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Necromancer

Damage
Resource
Runic Power
Main stat
Intellect
Armor
Cloth
Specialisations
Death · Rime · Animation
Abilities
122
Races
7

Overview

Master of the dead using Runic Power to raise minions and spread decay. Choose one of three specialisations, Death, Rime, Animation, each with its own set of abilities.

Specialisations and abilities

Death

37 abilities · 39 passives and talents

What to wear · Death build

ArmorWear Cloth armor
Main statIntellect
WeaponsStaves, Wands
Stat priorityIntellect, hit rating to cap, then Crit and Haste

Specialisation passives what makes Death different

Crypt PlagueLevel 104 ranksSpecialisation

Damage dealt by Crypt Swarm now applies 1 stack of Crypt Plague and Lichfrost applies 2 stacks.

Plague ScienceLevel 20Specialisation

Your diseases and Crypt Swarm now deal 125% increased damage to enemies below 20% health.

Rotting FleshLevel 30Specialisation

Applying Crypt Plague to an enemy now additionally adds Rotting Flesh to your Undead minions, increasing their damage dealt by 2% per stack for 5 sec.

WitheringLevel 40Specialisation

Allows Crypt Plague to stack 5 additional times.

Unholy ErosionLevel 50Specialisation

Increases your spell penetration by -50, scaling with your level.

In addition, periodic damage dealt now has a chance to animate a Lesser Zombie for 10 sec.

Abilities by level learned automatically as you level

PlaguestormLevel 110 ranks
20% of base mana5 min cooldown2 sec cast40 yd

Instantly applies the Flesh to Worms, Harvest Plague, Spectral Decay and Black Death Diseases to an enemy.

Spellbound ChampionLevel 1
15% of base mana5 min cooldownInstant

Summon a Spellbound Champion that deflects spells cast on you, redirecting them to itself for 20 sec.

Shares a 3min cooldown with other Champion spells.

Crypt SwarmLevel 410 ranks
17% of base manaInstant30 yd

Channel a swarm of locusts on an enemy, dealing 486 Shadow damage and generating Runic Power over 3 sec.

Sacrifice UndeadLevel 45 ranks
20% of base mana30 sec cooldown1.5 sec cast

Sacrifices your Undead, returning their Life Force to you, and restoring 802 + spell power × .3 health for each Undead minion destroyed.

VirulencyLevel 910 ranks
10% of base mana1 min cooldownInstant40 yd

Refreshes all Necromancer diseases on the target enemy.

GhoulifyLevel 10
12% of base mana1.5 sec cast40 yd

Transform an enemy into a ghoul, fearing them for 40 sec (8 sec vs. players). Only usable on Humanoids. Damage caused may interrupt the effect.

Ray of RotLevel 104 ranks
300 Runic PowerInstant40 yd

Channel a putrid beam, causing 70 Plague damage every 0.5 sec for 2.5 sec.

Foul MandateLevel 125 ranks
27% of base manaInstant30 yd

Empowers an ally with a dark Mandate, increasing Stamina by 54 for 30 min.

Flesh to WormsLevel 138 ranks
12% of base manaInstant30 yd

Disease an enemy, dealing 102 + spell power × 0.11055 Plague damage and generating Runic Power every 3 sec for 18 sec.

Periodic damage dealt by this can critically strike.

Noxious CorpserotLevel 138 ranks
300 Runic Power5 sec cooldownInstant40 yd

Disease an enemy, dealing 85 + spell power × 0.12 Plague Damage every 1 sec for 5 sec.

After 5 sec, the target explodes, dealing 332 + spell power × 0.38 Plague damage to all enemies within 10 yards.

BlightLevel 146 ranks
28% of base mana2 sec cast30 yd

The target becomes blighted, causing nearby enemies to suffer (20 × 1000 / 4) × (126 + spell power × 0.169175) Shadow damage over 20 sec.

After 20 sec, the blight expunges from the target dealing 93 Nature damage.

Harvest PlagueLevel 166 ranks
200 Runic PowerInstant30 yd

Disease the enemy, siphoning 172 + spell power × 0.15 health every 3 sec for 24 sec, healing you for a portion of the damage dealt.

The plague intensifies and siphons increased health based on how close to death your target is.

Lich BoltLevel 177 ranks
400 Runic Power10 sec cooldownInstant30 yd

Fire a Lich Bolt at an enemy, dealing 440 + spell power × .785 Shadow Damage, dealing 50% more damage and applying Crypt Plague for each disease you have active on them.

Plague of UndeathLevel 176 ranks
300 Runic Power1.5 sec cast30 yd

Disease an enemy dealing 252 + spell power × 0.25 Plague damage every 2.5 sec and reduces the targets Holy healing received by 50% for 20 sec.

If Plague of Undeath is dispelled, the enemy takes 80 + your level + spell power × 1.25 Plague damage and is stunned for 5 sec.

Periodic damage dealt by this benefits from your spell haste.

Sense UndeadLevel 18
1.5 sec cooldownInstant

Shows the location of all nearby Undead on the minimap and increases damage dealt to Undead by 5% while active.

Fetid WardLevel 20
20% of base manaInstant

Activate a Fetid Ward on yourself and your Undead minions for 30 min.

While active, 30% of your damage dealt heals you and your minions, split evenly amongst them, and healing received is increased by 10%.

Only 1 Ward can be active at a time.

Corpse ExplosionLevel 244 ranks
400 Runic Power1 min cooldownInstant30 yd

Explode all nearby corpses, each dealing 513 + spell power × .55 Plague damage to all enemies within 533240A1 yds. Does not affect mechanical or elemental corpses.

PlaguebombLevel 278 ranks
9999 Runic Power15 sec cooldown1.5 sec cast40 yd

Throw a plague bomb at the target location, dealing 811 + spell power × 0.35 Plague Damage to up to 8 enemies.

Enemies in the area incur a stack of Crypt Plague every 1.5 sec for 15 sec.

Mass GraveLevel 28
22% of base mana40 sec cooldown2 sec cast

Transform up to 5 nearby enemies into a ghoul, fearing them for 40 sec (8). Only affects Humanoids.

While above 50 Runic Power this spell is instant cast.

Grim MandateLevel 383 ranks
90 ManaInstant30 yd

Places a Mandate on the friendly target, increasing spell power by 49 for 30 min.

Death's DueLevel 40
300 Runic Power1.5 min cooldown1 sec cast30 yd

Force a target to accept the reality of death, removing any invulnerability or immunity effects from them and cursing them for 5 sec.

If the target's health is below 20% at the end of duration, they take 800 + spell power × 2 Shadowfrost Damage.

LichplagueLevel 57
300 Runic Power30 sec cooldown1.5 sec cast30 yd

Disease an enemy, dealing 151 + spell power × 0.22 Plague damage every 3 sec for 18 sec.

Damage increased by 4% for each Necromancer disease on the enemy.

Greater Grim MandateLevel 58
90 ManaInstant30 yd

Empowers raid and party members with a dark Mandate, increasing spell power by 62 for 30 min.

Greater Foul MandateLevel 60
69% of base manaInstant30 yd

Empowers raid and party members with a dark Mandate, increasing Stamina by 54 for 30 min.

Other abilities and procs (13)
Befouling
Instant

Dealing damage with Crypt Swarm now has a 10% chance to reduce the cost of Command: Gargoyle by 50% for 5 sec.

Blightweaver
Instant

When Crypt Plague expires your spell haste is increased by 10% for 10 sec.

Burrowing Worms
Instant

Adds 2 stacks of Crypt Plague.

Call of the Grave
19% of base mana1.5 min cooldownInstant

Beckon the dead, removing the cost and cast time of all Raise spells and Animates for 10 sec.

Death - Level 15 Passive
Instant

Increases spell haste by 1% of your Intellect.

Entomb
15% of base mana1 min cooldownInstant30 yd

Bury an enemy alive with necrotic energy, banishing them, preventing all actions and making them immune to Physical damage for 4 sec.

Foul Expedition
1.5 sec cast40 yd

Consumes all stacks of Crypt Plague, instantly causing an explosion as if it had expired naturally.

Spreads Flesh to Worms, Harvest Plague, and Spectral Decay to all enemies within 8 yds of the target.

Muckblood
Instant

Command: Gargoyle now spawns a Muckworm to aid you in combat. Lasts 5 sec for each disease on the target.

Mutation
10% of base mana3 min cooldownInstant

For the next 15 sec your diseases mutate causing them to act with accelerated lethality, allowing your freshly applied diseases to tick 50% faster.

Necrotic Armor
Instant

Reduces your periodic damage taken by 10%.

Plague Doctor
Instant

Periodic damage now heals you for 25% of the damage dealt.

Sludge Belcher
Instant

Reduces the cost of Command spells by 5.

Sower of Sickness
Instant

Increases the effectiveness of Malady spells by 50%.

Passives and talents (34)
Apothecary's CauldronPassive

Increases the spell haste of all party and raid members by 3%. Does not stack with similar effects.

In addition, increases your Magic damage dealt by 3%.

Chronic DiseasesPassive

Increases all diseases durations by 20%

Creeping CryptPassive

Increases the critical strike chance of Flesh to Worms by 25% against enemies below 35% maximum health.

DamnationPassive

Increases your Shadow damage by 5%, doubled against enemies below 35% health.

Dead Man WalkingPassive

Reduces the duration of root and slow effects against you by 25%.

Death CommanderPassive

Periodic damage dealt now has a 10% chance to increase your and your Undead minion's haste by 20% for 8 sec.

Expediting DeathPassive

Each stack of Expunge now increases the target's damage taken from your Plague of Undeath by an additional 5%.

Expunge2 ranksPassive

Increases the target's damage taken from your Necromancer diseases by 10% for 10 sec, stacking 2 times.

Festering DecayPassive

Reduces the cost of Command spells by 15% and causes them to increase the target's spell damage taken by 10% for 15 sec.

FleshcraftingPassive

Increases the duration Unholy Frenzy by 5 sec and casting Command spells now reduces its cooldown by 1 sec.

Foul ContagionPassive

Applying Crypt Plague now extends the duration of Flesh to Worms on the target by 1 sec.

Frost RunesPassive

Dealing Magic damage now has a 15% chance to increase your haste by 10% for 12 sec.

GangrenePassive

Necrosis stacks now also reduce healing received by the target by 5%.

GravediggerPassive

Reduces the cast time of Sacrifice Undead by 0.5 sec.

Hulking HordesPassive

Increases your maximum health and the maximum health of your summons by 5%.

Icecrown ScripturesPassive

Increases your Shadow and Frost damage dealt against Humanoids and Undead by 4%.

Improved PlaguewitherPassive

Increases the damage of Plaguewither by 25%.

Lich CommanderPassive

Reduces the Runic Power cost of your Command spells by 5.

Life For PowerPassive

You absorb 20% of healing taken and gain a shield for the amount absorbed, lasting 10 sec.

Lingering BlightPassive

When Blight ends, enemies within the area are rooted for 4 sec.

Long MarchPassive

Removes the cooldown from March of the Dead, but gives it a 1 sec cast time.

Master of DeathPassive

Casting Command spells on an enemy now applies Crypt Plague.

Mortification2 ranksPassive

Ray of Rot now increases the damage of your diseases against the target by 50% while channeling.

Muck SummonerPassive

Periodic damage dealt now has an 5% chance to summon 2 to 3 Rotlings that will run towards the enemy and explode after 5 sec for 200 + your level + spell power × 0.335 Plague damage.

NecrosisPassive

Increases the duration of your diseases by 25%.

Parasitical ExperimentsPassive

Damage dealt by Ray of Rot and periodic damage has a 15% chance to apply Decaying Presence increasing the tick rate of your diseases by 2%, and applies Parasites for 10 sec, stacking 10 times.

Expunge consumes Parasites to deal 1% increased damage per stack.

Pestilent AuraPassive

Enemies within 10 yds of you now have their movement speed slowed by 20%.

Plague DrinkerPassive

Ray of Rot now heals you equal to the damage dealt.

Plague RevenantPassive

Critical strikes now apply a stack of Crypt Plague.

Plague's ReachPassive

Increases the range of your Necromancer diseases by 5 yd and their duration by 20%.

RotslingerPassive

Allows Ray of Rot to affect up to 4 enemies.

Summoning AdeptPassive

Increases Life Force by 0.

WormfoodPassive

Expunge now consumes Parasite from enemies to deal 1% increased damage per stack and harvests a Handful of Worms.

Wretched BilePassive

While your Fetid Shield is active, melee or ranged damage now has a 40% chance to afflict the attacker with Wretched Bile.

Rime

34 abilities · 31 passives and talents

What to wear · Rime build

ArmorWear Cloth armor
Main statIntellect
WeaponsStaves, Wands
Stat priorityIntellect, hit rating to cap, then Crit and Haste

Specialisation passives what makes Rime different

Tundra WarriorsLevel 1Specialisation

Casting any spell now has a 25% chance to grant you Tundra Warriors.

Ice MasteryLevel 20Specialisation

Increases your spell power by 30% of your Intellect.

Lich BlastLevel 20Specialisation

Your Deathchill now applies a debuff to the enemy for 10 sec, stacking 10 times.

At 10 stacks of Deathchill, the stacks are consumed, restoring 40 + your level + intellect × .15 of your mana and sending a Lich Blast to your target, dealing 108 + your level + spell power × .0.35 Frost damage.

FrigidnessLevel 30Specialisation

Increases your critical damage by 100% against Frozen targets.

PermafrostLevel 50Specialisation

Gives your spells a 15% chance to grant you the Permafrost, which treats your next 2 spells cast as if the target were Frozen. Lasts 12 sec.

Abilities by level learned automatically as you level

Command: Skeletal MageLevel 1
400 Runic PowerInstant30 yd

Command your Skeletal Mages to deal 51 + spell power × .8 Frost damage to enemies within 6 yds of your target.

Not usable while in Undead: Pacify.

Frost GhastLevel 1
Instant

Increases the critical strike chance of Ice Barrage by 20% against Frozen targets.

Icebound ChampionLevel 1
15% of base mana5 min cooldownInstant

Summon an Icebound Champion that prevents you from being silenced or interrupted and reduces the pushback suffered from damaging attacks while casting by 50% for 20 sec.

Shares a 3min cooldown with other Champion spells.

LichfrostLevel 113 ranks
15% of base mana2.5 sec cast30 yd

Unleash a shard of frozen decay at an enemy, dealing 702 + spell power × .86989416 Frost damage, slowing their movement speed by 35% for 6 sec, and generating Runic Power.

Rime NecromancerLevel 1
Instant

Frost Damage dealt has a 60% chance to apply Deathchill, dealing 1 Frost Damage and stacking 10 times, for 0 sec.

At 10 stacks of Deathchill, apply Icy Tomb to the enemy.

SoulfreezeLevel 1
14% of base mana20 sec cooldownInstant40 yd

Launch a chain of frost at an enemy, dealing 350 + your level + spell power × 0.35 Frost Damage every 1 sec for 3 sec.

Each tick generates 3 to 8 Runic Power.

RazoriceLevel 810 ranks
17% of base manaInstant30 yd

Frozen spikes erupt from the bodies of an ally and Raised minions for 30 min, causing 107 Frost damage to attackers when hit.

Glacial TapLevel 10
40% of base mana12 sec cooldownInstant

Tap into necrotic energies, instantly regenerating 30 Runic Power.

IcequakeLevel 1016 ranks
350 Runic PowerInstant

Impales all enemies within ryd affected by Deathchill for 552 + (your level × 1.2-15 × 1.2) Frost Damage and consumes a Deathchill stack from them.

Ice BarrageLevel 119 ranks
300 Runic Power10 sec cooldown2 sec cast30 yd

Unleash a relentless volley of glacial shards, dealing 451 + spell power × .5971 Frost damage every 0.25 sec for 1 sec.

At the end of the duration, you entomb your target in ice, freezing them for 4 sec.

Transfer LifeLevel 12
5% of base manaInstant30 yd

Channel life into your Raised minions within 20 yds for 10 sec, healing them for 5% of their maximum health plus 5 + your level + spell power × .25 every 1 sec.

BonefreezeLevel 159 ranks
6% of base mana20 sec cooldownInstant40 yd

Chill the bones of an enemy and up to 2 nearby enemies, dealing 978 + spell power × 0.95 Shadowfrost Damage, reduced by 25% per target.

Glacial ImpactLevel 176 ranks
14% of base mana6 sec cooldownInstant30 yd

Requires Frozen Target
Call down icy boulders onto a Frozen enemy, dealing 812 + spell power × 1.405 Frost damage.

Damage scales with your critical strike rating.

Create Frozen ReliquaryLevel 206 ranks
60% of base mana3 sec cast

Create 6 Frozen Reliquary that restores 30% of your missing mana.

Allies may only use a Frozen Reliquary once per minute.

Glacial WardLevel 20
24% of base manaInstant

Activate a Glacial Ward on yourself and your Undead minions for 30 min.

While active, maximum Runic Power and Intellect is increased by 10% and the duration of stun effects on you is reduced by 20%.

Only 1 Ward can be active at a time.

Runic HarvestLevel 224 ranks
8% of base mana20 sec cooldownInstant30 yd

Harvest the essence from your Raised minions, draining 80 mana every 1 sec in exchange for 4 Runic Power. Lasts 10 sec.

Chill of the TombLevel 264 ranks
24% of base manaInstant30 yd

Increases the target's resistance to Frost spells by 60 for 30 min.

Black IceLevel 2710 ranks
10% of base mana30 sec cooldownInstant30 yd

A ring of ice erupts from the target, rooting enemies around them in ice for 8 sec, and applying Deathchill. Damage caused may interrupt the effect.

Raise: Skeletal MageLevel 29
40% of base mana2 sec cast

Raise a Skeletal Mage to aid you in combat, occupying 2 Life Force.

Command: Unleashes ice at your target and enemies within 6 yds, dealing 51 + your level + spell power × .8 Frost damage.

Lich FormLevel 40
10% of base manaInstant

Transform into a Lich, becoming Undead increasing your Frost damage dealt by 10%.

While active you generate 3 Runic Power every 5 sec.

While Undead, you are immune to fear, sleep, and charm effects.

Animate: Frost WyrmLevel 58
31% of base mana2 min cooldownInstant30 yd

Animate a Frost Wyrm that flies behind the Necromancer that blasts nearby enemies every 2 sec for 30 sec, dealing 1500 + ((spell power × 0.702) + (intellect × 0.702)) × 0.212 Frost damage.

Greater RazoriceLevel 58
17% of base manaInstant30 yd

Frozen spikes erupt from the bodies of nearby allies and Raised minions for 30 min, causing 21 Frost damage to attackers when hit.

Greater Chill of the TombLevel 60
62% of base manaInstant30 yd

Increases the target's party and raid members resistance to Frost spells by 60 for 30 min.

Other abilities and procs (11)
Army of the North
45% of base mana5 min cooldown3 sec cast

Chant a powerful ritual that brings forth 1 Rotting Frost Giant near you to aid you in combat for 30 sec and generate 30 Runic Power, repeating every 3 sec for 15 sec.

For the duration, your Undead minions are guaranteed to critically strike.

Coldwind
Instant

Increases the duration of Necrotic Chains and Ice Barrage's freeze effect by 1 sec.

Command: Banshee
600 Runic PowerInstant30 yd

Command your Banshees to tear the soul of an enemy apart, draining 10% of the target's mana (up to a maximum of 20% of their own maximum mana) and dealing Frost Damage equal to the mana drained.

Not usable while in Undead: Pacify.

Command: Bonefreeze
300 Runic Power20 sec cooldownInstant30 yd

Command your Skeletal Mages to freeze enemies at target location for 40 sec (8 sec vs players). Damage taken may end the effect.

Not usable while in Undead: Pacify.

Frigid Ward4 ranks
11% of base mana30 sec cooldownInstant30 yd

Shield an ally with a glacial ward, absorbing 193 + spell power × 0.2 damage for up to 20 sec.

Damage taken applies Deathchill to attackers and reduces their movement speed by 30% for 2 sec.

Heartchill
19% of base mana30 sec cooldownInstant30 yd

Chill an enemy's heart, interrupting their current spell cast.

Successfully interrupting a spell also reduces their movement speed and haste by 80% for 3 sec.

Icequake Trigger
Instant

You strike all enemies within 0yd that are affected by Deathchill with an icy blast, dealing 53 + (your level × 4) Frost damage to them and their nearby allies, and consuming 1 stack of Deathchill.

Ner'zhul's Pact
Instant

Increases your Armor contribution from items by 30%.

Phylactery
25% of base mana2 min cooldown2 sec cast

Create a Phylactery near you for 2 min.

Upon taking damage which would bring you below 10% health, become a Shade, protecting you from all physical attacks and spells, but during that time you cannot attack or cast spells.

Reaching your Phylactery in this state revives you with 40% of your maximum health. If you do not reach it in time you will die.

Raise: Banshee
60% of base mana2 sec cast

Raise a Banshee to aid you in combat, occupying 2 Life Force.

It will channel on your target, dealing damage and draining their mana over time.

Command: Drains 10% of your target's mana (up to a maximum of 20% of their own maximum mana) and deals Frost damage equal to the mana drained.

Shard of True Ice
Instant

Increases your damage against slowed enemies by 10% and increases the duration of Heartchill by 1 sec.

Passives and talents (26)
Frozen PowerLevel 30Passive

Increases your critical damage with Frost spells by 50%.

Champion of Kel'thuzadLevel 50Passive

While your Lich Form is active, your Champion spells will now cooldown faster.

Arch LichPassive

Critical strikes with Frost spells now refund 3% of your maximum mana.

Bitter ColdPassive

Chill Touch now reduces the target's melee and ranged attack speed by 35% for 15 sec, stacking 0 times.

Chilling PresencePassive

Increases critical strike chance of all party and raid members by 3%. Does not stack with similar effects.

In addition, increases the critical strike chance of Ice Barrage by 20% against Frozen targets.

Crown's CallPassive

Increases your Intellect by 5% and the Frost damage dealt by your Undead minions by 10%.

Cryoshroud3 ranksPassive

While Lich Form is active, damage that reduces you below 35% of your maximum health now places you in an ice tomb, healing you for 15% of your maximum health and preventing all damage taken for 3 sec, but making you unable to move or cast spells or abilities.

Can only occur once every 2 min.

Curse of the LichPassive

Increases the range of your Rime spells by 6 yds and increases the Frost critical strike chance of you and your summons by 3%.

Deathly ChillPassive

Reduces the channel and cast time of Ice Barrage by 25%.

Dominion of FrostPassive

Critical strikes dealt by your Undead minions now reduce the cooldown of Unholy Frenzy by 3 sec. Can only occur once per sec.

Fractured ShardsPassive

Your Icequake now deals 3% increased damage for each target struck by it.

Freeze DryPassive

Your Glacial Impact now generates 20 Runic Power.

Frigid TetherPassive

Causes Icecrown to increase the critical strike chance of Frost spells against the target by 5%.

Frozen WrathPassive

Increases Frost damage by 4%.

Giant BonesPassive

Casting Unholy Frenzy now summons a Rotting Frost Giant to aid you in combat for the duration.

Harrowing WindsPassive

Damage dealt by Glacial Impact now deals an additional 50% of the damage dealt as Frost damage to enemies within 6 yds of the primary target.

Icicle ShardsPassive

Animate: Frost Whelp and damage dealt by your Frost Wyrm now deals 27 + your level + spell power × 0.175 Frost Damage every 1 sec for 0 sec.

Damage dealt counts as a bleed effect.

Improved RazoricePassive

Razorice now grants affected allies 5% increased Frost damage.

Necrotic ChainsPassive

Every 3rd Command spell now freezes the target in place for 5 sec. Damage dealt may end this effect.

Ner'zhul's BlessingPassive

Increases your maximum Runic Power by 20%.

Refreshing ChillPassive

Casting Command spells now has a 20% chance to reset the cooldown of Ice Barrage and make your cast next within 15 sec instant cast.

RefridgeratePassive

Removes the Runic Power cost of Snap Freeze.

Runic ReservoirPassive

Increases your Frost damage by 5% and your maximum Runic Power by 15.

Summoning ProdigyPassive

Increases the duration of Skeletal Archers by 3 sec.

Tears of LordaeronPassive

Direct critical strikes regenerate 3% of your maximum mana and 9% of your maximum runic power. Periodic critical strikes regenerate 1% of your maximum mana.

Vampiric AuraPassive

While you are below 50% health, your Undead minions now heal you for 10% of their damage dealt.

Animation

51 abilities · 41 passives and talents

What to wear · Animation build

ArmorWear Cloth armor
Main statIntellect
WeaponsStaves, Wands
Stat priorityIntellect, hit rating to cap, then Crit and Haste

Specialisation passives what makes Animation different

Summoning AdeptLevel 102 ranksSpecialisation

Increases your maximum Life Force by 1.

Animation - Level 15 PassiveLevel 15Specialisation

Increases your spell penetration by -10, scaling with your level.

Deadly BondLevel 20Specialisation

Casting Command spells now has a 30% chance to cause their next use within 6 sec to be free of cost.

Summoning ExpertLevel 30Specialisation

Increases your maximum Life Force by 1 and your Undead minion's Stamina by 10%.

DiabolicalLevel 40Specialisation

Casting spells now grants you 1 stack of Diabolical, stacking up to 15 times, for 20 sec.

Damage dealt by your Crypt Swarm will consume a stack to deal 10% increased damage per stack.

Abilities by level learned automatically as you level

Command: Crypt FiendLevel 1
400 Runic PowerInstant30 yd

Command your Crypt Fiends to shoot frost-congealed webs at your target, dealing 341the listed amount of Frost Damage, bouncing to a nearby enemy. Subsequent instances of this damage deal 1% increased damage to the target for 0 sec.

Not usable while in Undead: Pacify.

Command: Skeletal ArchersLevel 1
400 Runic PowerInstant40 yd

Command your Skeletal Archers to shoot necrotic arrows at an enemy, each dealing Ranged Weapon Damage plus 10 + 801516PPL1 + spell power × 0.35 as Shadow Damage.

Not usable while in Undead: Pacify.

Command: Skeletal WarriorsLevel 12 ranks
300 Runic PowerInstant30 yd

Command your Skeletal Warriors to strike up to 2 enemies in a frontal arc, dealing Weapon Damage plus 1 + spell power × .35 + attack power × 0.35 Physical Damage and reducing their armor by 10% for 15 sec, stacking 2 times.

Command: UndeadLevel 1
300 Runic PowerInstant30 yd

Command your Undead minions to perform a unique attack on your target.

Refer to individual Raise spells for their Command effect.

Gravebound ChampionLevel 1
15% of base mana5 min cooldownInstant

Summon a Gravebound Champion that redirects 50% of all damage the caster takes to themselves for 20 sec.

Shares a 3min cooldown with other Champion spells.

Raise: Skeletal RogueLevel 1
30% of base mana1.5 sec cast

Raise a Skeletal Rogue to aid you in combat, occupying 1 Life Force.

Has a chance to apply Decaying Poison on hit, reducing the target's casting speed by 10% for 6 sec, stacking 3 times.

Command: Leaps to your target and strikes it 2 to 5 times. Always strikes 5 times on enemies below 35% health.

GraveyardLevel 4
33% of base mana3 min cooldownInstant30 yd

Create a graveyard at target location, slowing the movement speed of enemies inside by -40% and periodically raising the Undead from the ground, dealing 199 + spell power × .33 Plague damage to nearby enemies and creating a corpse. Lasts 20 sec.

Bone WardLevel 6
20% of base manaInstant

Activate a Bone Ward on yourself and your Undead minions for 30 min.

While active, Armor is increased by 50% and Stamina by 10% and melee and ranged damage taken reduces the target's attack power by -(23 + your level).

Only 1 Ward can be active at a time.

Undead: PacifyLevel 8
Instant

Your undead minions assume a passive behavior and will not attack enemies or cast spells.

Only 1 Undead Stance can be active at a time.

Undead: ProtectLevel 8
Instant

Your undead minions assume a defensive behavior, increasing threat and Armor.

Only 1 Undead Stance can be active at a time.

Raise: Greater Skeletal WarriorLevel 14
38% of base mana2 sec cast

Raise a Greater Skeletal Warrior to aid you in combat, occupying 1 Life Force.

Command: Strikes an enemy in front of it and deals Weapon Damage plus 1 + (spell power × .35) × 0.39, reducing their Armor by 10% for 15 sec, stacking 2 times.

Create Bone ReliquaryLevel 165 ranks
53% of base mana3 sec cast

Create 5 Bone Reliquaries that restores 30% of your missing health.

Allies may only use a Bone Reliquary once per minute. Shares a cooldown with similar effects.

Call of The ScourgeLevel 185 ranks
68% of base mana10 min cooldown2 sec cast40 yd

Bring a dead ally back to life with 583 health and 833 mana.

Can be used in combat.

Animate: Skeletal SmithLevel 26
100 Runic Power1 min cooldownInstant

Animate a Skeletal Smith that can repair the equipment of allies for 1 min.

Raise: GargoyleLevel 59
68% of base mana3 sec cast

Raise a fallen Gargoyle to aid you in combat, occupying 3 Life Force.

Command: Shoots necrotic bile at an enemy, dealing 473 + your level + spell power × 0.65 Plague damage, dealing 50% increased damage for each of your diseases on the target.

Raise: GhoulLevel 59
28% of base mana1.5 sec cast30 yd

Raise a Ghoul to aid you in combat occupying 1 Life Force.

Its auto attacks restore 5 + your level + ((intellect × 0.504) + (spell power × 0.504)) × 0.07 health to you.

Command: Expels leeching plague that strikes up to 5 nearby enemies, dealing ((intellect × 0.28 + spell power × 0.28) × 0.2 + (intellect × 0.504 + spell power × 0.504) × 0.2) + 30 Plague damage, and healing you for 15 + your level + spell power × 0.22 + intellect × .50 for each Ghoul.

Raise: Decaying ColossusLevel 60
69% of base mana3 sec cast

Raise a Decaying Colossus to aid you in combat, occupying 3 Life Force.

While active, 25% of all damage taken by the caster is taken by the Decaying Colossus.

Command: Unleash a powerful attack dealing Weapon Damage plus 100 + your level to all enemies in front of it.

Sacrificial MarkingLevel 70
9% of base mana30 sec cooldownInstant100 yd

The current party or raid member targeted will receive the threat caused by your next damaging attack and all actions taken for 4 sec afterwards.

Other abilities and procs (33)
Animate: Bone Construct
300 Runic Power15 sec cooldown3 sec cast

Animate a Bone Construct to aid you in combat for 20 sec.

It moves at a slow speed, but upon reaching an enemy, deals 1500 + your level + spell power × 2 + attack power × .5 Shadow damage, piercing all invulnerabilities, resistances, and immunities.

Animate: Bone Wraith
28% of base mana1 min cooldownInstant

Animate a Bone Wraith to aid you in combat for 15 sec.

While active, it will periodically unleash a Bonestorm, striking up to 5 nearby enemies for 30 + your level + spell power × .4 Physical damage every 0.5 sec for 5 sec.

Animate: Crypt Fiend
2 sec cooldownInstant

Animate a Crypt Fiend to aid you in combat for 20 sec.

Animate: Plaguefather
25% of base mana2 min cooldown2 sec cast

Animate a Plaguefather to aid you in combat for 15 sec.

Damage dealt by this minion will emit Zombie Plague, dealing 79 + your level + spell power × 0.1 Plague damage to nearby enemies, and reducing their attack power by -(23 + your level).

Animate: Skeletal Archer
27% of base mana30 sec cooldownInstant

Animate 3 Skeletal Archers to aid you in combat for 15 sec.

Animate: Tomb King
28% of base mana1 min cooldownInstant

Animate a Tomb King to aid you in combat for 15 sec.

While active, all of your Undead minion's attacks deal an additional 10% of the damage dealt as Plague damage.

Animate: Zombies3 ranks
24% of base mana15 sec cooldown3 sec cast30 yd

Animate 4 Zombies to aid you in combat for 10 sec.

Every 3 sec, Zombies emit Zombie Plague, dealing 79 + your level + spell power × 0.1 Plague Damage to nearby enemies.

Bone Armor
Instant

Critical damage taken now grants you Bone Armor, reducing all damage taken by 20% for 8 sec. Can only occur once every 30 sec.

Bone Tithe
25% of base mana2 min cooldownInstant

Siphon life from your undead minions, sacrificing 40% of their health to grant yourself an absorb shield equal to half of the health stolen for 20 sec.

Usable while stunned.

Command: Abomination
400 Runic PowerInstant30 yd

Command your Abominations to expel an empowered Zombie Plague, dealing 79 + 40 + your level + your level + spell power × 0.1 Plague damage to nearby enemies, generating increased threat.

Not usable while in Undead: Pacify.

Command: Blight
400 Runic PowerInstant30 yd

Command your Decaying Colossus to blight the ground in a 10 yd radius beneath it, reducing healing received by 60% for enemies inside for 20 sec.

Not usable while in Undead: Pacify.

Command: Bone Smash
600 Runic PowerInstant30 yd

Command your Decaying Colossus to charge up a powerful attack over 3 sec that deals Weapon Damage plus 1 + your level Physical damage to all enemies in a frontal cone.

Not usable while in Undead: Pacify.

Command: Gargoyle
500 Runic PowerInstant

Command your Gargoyle to shoot necrotic bile at an enemy, dealing 473 + your level + spell power × 0.65 Plague damage, dealing 50% increased damage for each of your diseases on the target.

Not usable while in Undead: Pacify.

Command: Ghouls
300 Runic Power10 sec cooldownInstant

Command your Ghouls to expel plague, leeching enemies within 10 yds for 30 + your level + spell power × 0.375 + intellect × .5 Plague damage, and healing you for 15 + your level + spell power × 0.22 + intellect × .50 for each Ghoul.

Not usable while in Undead: Pacify.

Command: Hook
300 Runic Power30 sec cooldownInstant30 yd

Command your Abominations to hook an enemy to their location, slowing their movement speed to a halt for 2 sec.

Not usable while in Undead: Pacify.

Command: Skeletal Rogue
300 Runic PowerInstant30 yd

Command your Skeletal Rogue to leap to your target and strike it 2 to 5 times.

Always strikes 5 times on enemies below 35% maximum health.

Not usable while in Undead: Pacify.

Foul Invocation
25% of base mana2 min cooldownInstant

Transform into an undead monstrosity for 20 sec, increasing your maximum Stamina by 40% and causing you and your Undead minions to emit a damaging disease cloud.

While transformed you are immune to Fear, Sleep, Charm, and Disease effects.

Grave March
2 sec cooldownInstant

Command your Undead to focus their attacks on the target enemy.

Usable while casting or channeling.

March of the Dead
400 Runic Power10 sec cooldownInstant

Beckon the restless dead to rise and march forward.

When they reach an enemy they explode, dealing 700 × the listed amount of + spell power × .75 Plague damage to nearby enemies and slowing their movement speed by 70% for 3 sec.

Mass Raise
5 sec cooldownInstant

Raises all currently selected minions on your Life Force hotbar.

Mortuary Bond
20% of base mana1 min cooldown3 sec cast30 yd

Dominate an Undead enemy up to level 1 × your level, forcing them to do your bidding for up to 5 min (8 sec vs players).

The Undead will decay over time, taking 1% of its maximum health as Shadow damage every 3 sec.

Overwhelming Odds
Instant

Damage dealt by your Undead minions now has a 25% chance to increase their critical strike chance by 5% for 10 sec.

Placeholder
2 min cooldownInstant

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Raise: Abomination
67% of base mana3 sec cast

Raise an Abomination to aid you in combat, occupying 3 Life Force.

It is surrounded by a disease cloud, dealing 9 + your level + spell power × 0.25 Nature damage to enemies when they deal damage and reducing their attack speed by 20% for 15 sec.

Command: Instantly unleashes an empowered disease cloud around it.

Raise: Crypt Fiend
64% of base mana2 sec cast

Raise a Crypt Fiend to aid you in combat, occupying 2 Life Force.

Command: Shoots barbs at your target that deal 341 × the listed amount of Frost damage and bounce to a nearby enemy.

Raise: Lesser Skeletal Warrior
32% of base mana2 sec cast

Raise a Lesser Skeletal Warrior to aid you in combat, occupying 1 Life Force.

Command: Strikes an enemy in front of it and deals Weapon Damage plus 1 + (spell power × .35) × 0.39.

Ritual Return
25 sec cooldownInstant40 yd

Teleport back to the position of your Scourge Transporter and remove all movement slowing effects from you.

Scourge Expert Training
Instant

Your Life Force is increased by 1.

Summoning Ritual
15% of base mana5 sec cooldown1 sec cast

Summon a ritual circle at your location for 1 min. While active, you may cast Ritual Return to return to it.

Transfer Life
9% of base mana1 sec cooldownInstant30 yd

You channel upon 10 nearby Undead for up to 10 sec, healing them for 5% of their Maximum Health every 0 sec.

Undead: Assault
Instant

Your undead minions assume an aggresive behaviour, increasing movement speed by 30%.

Only 1 Undead Stance can be active at a time.

Unholy Frenzy
15% of base mana3 min cooldownInstant

Enrage your Undead minions for 15 sec, increasing their haste by 30% and movement speed by 50%.

Unrelenting Swarm
Instant

Reduces the Runic Power drained by each Crypt Scarabs tick by 50.

Passives and talents (36)
Animation Spec Passive SLSLevel 1Passive

Increases your maximum Life Force by 0 and increases the casting speed of your Raise and Animate spells by 1%.

Also gives your Undead minions a 100% chance to generate a Foul Remnant.

Bone PlatingPassive

Reduces damage your Undead minions take by 20%.

Corpse HandlingPassive

Reduces the cast time of Raise and Animate spells by 30%.

Corpse WagonPassive

Increases all damage dealt by party and raid members by 3%. Does not stack with similar effects.

In addition, increases the damage of Corpse Explosion by 25%.

Crypt FuryPassive

Casting Crypt Swarm now increases the damage of your minions by 5% for 8 sec.

Crypt KeeperPassive

Your Crypt Swarm now bounces to 2 additional nearby enemies, at 30% reduced value per enemy struck.

DepravityPassive

Increases the melee haste of your Undead minions by 5% and gives their critical melee auto attacks an 50% chance to trigger Bone Club, dealing 40% of the damage dealt as Shadow Damage.

Essence of the GeistPassive

Increases damage dealt by Undead minions by 4%.

Fetid PawnsPassive

Rotlings now immediately charge at the target, exploding for 100% increased damage. Additionally Animate: Rotling is now instant.

Flesh Laboratory2 ranksPassive

Increases maximum Cryptfury stacks by 5.

Flesh To Worms RP GENPassive

Damage dealt with Flesh to Worms now generates 3.3 to 6.1 Runic Power.

GravekeeperPassive

Periodic damage now has a 10% chance to animate a Lesser Zombie to aid you in combat for 10 sec.

Can only occur once every 2 sec.

Greater SummoningPassive

Increases your maximum Life Force by 2.

GutsPassive

Explosion of Rotlings empowers all Undead around them for 8 sec, increasing their damage by 5% and movement speed by 10%.
Stacks 10 times.

Lich EssencePassive

Reduces the cast time of Lichfrost by 15% and reduces your spell pushback suffered from taking damage by 50%.

Mindless FuryPassive

Casting Animate or Command spells now increases your haste by 1% for 10 sec, stacking 5 times.

NecromancyPassive

Allows you to summon Undead minions using Life Force.

Summoned minions gain Attack Power and Spell Power from your Intellect and Spell Power based on their Life Force.

They also inherit a portion of your resistances, armor, hit chance, critical strike chance, haste and gain expertise from your hit chance.

Overwhelming ForcePassive

Damage dealt by your Undead minions now has a 5% chance to restore 2 Runic Power and 2% of your maximum mana.

Plague Horde2 ranksPassive

Increases the duration of the Rotlings created by your Animate: Rotling spell by 50%.

In addition, dealing Periodic Damage to an enemy now has a small chance to summon a Rotling.

Plague ProtectionPassive

Increases the effectiveness of your Wards by 15%.

Putricide's FormulaPassive

Damage dealt by Undead minions has a 10% chance to blast up to 3 nearby enemies for 71 × the listed amount of + spell power × 0.3 Plague damage.

Putrid SummonerPassive

Each Undead Stance now provides an additional bonus:

Undead: Assault: Increases your critical strike chance against Humanoids by 5%.

Undead: Protect: Reduces your threat generated by 75%.

Undead: Pacify: Reduces your damage taken by 10%.

Ritual CastingPassive

Reduces the cooldown of Scourge Summoning Ritual by 60 sec.

Rot FetishistPassive

Your Virulency now applies Rot Fetishist for 10 sec, causing you to replicate 20% of your periodic damage dealt as direct damage.

RottenPassive

Causes Putrefy to apply Putrid to your target.

Sacrifice UndeadPassive

Sacrifice Undead now heals you for 4% of your maximum health for each Undead minion destroyed, but it now has a 45 sec cooldown.

Scourge Apprentice TrainingPassive

Your Life Force is increased by 1.

Skeletal Warrior MasteryPassive

Command: Skeletal Warriors cooldown is reduced by 4 sec and now applies Overwhelmed.

Study of DeathPassive

When you cast Unholy Frenzy you now animate 5 Greater Zombies to aid you in combat for 15 sec.

Frost and Physical damage dealt by your Undead minions now reduces the cooldown of Unholy Frenzy by 0.5 sec.

Each Abominations or Decaying Collosus active causes damage dealt by your Undead minions to reduce the cooldown by an additional 1 sec.

Summoning MasteryPassive

Teaches you how to raise Flesh Golems and Gurgling Horrors.

Summoning StonePassive

Reduces the cast time of Animate and Raise spells by 50%.

Undead: FocusPassive

Your undead minions only attack enemies afflicted by Necromantic Focus, otherwise remaining passive.

Your damaging Necromancer abilities apply Necromantic Focus to their target.

Only 1 Undead Stance can be active at a time.

UnderkingPassive

Casting Command spells now grants you a stack of Underking for 20 sec.

At 10 stacks, the cooldown of Animate: Tomb King, Animate: Bone Wraith or Animate: Plaguefather is reduced by 15 sec at random and you animate a Greater Zombie for 15 sec.

UnrelentingPassive

Reduces the channel time of your Crypt Swarm by 25%.

Unrelenting Army2 ranksPassive

Reduces the cost of Animate and Raise spells by 498%.

WormskinPassive

Whenever you or a permanent pet you control takes non-periodic damage, you have a chance to afflict the attacker with your Flesh to Worms Disease.

Only functions if you know the Flesh to Worms spell.

Playable races

Alliance

HumanGnomeDraenei

Horde

OrcUndeadTrollBlood Elf

Proficiencies

What this class can equip from the start. In Conquest of Azeroth these come from the class itself, not your race.

ClothStavesWands

Tips

  • Your main stat is Intellect: prefer gear with it. Wear Cloth armor when you can.
  • Abilities are learned automatically at the level shown; the specialisation passives shape how each build plays.
  • Mix and match with the other 21 classes - dungeons and raids need tanks, healers and damage of every kind.