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Prophet

Shown in the game as Venomancer
TankHealerDamage
Resource
Mana
Main stat
Intellect
Armor
Cloth, Leather, Mail
Specialisations
Rot · Stalking · Fortitude
Abilities
97
Races
3

Overview

Plague and poison caster (client name: Venomancer) spreading afflictions across enemies. Choose one of three specialisations, Rot, Stalking, Fortitude, each with its own set of abilities.

Specialisations and abilities

Rot

26 abilities · 36 passives and talents

What to wear · Rot build

ArmorWear Mail armor
Main statIntellect
WeaponsDaggers, Staves, Wands
Stat priorityStamina, armor and avoidance (dodge/parry/block), then Intellect · Intellect for spellpower and mana, then Spirit and Haste · Intellect, hit rating to cap, then Crit and Haste

Specialisation passives what makes Rot different

Cycle of DecayLevel 1Specialisation

When you cast any spell you now have a 20% chance to gain Cycle of Decay.

In addition, periodic damage dealt by Spore and Wilt can now critically strike.

Rot LichLevel 102 ranksSpecialisation

Direct damage dealt now has a 20% chance to reset the cooldown of Serpent's Fang and grant you Rot Lich and allies Replenishment.

Shadra's GiftLevel 20Specialisation

Increases your spell damage by 25% of your Intellect and your haste rating by 20% of your Intellect.

Intoxicating VenomsLevel 40Specialisation

Mycosis is now enhanced based on your currently active Venom.

Debilitating Venom: Reduces the cast time by 20%.

Blight Venom: Extends the duration of Spore on the target by 4 sec.

Adrenal Venom: Strikes 1 additional nearby target.

Weaver Form2 ranksSpecialisation

Shapeshift into Weaver Form, reducing spell pushback suffered from damaging attacks by 70%, and giving periodic damage dealt a 15% chance to restore 5% of your base mana.

Allows your periodic effects to benefit from spell haste and makes you immune to polymorph effects.

Abilities by level learned automatically as you level

Adrenal VenomLevel 1
20% of base mana1 sec cast

Activate Adrenal Venom for 2 hrs, giving your casts a 25% chance to increase your haste by 6% for 6 sec, stacking 3 times.

You can have a maximum of 2 unique Venoms active at a time.

Nullifying VenomLevel 1
12% of base mana1 sec cast

Activate Nullifying Venom for 2 hrs, giving your casts a 30% chance to reduce an enemy's casting speed by 30% for 8 sec.

You can have a maximum of 2 unique Venoms active at a time.

Venom BoltLevel 111 ranks
13% of base mana3 sec cast30 yd

Spew poison on an enemy, dealing 574 + spell power × .814 Nature damage.

Serpent's FangLevel 28 ranks
20% of base mana8 sec cooldownInstant30 yd

Launch vile poison at an enemy, dealing 775 + spell power × 1.3 Nature damage and healing up to 5 allies near them for 45 + your level + bonus healing × 0.42.

Debilitating VenomLevel 8
20% of base mana1 sec cast

Activate Debilitating Venom for 2 hrs, giving your casts a 30% chance to inject a target and enemies around them with a crippling venom that slows their movement speed by 40% for 8 sec.

You can have a maximum of 2 unique Venoms active at a time.

FungifyLevel 10
24% of base mana1.5 sec cast30 yd

Transform an enemy into a Fungarian, threading mycelial strands through their thoughts to seize control for 40 sec (8 sec vs players).

Damage caused may interrupt the effect.

Sepsis BloomLevel 10
14% of base mana2 min cooldownInstant30 yd

Create pustules that swell and then burst, disorienting a target enemy for 6 sec.

All of your Venomancer poison effects are purged from the target, dealing damage equal to their remaining duration at the end of the duration.

WiltLevel 118 ranks
9% of base manaInstant30 yd

Wilt the life of an enemy with vile poison, dealing 1104 Nature damage over 18 sec.

SporeLevel 137 ranks
13% of base mana1.5 sec cast30 yd

Inject an enemy with parasitic spores, dealing 209 + spell power × .175 Shadow damage, plus an additional 1337 over 21 sec.

After 10 sec, drop a Mushroom below the target that explodes after 2 sec, dealing 303 × the listed amount of + spell power × .25 Nature damage to nearby enemies.

DecayLevel 16
25% of base mana45 sec cooldown2.5 sec cast30 yd

Apply Wilt and Spore to up to 5 enemies at target location and drop a Mushroom that will explode after 2 sec, dealing 303 + your level + spell power × .25 Nature damage to nearby enemies.

MycosisLevel 178 ranks
14% of base mana15 sec cooldown3 sec cast30 yd

Fungus grows throughout the body of an enemy, dealing 878 + spell power × .65 Nature damage and applying a shield that absorbs the next 769 + spell power × 2 healing done to them for 8 sec.

Deals 20% increased damage for each stack of Fungal Growth on the target.

Toxic PheromonesLevel 284 ranks
12% of base manaInstant40 yd

Create a magic edict with an ally, increasing their spell power by 62.

Fungal AssailantLevel 29
11% of base mana1.5 min cooldownInstant40 yd

Summon a Fungarian to attack an enemy, dealing 226 × the listed amount of + spell power × 0.65 Nature damage, and instantly apply Debilitating Venom to your target. Lasts 20 sec.

Can be used in any form.

Venoxis FangLevel 356 ranks
15% of base mana8 sec cooldown2 sec cast30 yd

Blast an enemy with a jet of toxic venom, dealing 792 + spell power × 0.65 Shadow Damage, increasing the damage the target takes from this spell by 5% and its mana cost by 5% for 6 sec, stacks 5 times.

If your target is afflicted with Lethargy, this spell incurs no cooldown. Usable while moving.

Scales with modifiers to Venom Bolt.

Greater Toxic PheromonesLevel 50
12% of base manaInstant

Create a magic edict with an ally, increasing their spell power by 62.

Suffocating CoilLevel 59
Instant40 yd

Launch a beam of webbing at an enemy, inflicting 91 × the listed amount of + spell power × 0.12 Nature damage every 1 sec for 4 sec.

After 4 sec, if Spore is active on the target, drop a Mushroom below them that will explode after 2 sec, dealing 303 + your level + spell power × .125 Nature damage to all enemies within 5 yds.

Other abilities and procs (10)
Acceleration
Instant

Increases the tick rate of Wilt and Shadra's Vigil by 10%.

Big Mushroom
12% of base manaInstant40 yd

For 3 sec, killing an enemy drops a Big Mushroom beneath them that will explode after 3 sec dealing 578 + your level + spell power × 1 Plague Damage to up to 0 enemies within 5 yds, piercing resistances and absorption effects.

Fel Cloak
25 Energy1 min cooldownInstant

Cloak yourself in fel magic, instantly dispelling all harmful effects and making you immune to magic effects for 5 sec.

Usable while stunned or feared.

Mycelial Replenishment2 ranks
Instant

Increases the bonus to periodic healing received applied by Ritual Healing by 30%.

Mycelial Ring
18% of base mana45 sec cooldownInstant

Create a ring beneath you for 10 sec that deals 25 + your level Nature damage every 1 sec to enemies inside and immediately grows 12 Mushrooms in a circle around you.

At the end of the duration, up to 15 allies inside are healed for 300 + your level + spell power × 0.65.

Can be used in any form.

Rime
75 Mana9 sec cooldown2 sec cast10 yd

Deals Frost Damage to all nearby enemies and Slows their Movement Speed by 20% for 3.5 sec.

Generates 1 Essence of Frost.

Ritualistic Renewal
Instant

Your periodic healing done now increases the direct healing of your next Shadra's Prayer or Serpent's Fang by 2%, stacking 10 times.

Serpent Lord's Ring
23% of base mana1.5 min cooldownInstant

Draw power from the Serpent Lord's Ring instantly regenerating 20% of your maximum mana and causing your Mycosis to trigger no cooldown and be free of cost for 15 sec.

Toxic Stride
14% of base mana1.5 min cooldownInstant

Embrace Shadra's blessing, granting you immunity to all silence and interrupt effects and allowing you to cast your spells while moving for 15 sec.

Web Wrap9 ranks
8% of base mana20 sec cooldownInstant40 yd

Channels a beam of webbing at an enemy, slowing their movement speed by 60% and inflicting 179 + spell power × 0.2 Nature damage every 1 sec for 4 sec.

While active, the target takes 30% increased damage from your other periodic damage effects.

Can be used in any form.

Passives and talents (31)
A Pit of SnakesPassive

Serpent's Fang now increases the damage of subsequent Serpent's Fangs by 15% for 8 sec, stacking up to 3 times.

Acid BoltPassive

Increases the damage of Venom Bolt by 10% and its critical strike chance by 2%.

ArachnifiedPassive

Increases the damage of Fang of Shadra by 20%.

Aspect's PactPassive

Gives periodic damage and healing a 10% chance to grant 5% haste for 15 sec.

Book of Shadra2 ranksPassive

Doubles the duration, cooldown, and healing of Green Salve.

In addition, it now seeks another nearby ally to heal every 6 sec, instead of at the end of the duration.

Bountiful Gifts2 ranksPassive

Increases the healing of Shadra's Prayer, Green Salve, and Alkahest by 20%.

BuggingPassive

While in Skulk, and for 4 seconds after leaving it, you deal 30% increased damage.

Empowering PheromonesPassive

Increases the effectiveness of your Pheromones by 20% and their duration by 50%.

EscalationPassive

Increases the damage of Wilt by 10% and healing of Gift of Shadra by 10%.

Fungal GrowthPassive

Shadow and Nature damage dealt now has a 35% chance to increase periodic damage you deal to the target by 2% for 30 sec, stacking 10 times.

Fungal LinkPassive

Increases the spell haste of all party and raid members by 3%. Does not stack with similar effects.

In addition, the range of your Rot spells is increased by 20% and the threat they generate is reduced by 20%.

Genesis2 ranksPassive

Increases haste by 6% and healing done by 4%.

Improved Venoxis FangPassive

Reduces the cast time of Venoxis Fang by 0.5 sec and its cost by 30%.

InfestationPassive

Periodic damage dealt now has a 10% chance to reduce the cooldown of Serpent's Fang and Fungal Assailant by 20% of the remaining cooldown.

InoculationPassive

Reduces the cast time of Mycosis by 0.75 sec and increases its damage by 30%.

LethargyPassive

Damage dealt by your Wilt now applies Lethargy to affected enemies.

RotspreaderPassive

Serpent's Fang and Blight consume Venom Bolt stacks, applying a stack of Rot for each.

Serpent Lord's RitualPassive

Direct healing done now has a 5% chance to grant you 5 sec of Serpent Lord's Amulet. If Serpent Lord's Amulet is already active, triggering this will instead extend its duration by 5 seconds. This cannot extend it past its maximum duration.

Serpent's CunningPassive

Increases the damage and healing of Serpent's Fang by 10% and its critical strike chance by 5%.

Shadra's BoonPassive

Increases the Nature Resistance of all party and raid members by 0.

Does not stack with similar effects.

Shadra's PresencePassive

Allies within 100 yds receive 6% more healing. Does not stack with similar effects.

In addition, your Antivenom now dispels 1 additional effect.

Skin Shedder2 ranksPassive

Reduces the cost of shapeshifting spells by 50%.

SporelordPassive

Fungal Assailant now spawns 3 Mushrooms below the target.

Venom CultistPassive

Increases spell haste by 5% of Spirit.

Venom GlandsPassive

Increases your healing done by 15% on allies below 35% health or if they are Poisoned.

Venom SaturationPassive

Increases the damage of your poison effects by 25% against enemies above 50% health.

VenomancyPassive

Increases the damage and healing of Serpent's Coil by 20%.

Critical heals with Alkahest now reduce the cooldown of Serpent's Coil by 2 sec.

Venomancy ExpertPassive

Reduces the cost of all spells and abilities by 5%.

Widow's WatchPassive

Allies affected by Shadra's Balm now have a 20% increased chance to resist poison and curse effects.

Wilting AwayPassive

Your Wilt now strikes an additional nearby enemy.

WorshipPassive

Allows all critical heals to increase periodic healing the target receives from you by 10% for 5 sec.

Stalking

40 abilities · 45 passives and talents

What to wear · Stalking build

ArmorWear Mail armor
Main statIntellect
WeaponsDaggers, Staves, Wands
Stat priorityStamina, armor and avoidance (dodge/parry/block), then Intellect · Intellect for spellpower and mana, then Spirit and Haste · Intellect, hit rating to cap, then Crit and Haste

Specialisation passives what makes Stalking different

AcidicLevel 1Specialisation

Removes the cost of Facemelter.

Brood MarksLevel 102 ranksSpecialisation

Your Venom Fang now applies a Brood Mark, stacking 5 times. Some abilities will consume them for an additional effect.

ProwlerLevel 20Specialisation

Increases your spell damage by 25% of your Intellect and your hit rating by 3% of your Intellect.

AcidfangLevel 30Specialisation

Periodic damage dealt now has a 40% chance, and critical strikes a 100% chance, to grant a stack of Acidfang.

Skitter SmackLevel 30Specialisation

Dealing damage from behind your target in Spider Form grants 5% increased melee haste for 5 sec, stacking 3 times.

VulnerabilityLevel 40Specialisation

While Blight Venom is active, your auto attacks now have a 10% chance to apply it.

In addition, your offensive critical strikes now increase the target's spell damage taken by 10% for 15 sec.

Black Widow2 ranksSpecialisation

Damage dealt to enemies below 35% health now reduces the cooldown of Noxious Empowerment by 2 sec.

In addition, your Widowmaker now deals 20% increased damage to enemies below 35% health.

Abilities by level learned automatically as you level

Blight VenomLevel 1
20% of base mana1 sec cast

Activate Blight Venom for 2 hrs, giving your harmful spells and abilities a 30% chance to poison an enemy dealing (6 × 1000 / 1) × (137 × the listed amount of + spell power × .18) Shadow Damage over 6 sec.

You can have a maximum of 2 unique Venoms active at a time.

ImpaleLevel 1
14% of base mana40 sec cooldownInstant15 yd

Fire spikes through the floor impaling all enemies in a 15 yd line for 83 + spell power × 0.510714 Shadow damage and stunning them for 3.5 sec.

SkulkLevel 1
10 sec cooldownInstant

Skulk through the shadows, entering stealth. Lasts until cancelled.

While Skulking, your next Venom Fang has no cost and deals 50 + your level% increased damage, scaling with your level.

Weakening VenomLevel 1
20% of base mana1 sec cast

Activate Weakening Venom for 2 hrs, giving your casts a 35% chance to deal 18 + your level + spell power × .125 Shadow damage and reduce an enemy's attack power by -(your level + 23) for 8 sec.

You can have a maximum of 2 unique Venoms active at a time.

Venom FangLevel 410 ranks
35 EnergyInstantMelee

Bite an enemy for 421 + spell power × .4 Nature damage.

Spider FormLevel 5
35% of base manaInstant

Shapeshift into Spider Form, allowing the use of abilities that require this form, increasing your movement speed by 20%, and making you immune to polymorph effects.

ArachnophobiaLevel 86 ranks
30 Energy30 sec cooldownInstant

Emerge from the shadows and horrify all enemies within 5 yds for 3 sec.

LureLevel 8
35 Energy10 sec cooldownInstant40 yd

Lure an enemy, attracting their attention for 3 sec and forcing players to move. Does not break stealth.

Brood TrapLevel 10
50 EnergyInstant

Lay a clutch of eggs in front of you for 5 min, enemies who walk over the eggs take 871 × the listed amount of + spell power × 1.5 Nature damage and are rooted for 30 sec (6 sec vs players), and then attacked by Spiderlings. Damage caused may interrupt the effect.

You can have a maximum of 6 Brood Traps active at once.

Usable while Skulking. Cannot be used in combat.

WidowmakerLevel 109 ranks
20 EnergyInstantMelee

Requires Spider Form
Consumes Brood Marks
Inject shadow venom into an enemy, dealing Shadow damage and reducing their healing received by 50% for 8 sec.
1 Mark: (35 + spell power × 0.45) × 1.25 Shadow damage.
2 Marks: (35 + spell power × 0.45) × 1.60 Shadow damage.
3 Marks: (35 + spell power × 0.45) × 2.05 Shadow damage.
4 Marks: (35 + spell power × 0.45) × 2.60 Shadow damage.
5 Marks: (35 + spell power × 0.45) × 3.50 Shadow damage.

Nerubian StingLevel 158 ranks
35 EnergyInstantMelee

Applies 1 Brood Mark
Sting an enemy, dealing 418 + spell power × 0.25 Shadow damage and an additional (15 × 1000 / 3) × (222 + spell power × .1) over 15 sec, stacking up to 3 times.

Withering VenomLevel 158 ranks
25 EnergyInstant10 yd

Applies 1 Brood Mark
Inject an enemy with a devastating venom, dealing 370 + spell power × 0.2 Nature damage every 3 sec for 21 sec. Damage dealt increases over time.

SpindlebindLevel 168 ranks
30 Energy16 sec cooldownInstant

Emit webs at all enemies behind you, rooting them for 4 sec and inflicting 392 + spell power × 0.4 Nature damage.

Envenomed WeaponsLevel 20
15% of base manaInstant40 yd

Envenoms the weapons of all nearby allies for 30 min, giving them a 5% chance to launch a jet of poison at their target whenever they deal damage, dealing 3 + your level + spell power × 0.1 + attack power × 0.1 Nature damage.

RotfangLevel 279 ranks
25 EnergyInstantMelee

Requires Spider Form
Consumes Brood Marks
Inject venom into an enemy that rots them from the inside out, dealing Plague damage over 24 sec.
1 Mark: ((24 × 1000 / 3) × (24 + spell power × .22)) × 1.25 Plague damage.
2 Marks: ((24 × 1000 / 3) × (24 + spell power × .22)) × 1.60 Plague damage.
3 Marks: ((24 × 1000 / 3) × (24 + spell power × .22)) × 2.05 Plague damage.
4 Marks: ((24 × 1000 / 3) × (24 + spell power × .22)) × 2.60 Plague damage.
5 Marks: ((24 × 1000 / 3) × (24 + spell power × .22)) × 3.50 Plague damage.
Damage dealt pierces resistances.

FacemelterLevel 298 ranks
30 EnergyInstant20 yd

Requires Spider Form
Consumes Brood Marks
Spray poison upon an enemy and nearby enemies, dealing Nature damage over 15 sec.
1 Mark: ((15 × 1000 / 3) × (159 + spell power × .15)) × 1.25 Nature damage.
2 Marks: ((15 × 1000 / 3) × (159 + spell power × .15)) × 1.60 Nature damage.
3 Marks: ((15 × 1000 / 3) × (159 + spell power × .15)) × 2.05 Nature damage.
4 Marks: ((15 × 1000 / 3) × (159 + spell power × .15)) × 2.60 Nature damage.
5 Marks: ((15 × 1000 / 3) × (159 + spell power × .15)) × 3.50 Nature damage.

Shadra's LairLevel 38
3 min cooldownInstant

Designate the area around you as your Lair for 8 sec.

Enemies are unable to target into or out of the Lair and their movement speed is slowed by 60%.

HateLevel 582 ranks
Instant

Rapidly drain Energy over 0 sec, increasing the damage of Berserker Axe by 2500% and making you immune to fear, slow, and root effects.

For the duration, damage dealt by Berserker Axe reduces the cooldown of Berserker by 2.5 sec.

Other abilities and procs (22)
Celerity
1.5 min cooldownInstant

Increases your movement speed by 60% for 10 sec.

Leaving Spider Form will cancel this effect.

Usable while Skulking.

Contagion
1 min cooldownInstant

For 15 sec, all periodic damage dealt now has a 30% chance to burst dealing 92 × the listed amount of + spell power × 0.2 Shadow damage to 8 enemies within 8 yds.

Down The Water Spout
1.5 min cooldownInstant

Shrink yourself down to an itsy bitsy spider and increase your dodge chance by 50% for 10 sec.

Dread Poison
Instant

Damage dealt by Nerubian Sting now reduces the target's healing received by 50% for 8 sec.

Emerald Veil
Instant

Movement speed increased by 30%, and Damage dealt increased by 5%.

Hive Instinct
2 min cooldownInstant

The swarm stirs within you, preparing you for battle, instantly generating 100 Rage or Energy.

Usable while Skulking.

Locust Swarm
250 Rage30 sec cooldownInstant

Leeches 65 + your level + spell power × .1 + attack power × 0.03 health from nearby enemies every 2 sec for 10 sec.

Nerubian Heritage
Instant

Gift of Shadra, Blight and Wilt now tick 10% faster.

Noxious Empowerment
3 min cooldownInstant

Enrage for 12 sec, increasing your chance to trigger Venoms by 50%, your Energy regeneration by 100%, and increasing your damage dealt by 20% for 12 sec.

Nullifying Toxin
9% of base mana16 sec cooldownInstant10 yd

Inject an enemy with nullifying toxin, interrupting them and preventing any spell from that school from being cast for 3 sec.

Parasite2 ranks
50 Energy3 min cooldownInstant20 yd

Requires Tunnel Below
Embed yourself into an enemy or ally player for 1 min, becoming immune to harmful spells and abilities.

At the end of the duration, or upon reactivating this ability, you reappear at their location. If they are an enemy, you inflict them with Parasite Poison.

Parasite: Unburrow
25 EnergyInstant

Unburrow from your target and appear near them, instantly applying Parasite Poison if they are an enemy.

Skitter
15 Energy40 sec cooldownInstant18 yd

Skitter forward a long distance.

Can be used 3 times within 10 sec before triggering a cooldown.

Usable while Skulking.

Spider Form Jump
5% of base mana45 sec cooldownInstant30 yd

Leap upon an enemy, generating 0 Rage and rooting them in place for 0 sec.

Sturdy Carapace2 ranks
Instant

Increases Stamina by 8%.

Swiftness of the Spider Form
1 min cooldownInstant

Increase your melee haste by 30% and the chance to trigger Swift Pincers by 80%, additionally allows Venom Fang to hit up to 2 targets for 15 sec.

Venocannon
1 min cooldownInstant

Burst out of your burrow, rooting yourself in place for 0 sec.

While active, all spells have 15 yd of additional range, and the cast times are reduced by 40%.

Can only be used while Skulking.

Venom Shell
Instant

Damage taken reduced by 20%.

Venomous Cascade
Instant

Increases the radius of Facemelter by 5 yds.

Vileburst
Instant

Increases the damage of Withering Venom by 25% on enemies above 75% health.

Web Wrap
10% of base energy1 min cooldownInstant10 yd

Wrap your target in a cocoon, stunning them for 5 sec.

Widowing
Instant

Increases the damage of Widow's Kiss and Widowmaker by 20%.

Passives and talents (38)
Bile EruptionLevel 1Passive

Triggering a Venom now has a 25% chance to generate you 5 Energy.

Nature Against NatureLevel 10Passive

Each stack of Nerubian Sting now increases the damage dealt to the target by your Widowmaker and Venom Fang by 8%.

Acid BurnsPassive

Scoring a Nature Critical Strike grants you a stack of Acidfang, increasing the Quickness of your next Facemelter by 1%.

Acute Senses2 ranksPassive

Increases your Intellect and Agility by 10%.

Advisor's Perfidy2 ranksPassive

Increases the bonus healing scaling of Serpent's Fang, Mending Mist, and Shadra's Balm by 20%.

Ambush PredatorPassive

Casting Burrow will now apply Skulk to you if you are in Spider Form.

While Skulk is active every 1 sec you reduce the cooldown of Burrow by 1 sec.

Blistering FangsPassive

Casting spells that consume Brood Marks now refunds 30 Energy when used with at least 5 Brood Marks on your target.

Boding DreadPassive

Increases your Shadow damage dealt and your critical strike chance with Shadow spells by 3%.

CoverPassive

Casting Harden now clears Exposed Flesh.

Cunning of the Nerub'arPassive

Augments your Spider Form, increasing your damage dealt by 10% and causing it to allow your Nerubian Sting to stack 1 additional time.

Deadly VenomPassive

Increases your critical strike rating by 10% of your Intellect.

Death SprayPassive

Periodic damage dealt now has a 5% chance to remove the Energy cost from your next Venom Fang or Widow's Kiss within 8 sec and increase its damage by 20%.

Can occur only once every 2 sec.

Death's DancePassive

Causes Spider Form Jump to increase damage dealt by 12% for 10 sec.

Drenched FangsPassive

Gives your Auto Attacks a chance to apply your Fang Venom effects.

Enchanted ExoskeletonPassive

Increases dodge rating by 12% of your Intellect.

EvasivePassive

Reduces the cooldowns of Burrow, Tunnel Below, and Paralyze by 25%.

Fury of Anub'RekhanPassive

Increases your maximum mana, Energy, and Rage by 10%.

Glory To Shadra!Passive

Increases the critical strike chance of Venom Fang and Nerubian Sting by 10%.

Improved FacemelterPassive

Reduces the cooldown of Facemelter by 30 sec.

Improved MiasmaPassive

Increases the duration of Miasma by 2 sec and its damage by 10%.

Improved Shadra's VigilPassive

Increases the healing of Shadra's Vigil by 10% and its critical strike chance by 5%.

Lair GuardPassive

Spider Form Jump now generates an additional 10 Rage and Shadra's Lair now reduces all damage taken by 10% and their cooldowns are reduced by 15 sec.

Master of VenomsPassive

Increases the duration of your Venoms by 50%.

Nerubian PoisonPassive

Nerubian Sting now consumes Lethal Toxin to apply Nerubian Poison.

Powerful LegsPassive

Reduces the cooldown of Spider Form Jump by 10 sec.

Reverse RotPassive

Reduces the cooldown of Regeneration by 6 sec.

Serpent LordPassive

Augments Spider Form into a Serpent Lord, giving some of your Spider Form abilities a 1 second cast time and 10 yds of increased range.

Damage is increased when attacking an enemy past 10 yds by 30% and spell pushback from enemy attacks is reduced by 50%.

Increases the damage of Withering Venom by 50% and causes it to create a Miasma.

Shadra's SeancePassive

Facemelter now ticks 20% faster and the duration is increased by 6 sec.

Skittering RushPassive

Enrages you for 8 sec whenever Tunnel Below ends, increasing movement speed by 40% and damage dealt by 10% and reduces the cooldown of Spider Form Jump by 90%.

SpellslingerPassive

Switches your Runedaggers for two Rune Pistols, allowing you to use Mana Shot and Rift Shot.

Surprise StrategyPassive

Critical strikes now have a 15% chance to increase the healing of your next Shadra's Prayer by 20% and make it instant cast for 10 sec.

Can only occur once per 5 sec.

Tome of Ahn'kahetPassive

Damage and effective healing done now has an 8% chance to grant Tome of Ahn'kahet for 15 sec.

VenomagusPassive

Increases the damage of Blight Venom by 20%.

Vile Fangs2 ranksPassive

Increases your critical strike chance with Shadow and Nature spells and abilities by 1%.

Virulent OpeningPassive

Increases the periodic damage dealt by your Facemelter and Rotfang by 30% while the enemy is above 75% health.

Virulent ResonancePassive

Increases the effectiveness of Brood Marks by 10% and your hit chance by 5%.

Widow's FuryPassive

Shadow damage dealt has a 10% chance to reduce the remaining cooldown of Widow's Kiss by 3 sec.

WitheredPassive

Increases the spell power scaling of Withering Venom by 15%.

Fortitude

31 abilities · 33 passives and talents

What to wear · Fortitude build

ArmorWear Mail armor
Main statIntellect
WeaponsDaggers, Staves, Wands
Stat priorityStamina, armor and avoidance (dodge/parry/block), then Intellect · Intellect for spellpower and mana, then Spirit and Haste · Intellect, hit rating to cap, then Crit and Haste

Specialisation passives what makes Fortitude different

Exposed FleshLevel 12 ranksSpecialisation

Hostile attacks against you now have a 50% chance to grant a stack of Exposed Flesh.

Magic ShellLevel 20Specialisation

Increases all primary attributes by 15% while in Beetle Form.

In addition, increases your hit rating by 3% of all primary attributes.

ReformedLevel 30Specialisation

Clearing Exposed Flesh stacks inside Beetle Form now restores health based on stacks cleared.

PoisonousLevel 40Specialisation

Increases your spell damage by 30% of your attack power and allows periodic damage dealt by Expulsion to critically strike.

Abilities by level learned automatically as you level

Beetle FormLevel 1
30% of base manaInstant

Shapeshift into Beetle Form, allowing the use of abilities that require this form and increasing your armor contribution by 100% and your maximum health by 500% of your Intellect and Agility.

While active, you are immune to polymorph effects, your damage taken is reduced by 10%, and your threat generated is increased by 140%, plus an additional 200% from Nature damage dealt.

Vile StingLevel 1
8 sec cooldownInstant30 yd

Taunts an enemy target to attack you for 3 sec. If the target is tauntable and not currently targeting you, you trigger your current Venoms.

Carapace CrashLevel 109 ranks
250 RageInstant

Slam your body against the ground dealing 272 + attack power × 0.140625 + spell power × .2 Nature damage to enemies within 8 yds.

CorrosionLevel 106 ranks
100 RageInstant

Unleash toxic corrosion, decreasing nearby enemies' melee attack power by 173 for 15 sec.

HivebreakLevel 1011 ranks
200 RageInstantMelee

Pierce an enemy with your front leg, dealing 459 + spell power × .35 + attack power × 0.15 Nature damage.

ExpulsionLevel 1110 ranks
200 Rage10 sec cooldownInstant

Clears Exposed Flesh stacks to poison nearby enemies for 5 sec, and an additional 1 sec per cleared stack, dealing 90 + spell power × 0.1 + attack power × 0.05 Nature damage every 1 sec.

Claw StrikeLevel 1213 ranks
4 sec cooldownInstantMelee

Smash an enemy and up to 3 enemies with your claw, dealing 367 Nature damage, scaling with your Stamina.

Generates 20 Rage.

Toxic SludgeLevel 126 ranks
400 Rage12 sec cooldownInstant

Place a toxic pool on the ground for 12 sec, instantly Burning enemies inside for 172 Nature Damage.

Enemies in the pool take 111 Nature Damage every 3 sec, and have 50% reduced movement speed.

Beetle PheromonesLevel 206 ranks
9% of base manaInstant40 yd

Increase the friendly target's armor by 339 and all primary stats by 12 for 30 min.

Does not stack with other similar effects.

Venomtip PoisonLevel 2710 ranks
200 RageInstant20 yd

Spray poison on an enemy and all enemies near them, dealing 263 + spell power × 0.11 + attack power × 0.1 Nature damage and reducing their attack speed by 20% for 15 sec.

Chitin RushLevel 285 ranks
150 Rage15 sec cooldownInstant

Rush forward and strike enemies in your path, dealing 254 + spell power × .5 + attack power × 0.140625 Nature damage.

Damage dealt generates increased threat.

HardenLevel 30
3 min cooldownInstant

Harden your carapace, reducing damage taken by 45%, decaying quickly over 10 sec and healing for 1% maximum health each time a stack is removed.

Taking Physical Damage during this time will cause it to decay faster.

Leaving Beetle Form will cancel this effect.

Greater Beetle PheromonesLevel 60
25% of base manaInstant40 yd

Increase all nearby party and raid member's armor by 285 and all primary stats by 12 for 30 min.

Does not stack with other similar effects.

Wasp FormLevel 60
13% of base manaInstant

Shapeshift into Wasp Form, increasing movement speed by 150% and allowing you to fly.

Can only shapeshift into Wasp Form in Outland or Northrend, and cannot be used in Combat.

Other abilities and procs (17)
Barbed Stinger
20 sec cooldownInstant40 yd

Clears Exposed Flesh stacks and flings a Barbed Stinger into an enemy for 10 sec, plus an additional 1 sec per cleared stack.

Recasting this ability on the same target will rip the stinger out, pulling them to you and dealing Nature damage, scaling based on how long the stinger was left in them.

Burrow
5 min cooldownInstant

Burrow beneath the ground for 8 sec, becoming immune to all physical attacks and spells, but unable to move or act for the duration.

While burrowed, you can choose a new location within 30 yds to unburrow.

Carapace Regeneration
Instant

3 Charges, 20 sec recharge
Regenerate your carapace, reducing your Physical damage taken by 4% and restoring 1% maximum health every 1 sec, draining 10 Rage every tick to remain active, stacking 3 times.

Catalyst
1 min cooldownInstant

Generates 15 Rage plus 5 every 1 sec and reduces the cost of all of your spells and abilities by 25% for 10 sec.

Prevents out of combat Rage decay for its duration.

Empowered Sting
Instant

Reduces the cooldown of Sting by 4 sec and increases its critical strike chance by 10%.

Enduring Exoskeleton
Instant

Increases Armor contribution from items by 10% and grants direct damage dealt and taken a 15% chance to generate 2 Rage.

Can only occur once per sec.

Fortify Carapace
0.5 sec cooldownInstant

Gain an additional stack of Carapace Regeneration, up to 5.

Improved Sting
Instant

Reduces the cooldown of Sting by 4 sec and increases its damage by 10%.

Molt
45 sec cooldownInstant

Shatters your exoskeleton, instantly applying 15 stacks of Exposed Flesh and increasing your movement speed by 30% for 8 sec.

Pinch
150 Rage1 min cooldownInstantMelee

Disarm an enemy's melee weapons with your claws for 5 sec and apply Weakening Venom to them for 10 sec.

Rapid Injection
Instant

Your Wicked Poison now ticks 30% faster.

Regrow Exoskeleton
1 min cooldownInstant

Clears Exposed Flesh stacks to reduce your damage taken by 20% for 5 sec and an additional 1 sec per stack.

Stinging Chitin
Instant

Increases the damage dealt by Carapace Crash and Hivebreak by 10%.

Swift Pincers
Instant

Auto attacks now have a 20% chance to strike an additional time for Weapon Damage plus 1 + your level + spell power × 0.15 Nature damage.

Toxflinger10 ranks
6 sec cooldownInstant40 yd

Launches bolts of poison at all enemies within 20yd that are standing in the pool created by Toxic Sludge, dealing 711 to 758 Nature Damage to affected enemies.

Toxic Rage
45 sec cooldownInstant

For the next 10 sec, generate an additional 5% of your maximum Rage on damage taken.

When this effect ends, you are healed based on your Agility and Intellect.

Venomous Approach
Instant

Entering Spider Form reduces your threat generation by 1000% and increases your damage by 50%.

Passives and talents (29)
AgitationPassive

Dodging an attack now generates 3 Rage.

AlacrityPassive

Damage dealt by Chitin Rush now increases your dodge chance by 1% for 5 sec, stacking 8 times.

Charm of Warding2 ranksPassive

Reduces damage taken by 6%.

Charmed PlatingPassive

Reduces damage taken by all party and raid members by 3%. Does not stack with similar effects.

In addition, reduces your chance to be hit by spells by 2%.

Chitinous Spikes3 ranksPassive

Causes non-periodic critical strikes to grant Chitinous Spikes.

Chitinous SurgePassive

Reduces the cooldown of Chitin Rush by 3 sec and increases its damage by 15%.

CunningPassive

Increases the critical strike chance of Chitin Rush by 20% and its critical damage by 10%.

Disciple of ShadraPassive

Shapeshifting frees you from root and snare effects.

Empowered Exoskeleton2 ranksPassive

Removes the Rage cost of Chitin Rush and increases its range by 5 yds.

Improved Harden2 ranksPassive

Reduces the cooldown of Harden by 40 sec.

ProtogenesisPassive

Increases healing recieved by 6%.

Reconstructive CarapacePassive

Reduces the amount of Rage drained by Carapace Regeneration by 3.

Regenerative PropertiesPassive

Reduces all damage taken by 5%, but damage taken now has a 10% chance to shatter your exoskeleton, removing this damage reduction effect.

When your exoskeleton shatters you regenerate 8% of your maximum health over 12 sec, after this duration your exoskeleton regenerates.

Regenerative StrikesPassive

Physical and Nature damage dealt now has a 15% chance to restore 33 + your level + intellect × .25 + spell power × 0.1 health.

Reinforced ExoskeletonPassive

Increases your maximum health and your dodge chance by 3%.

Reinforced ShellPassive

Increases your total armor by 20%.

In addition, while Spider or Beetle form is active your attacks are unable to be parried or dodged.

ResistantPassive

Reduces the Rage cost of Toxic Sludge by 10 and reduces the duration of stun effects against you by 20%.

Runed CarapacePassive

Whenever you take Magic damage, reduce damage taken by that magic school by 10% for 10 sec.

Can only occur once every 30 sec per school of magic.

ScarabsPassive

Gives damage dealt a 15% chance to summon 2 Scarabs for 12 sec. Cannot occur more than once every 4 sec.

ShedderPassive

Reduces the cooldowns of spells that clear your Exposed Flesh stacks to gain duration by 20%.

SlimyPassive

Direct damage taken now has a 20% chance to create a pool of Beetle Slime under the enemy.

Can only occur once every 3 sec.

Slimy StingersPassive

Carapace Crash now creates a pool of Beetle Slime under each enemy struck.

Spider LordPassive

Augments Beetle Form into a Spider Lord, reducing damage taken by 5%, and while Locust Swarm is active your summons now gain 30% increased haste and damage.

Casting Hivebreak and Carapace Crash now has a 40% chance, and melee auto attacks now have a 15% chance, to summon 1 Scarab to aid you in combat for 12 sec.

Toxic ExpulsionPassive

Hivebreak now consumes 2 sec of Venomtip Poison's duration to gush toxic slime, dealing 20 Nature damage to 5 enemies within 5 yds.

UnbreakablePassive

Allows Exposed Flesh to stack 5 additional times and increase your Physical damage taken by 1% less.

Venomancer (Fortitude)Passive

Hostile attacks against you have 50% chance to apply a stack of Exposed Flesh, increasing Physical Damage taken by 3%, stacks up to 10 times, and generating 10 Rage.

VenomicsPassive

Increases the effectiveness of your Venoms by 30%.

Vile Fury2 ranksPassive

Reduces the Rage cost of Hivebreak and Carapace Crash by 3 and increases your chance to hit by 2%.

Wicked PoisonPassive

Critical strikes with Chitin Rush, Carapace Crash, and Hivebreak now apply Wicked Poison.

Playable races

Alliance

Night Elf

Horde

UndeadTroll

Proficiencies

What this class can equip from the start. In Conquest of Azeroth these come from the class itself, not your race.

ClothLeatherMailDaggersStavesWands

Tips

  • Your main stat is Intellect: prefer gear with it. Wear Mail armor when you can.
  • Abilities are learned automatically at the level shown; the specialisation passives shape how each build plays.
  • Mix and match with the other 21 classes - dungeons and raids need tanks, healers and damage of every kind.