ironhide
5 min cooldownInstant

Reduces all damage taken by 60% for 12 sec.

Useable while stunned.

Monstrous Howl
20% of base mana40 sec cooldownInstant

Enrage for 10 sec, causing the next 6 Bloodfang Bites to have a 50% reduced global cooldown and cost and to trigger Call of the Darkwing.

Shadow Howl
15% of base mana1 min cooldownInstant

Let loose a dark howl that inspires your allies, granting immunity to movement impairing effects to all allies for 6 sec.

Terrify
9999 Rage2 min cooldownInstant

You terrify enemies within 8 yds with your horrific form, causing them to tremble in horror for 0 sec.

Vicious Maw
Instant

Grants a 20% chance to trigger a Worgen Bite against enemies who strike you with a melee attack while Ironfur is active.

Wicked Howl
17% of base mana2 min cooldownInstant

Let loose a wicked howl, increasing your maximum health by 30% for 15 sec.

Passives and talents (31)
AdrenalinePassive

Reduces the duration of bleed, root, and movement slowing effects against you by 25%.

Blood MoonPassive

Your Animated Blood now spawns an additional amalgam.

Blood PlaguePassive

Increases the critical strike chance and critical damage of Ravenous Strike and Claw Sweep by 10% against Diseased targets.

ClottingPassive

At the end of Aortic Assault's duration, all enemies in a 10 yd frontal cone suffer 600 × the listed amount of + attack power × 0.5 Physical damage.

Damage dealt by this effect is increased by 25% against bleeding targets.

Coated In DarknessPassive

Casting Bloodbolt or Bloodfang Bite now reduces the cooldown of your Blood Pact by 0.5 sec.

Cursed StrikesPassive

Increases the duration of Rotclaw and Hypovolemic Shock by 50%.

Dark MarkPassive

Reduces the chance to hit for enemies within 5 yds of you by 3%.

DenmotherPassive

Allows single target Worgen Form abilities to cleave up to 5 enemies, and increases all Magical Healing you take by 5%.

Enraging HowlsPassive

Casting Howl spells now increases the damage dealt and reduces damage taken by nearby party members by 5% for 10 sec.

Eternal HuntPassive

Increases your maximum health and reduces the cost of your spells and abilities by 10%.

Eternal PresencePassive

Increases the attack power of party and raid members by 5%. Does not stack with similar effects.

In addition, you now gain attack power equal to 15% of the damage taken for 10 sec. Can only occur once every 10 sec.

Eyes In The NightPassive

Allies within 20 yds are protected by Shadow Colony, giving them a 40% chance to trigger a Call of the Darkwing when they take direct damage. Can only occur once every 3 sec.

If allies have less health than you when this occurs, generate a large amount of threat against the enemy that triggered it.

FeralPassive

Generates 4 Rage every 4 sec.

FurriousPassive

Reduces the cooldown of Ironfur by 80%, but causes it to cost 20 Rage and reduces its damage reduction effect by 30%.

Heightened Reflexes2 ranksPassive

Increases your chance to dodge by 8% and your expertise by 10.

Infected BloodPassive

Periodic damage dealt now reduces the enemy's movement speed by 30%.

Infected ClawsPassive

Ravenous Strike now slows the target's movement speed by 30% for 6 sec.

InfectionPassive

Auto attacking a bleeding target will now infect the wound, increasing their chance to be critically struck from you by 1% for 6 sec, stacking 10 times.

Night StalkerPassive

All damage and healing done is increased by 5% at night, while indoors, or in a dungeon.

Nightmare2 ranksPassive

While above 50% maximum health, abilities that cost Rage now consume 2% of your maximum health to damage or heal your target for an additional 10% of the value.

Petrified LegionsPassive

Physical damage you deal or take now has a 10% chance to trigger a Call of the Darkwing.

PlaguewolfPassive

Periodic damage dealt now has a 10% chance to reduce the remaining cooldown of Bloodfang Bite by 0.5 sec and generate 5 Rage.

Can only occur once every 0.5 sec.

Rejuvenating ShadowsPassive

Nearby party and raid members receive 6% more healing. Does not stack with similar effects.

In addition, increases the health leeched by Bloodbolt by 50%.

Screech of the DarkwingPassive

Your effects that trigger Call of the Darkwing now trigger an additional Call of the Darkwing.

Can only occur once per sec.

Shadow StrengthPassive

Casting Howl spells now deal 65 + your level + stamina × .25 + agility × .25 + attack power × .1 Shadow damage to all nearby enemies and triggering Call of the Darkwing now reduces the cooldown of all Howl spells by 1 sec.

Can only occur once per sec.

Shadows In The NightPassive

While above 75% health, your damage taken is reduced by 5%.

Thick PeltPassive

Physical damage taken now reduces the Physical damage taken from the next attack within 10 sec by 15 + attack power × 0.2.

Time to Feast!Passive

Increases the health returned by Ravenous Strike by 15%.

Uncanny SpeedPassive

Increases your melee haste by 5% and your movement speed and mounted movement speed by 20%.

VitalityPassive

Increases your Stamina while in Eternal Curse by an additional 10%.

WarhoundPassive

Reduces the Rage cost of Claw Sweep by 10.

Playable races

Alliance

HumanNight Elf

Horde

UndeadTrollBlood Elf

Proficiencies

What this class can equip from the start. In Conquest of Azeroth these come from the class itself, not your race.

ClothLeatherDaggersFist WeaponsStavesWands

Tips

  • Your main stat is Agility: prefer gear with it. Wear Leather armor when you can.
  • Abilities are learned automatically at the level shown; the specialisation passives shape how each build plays.
  • Mix and match with the other 21 classes - dungeons and raids need tanks, healers and damage of every kind.