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Guardian

TankDamage
Resource
Energy
Main stat
Strength
Armor
Cloth, Leather, Mail, Plate, Shield
Specialisations
Vanguard · Inspiration · Gladiator
Abilities
103
Races
9

Overview

Dedicated protector: shields, stances and Energy-based defensive strikes make a sturdy tank. Choose one of three specialisations, Vanguard, Inspiration, Gladiator, each with its own set of abilities.

Specialisations and abilities

Vanguard

34 abilities · 33 passives and talents

What to wear · Vanguard build

ArmorWear Plate armor with a shield
Main statStrength
WeaponsBows, Crossbows, Guns, Swords, Thrown, Two-Handed Swords, Wands
Stat priorityStamina, armor and avoidance (dodge/parry/block), then Strength · Strength, hit rating to cap, then Crit and Haste

Specialisation passives what makes Vanguard different

Footman's CallingLevel 12 ranksSpecialisation

Your damage taken is reduced by 10% while Tower Formation or Line Formation is active.

In addition, your threat generated from Physical Damage dealt is increased significantly while Tower Formation or Line Formation is active.

BulwarkLevel 20Specialisation

Increases your block value by 25% and your hit rating by 5% of your Stamina.

Iron BarrierLevel 30Specialisation

Your successful blocks now have a 50% chance to critically block for twice the normal amount. Additionally, increases the armor contribution of your shield by 50%.

Experienced SoldierLevel 40Specialisation

Melee attacks now reduce the cooldown of Brace by 1 sec.

RetaliationSpecialisation

Successful blocks now deal 51 × the listed amount of + attack power × 0.05 Physical damage to the attacker, scaling with defense rating. Can only occur once per sec.

Abilities by level learned automatically as you level

Crowd PummelerLevel 1
Instant

Your Ram now causes up to 8 enemies in front of you in an 8 yd cone to bleed for an additional (6 × 1000 / 2) × (10 + your level + attack power × 0.07) Physical Damage over 6 sec .

DeflectorLevel 12 ranks
Instant

Reduces the cooldown of your Raise Shield by 5 sec and reduces its Energy cost by 10%.

Hand of The KingLevel 1
Instant

Dealing damage with Line Formation now increases damage enemies take from Line Formation by 0% for 5 sec, stacking 10 times.

LionheartLevel 1
Instant

Taking damage that reduces your health below 35% will now heal you for 10% of your maximum health and reduce all damage taken by 1% for 8 sec.

Can only occur once every 3 min.

Raise ShieldLevel 4
20 Energy25 sec cooldownInstant100 yd

Raise your shield, increasing your block chance and block value by 100% for 4 sec.

While active, blocking an attack restores 20 Energy.

Spiked ReinforcementLevel 4
2 sec cast

Reinforce your shield with spikes, causing your blocks to deal 5 + your level + attack power × 0.06 + stamina × 0.0375 High Threat Physical damage to the attacker. Lasts 1 hour.

Tower FormationLevel 4
20 Energy1 sec cooldownInstant

Increases your chance to block by 10% and increases the Armor contribution from your shield by 50%, but your damage dealt is reduced by 10%.

HonorLevel 66 ranks
Instant40 yd

Declare an ally honorable, increasing their Strength by 77 for 30 min.

ReprisalLevel 67 ranks
InstantMelee

2 Charges, 6 sec recharge
Counterattack an enemy, dealing 135% Weapon Damage plus 196 and restoring 20 Energy.

Only usable after blocking an attack.

BraceLevel 108 ranks
999 Energy3 min cooldownInstant

Fortify your defenses, reducing all damage taken by 30% and gaining immunity to knockback effects for 10 sec.

Motivation: Gain Knight's Valor for 5 sec.

Heavy BlowLevel 119 ranks
10 sec cooldownInstantMelee

Smash an enemy and enemies behind them in a line, dealing 623 + attack power × 0.37 High Threat Physical damage, scaling with your defense rating.

Shield ChallengeLevel 14
15 Energy8 sec cooldownInstant30 yd

Raise your shield in challenge at your target, taunting them for 3 sec.

Hammer of KingsLevel 159 ranks
40 Energy15 sec cooldownInstant

Grants Motivation
Slam the ground, dealing 603 + attack power × 0.4 Physical Damage, scaling with defense rating to nearby enemies.

Deals 0% increased damage to enemies affected by Line Formation.

Turn The BladeLevel 24
30 Energy1 min cooldownInstant

Parry the next attack against you within 3 sec. Successfully parrying an attack in this way will disarm the enemy's melee weapons for 6 sec.

Reflective ShieldLevel 26
20 Energy20 sec cooldownInstant

Raise your shield and reflect the next harmful spell cast on you within 3 sec.

While active, being hit by a spell restores 20 Energy.

GuardLevel 28
45 sec cooldownInstant25 yd

Rush towards an ally, intercepting the next melee attack made against them and causing you to critically block the next attack against you. Lasts 5 sec.

Unyielding StandLevel 28
10 Energy2 min cooldownInstant

Stand your ground, taunting enemies around you for 5 sec and increasing the damage they take from your Spiked Reinforcement by 100%.

Hammer of the LawLevel 297 ranks
40 Energy40 sec cooldownInstantMelee

Smash an enemy and enemies behind them in a line, dealing 665 + attack power × 1 High Threat Physical damage and silencing them for 3.5 sec.

Hold the LineLevel 29
2 min cooldownInstant

Command nearby allies to hold the line, making them immune to incapacitate, disorient, knockback, and grip effects for 15 sec.

Bastion SlamLevel 33
25 sec cooldownInstantMelee

Slam into an enemy with your shield, dealing 189 Physical Damage to up to 3 enemies and regenerating 20% of your missing Energy.

Motivation Grants Vanguard's Grandeur.

Fire ProtectionLevel 363 ranks
Instant40 yd

Increases the target's resistance to Fire spells by 60 for 30 min.

Counter StanceLevel 403 ranks
1 min cooldownInstant

You are granted 8 charges of Counter Stance, increasing your chance to block by 15% and your block value by 20% for 15 sec and dealing 304 to 388 damage to attackers whenever you take Physical Damage or block a physical attack.

Each attack expends a charge.

Shoulder The BurdenLevel 50
1 min cooldownInstant30 yd

Instantly transfers 50% of the ally target's threat to you.

Lesser Fel FireballLevel 55
Instant30 yd

Deals 246 + spell power × .45 Shadowflame Damage to an enemy.

Scales with modifiers to Fel Fireball.

BastionLevel 59
40 Energy5 min cooldownInstant

Raise your shield and lead your allies within 12 yds, reducing their damage taken by 40% for 10 sec.

Final VerdictLevel 59
50 Energy30 sec cooldownInstantMelee

Give the final verdict to your target, dealing 1195 + attack power × 1 Physical damage and healing you for 15% of your maximum health.

Only usable on enemies below 35% health. Killing blows reset the cooldown of this ability.

Greater Fire ProtectionLevel 60
Instant

Increases the target's party and raid members resistance to Fire spells by 60 for 30 min.

Greater HonorLevel 60
Instant

Declare all nearby allies honorable, increasing their Strength by 77 for 30 min.

AdvanceLevel 62
1.5 min cooldownInstant

Increases movement speed by 100%, grants immunity to movement impairing effects, and prevents you from stopping for 5 sec.

After a short delay, you can recast the ability to stomp the ground, dealing 801 + attack power × 0.1 Physical damage to nearby enemies. If not recast, you will stomp at the end of the duration.

Other abilities and procs (5)
Fortified Bulwark
1.5 min cooldownInstant

Reduces damage taken by 30% for 15 sec.

Forgehammer consumes 4 sec of the duration to incur no cooldown.

Frontliner
Instant

Your attacks now ignore 20% of an enemy's Armor.

Offensive Pose
Instant

Increases damage done by 5% and also increases the damage of Arcing Strike by 10%.

One Man Army
Instant

Allows Pulverize to strike up to 3 additional enemies.

Shield Tosser
Instant

Every 3rd Broad Sweep you cast transforms Pulverize into Shield Toss for 6 sec.

Passives and talents (28)
AegisLevel 1Passive

Increases block value by 10%.

Fine PlatingLevel 1Passive

Upon blocking an attack, Physical Damage taken is reduced by 2% for 8 sec, stacking 3 times.

VirtueLevel 1Passive

Each Motivation effect active on you now increases the damage dealt of Hammer of Kings by 15%.

Shield WallLevel 16Passive

Increases your Armor contribution from your shield by 20%.

RecuperationLevel 28Passive

Taking Physical damage or blocking a physical attack now restores 2 Energy.

Knight's AdvantageLevel 30Passive

Increases your damage dealt against Humanoids by 6%.

Honorable DemeanorLevel 56Passive

Whenever you block an attack your Strength and Stamina are increased by 2% for 10 sec, stacking 3 times.

Refuse To DieLevel 56Passive

Casting Advance now resets the cooldown of Raise Shield.

Battle WaryPassive

Reduces the cooldown of your Advance and Battle Rush by 30%.

BonebreakerPassive

Damage dealt by Heavy Blow now reduces enemy attack power by (1 + your level) × -1 for 15 sec.

Bring Down The Hammer!2 ranksPassive

Increases the Armor provided by Shieldforge by 0%.

EarthsplitterPassive

Casting Broad Sweep now increases the amount of enemies struck by your next Broad Sweep by 1 and reduces its Energy cost by 10% for 6 sec, stacking 3 times.

Footman's CallPassive

Damage dealt by Pulverize is increased by 15, plus an additional amount scaling with your block value.

Forceful ImpactPassive

Casting Raise Shield and Heavy Blow now extends the duration of your Brace by 1 sec.

Brace cannot be extended beyond it's maximum duration.

Gallant2 ranksPassive

Increases Stamina by 5% and healing received by 3% and your Raise Shield's cooldown is reduced by 3 sec.

Hammer of Honor2 ranksPassive

Causes Forgehammer to apply your Honorguard damage to the target every 1 sec for 4 sec.

Heavy ExpertPassive

Increases your chance to parry and dodge by 4% and increase your Armor contribution from mail and plate items by 20%.

Iron GuardianPassive

Increases your Stamina by 5% and critical strike chance by 2%.

King's GuardPassive

Your Pulverize and Ram now have a 10% chance to reset the cooldown of Raise Shield.

Knight's ConvictionPassive

Increases the block value provided by Raise Shield by 25% and your block chance by 1%.

KnighthoodPassive

Increases the damage reduction of your Raise Shield by 10%.

Plate BusterPassive

Critical strikes with Ram now reduces the remaining cooldown of Hold the Line by 4 sec.

Seasoned FighterPassive

Reduces the Energy cost of Pulverize, Ram, and Broad Sweep by 15%.

Shield UnitPassive

Each time you take damage, you gain 5% of the damage taken as attack power for 1 min.

StalwartPassive

Increases your block value by 15% and your expertise by 4.

Valiant DefenderPassive

Increases your maximum Energy by 15 and increases the damage of Pulverize and Broad Sweep by 10%.

Vanguard's MightPassive

Your Heavy Blow now causes you to emanate an aura for 5 sec that reduces all damage taken by 5% for party members.

Wreck FormationPassive

Melee critical strikes now have a 50% chance to reset the cooldown of Hammer of the Law.

Casting Standard of Valiance now increases your attack power by 10% for 15 sec.

Inspiration

49 abilities · 29 passives and talents

What to wear · Inspiration build

ArmorWear Plate armor with a shield
Main statStrength
WeaponsBows, Crossbows, Guns, Swords, Thrown, Two-Handed Swords, Wands
Stat priorityStamina, armor and avoidance (dodge/parry/block), then Strength · Strength, hit rating to cap, then Crit and Haste

Specialisation passives what makes Inspiration different

TempoLevel 12 ranksSpecialisation

Casting Ballads now grants Tempo, stacking 3 times.

Upon reaching 3 stacks of Tempo, you consume them to perform a Sound of War, striking all enemies within 8 yds for 71 × the listed amount of + attack power × 0.1} Magic damage.

Inspiring FighterLevel 20Specialisation

Increases your melee haste rating by 10% of your Strength and increases expertise by 10.

Abilities by level learned automatically as you level

Feats of GloryLevel 18 ranks
17% of base mana10 sec cooldownInstant40 yd

Mark an ally for 10 min, giving them a chance to grant Motivation to nearby allies when they take heal an ally.

Only 1 ally can be affected by Feats of Glory at a time.

Feats of HonorLevel 14 ranks
17% of base mana10 sec cooldownInstant40 yd

Mark an ally for 10 min, giving them a chance to grant Motivation to nearby allies when they take damage.

Only 1 ally can be affected by Feats of Honor at a time.

Feats of StrengthLevel 14 ranks
20 Energy12 sec cooldownInstant40 yd

Empower an ally for 15 sec, increasing their primary stat by 0 + spirit × 0.25, scaling with Spirit.

Flexible BannersLevel 1
Instant

Reduces the cooldown of Banner abilities by 8 sec.

Hero's DecreeLevel 14 ranks
25 Energy30 sec cooldownInstant40 yd

Marks an ally for 15 sec, causing them to become immune to snares, and granting Inspiration to all nearby allies.

While marked, any time the ally is hit by a melee attack, the attacker's melee attack power will be reduced by 1 + your level for 5 sec, scaling with your Spirit.

Applies Confidence to the target for 1 min.

Inspiring SpeechLevel 16 ranks
35 Energy8 sec cooldown1 sec cast15 yd

Empowers an ally for 0 sec, increasing the damage or healing of their next 3 attacks or spells by 10%.

Subsequent applications stack bonus charges, up to 9. Falls off when combat ends and can only be used in combat.

Usable while moving.

Standard of RecoveryLevel 2
25 Energy5 sec cooldownInstant25 yd

Throw down a Standard of Recovery for 5 min, healing allies within 30 yds for 2 + your level + strength × .25 health every 3 sec, scaling with your Strength, and increasing all healing they receive by 6%.

Only 1 Standard can be active at a time.

Heroic ResolveLevel 8
1 min cooldownInstant

Steady your resolve, instantly restoring 50 Energy and causing you to critically block the next attack against you. Lasts 5 sec.

Ballad of the ConquerorLevel 109 ranks
40 EnergyInstantMelee

Play the Ballad of the Conqueror, instantly dealing 266 + attack power × 0.29988 Magic damage to an enemy, ignoring resistances.

Ballad of the DragonslayerLevel 109 ranks
50 EnergyInstant

Play the Ballad of the Dragonslayer, instantly dealing 158 + attack power × 0.179928 Magic damage to all nearby enemies, ignoring resistances, and reducing their attack power by -225 for 10 sec.

Standard of RallyingLevel 10
25 Energy5 sec cooldownInstant25 yd

Throw down a Standard of Rallying for 5 min, reducing damage taken by 3% and the duration of stun effects on them by 30% on all allies within 30 yds.

Only 1 Standard can be active at a time.

Standard of ValianceLevel 1418 ranks
50 Energy5 sec cooldownInstant25 yd

Throw down a Standard of Valiance for 20 sec, nearby enemies within the area take 91 + your level + attack power × 0.04 Physical damage every 2 sec and their movement speed is slowed by 40%.

Only 1 Standard can be active at a time.

Reclaim StandardsLevel 16
Instant

Removes your placed Standard.

Standard of MightLevel 16
25 Energy5 sec cooldownInstant25 yd

Throw down a Standard of Might for 5 min, increasing the base health of allies within 30 yds by 10% and reducing the duration of disarm effects against them by 30%.

Only 1 Standard can be active at a time.

AdvanceLevel 208 ranks
1.5 min cooldownInstant

Increases movement speed by 100%, grants immunity to movement impairing effects, and prevents you from stopping for 5 sec.

After a short delay, you can recast the ability to stomp the ground, dealing 645 + attack power × 0.1 Physical damage to nearby enemies. If not recast, you will stomp at the end of the duration.

Banner of ConquestLevel 20
25 Energy20 sec cooldownInstant

Attach a Banner of Conquest to your back, increasing the critical strike chance of party and raid members within 40 yds by 5%.

Does not stack with similar effects.

Line FormationLevel 20
20 Energy1 sec cooldownInstant

Increases your movement speed by 15% and reduces the duration of movement impairing effects on you by -25%.

Shield of DenialLevel 205 ranks
15 Energy30 sec cooldownInstant20 yd

Toss a shield at an enemy that bounces to up 2 nearby enemies, dealing 400 + attack power × .33 Physical damage and interrupting their spellcast, preventing any spell from that school of magic from being cast for 3 sec.

Magic ReinforcementLevel 22
2 sec cast

Reinforce your shield with arcane alloys, reducing your Magic damage taken by 5%, plus an additional 5% from area of effect attacks, and reducing your chance to be hit by spells by 3%. Lasts 1 hr.

Standard of SpellwardingLevel 24
25 Energy5 sec cooldownInstant25 yd

Throw down a Standard of Spellwarding for 5 min, reducing the spell haste of enemies within 15 yds by 20%.

Only 1 Standard can be active at a time.

Harrowing MelodyLevel 27
30 Energy25 sec cooldownInstant

Play a harrowing melody, dealing 191 + attack power × .42 Magic damage and reducing all healing received by enemies within 10 yds by 30% for 10 sec.

In addition, your next Ballad within 10 sec is free of cost and deals 50% increased damage.

Hero's MarchLevel 27
2 min cooldownInstant

Beat the drums of war, causing your auto attacks to trigger a Sound of War and increasing your haste by 15% for 15 sec.

In addition, allies within 10 yds of you have a 5% chance to trigger a Sound of War on any damage dealt.

Does not work with Into the Fray.

LiberationLevel 27
30 Energy2 min cooldownInstant20 yd

Instantly breaks an ally free of any stun, fear, or polymorph effects and grants immunity to such effects for 5 sec.

Dispels 2 harmful magic effects from the ally.

Usable while stunned, feared, or polymorphed.

FreedomLevel 282 ranks
30 Energy40 sec cooldownInstant40 yd

Instantly breaks an ally free of any stun or snare effects and grants immunity to such effects for 5 sec.

Dispels 2 harmful magic effects from the ally.

Banner of SwiftnessLevel 30
25 Energy20 sec cooldownInstant

Attach a Banner of Swiftness to your back, increasing the haste of party and raid members within 40 yds by 5%.

Does not stack with similar effects.

Call To ArmsLevel 30
5 sec cast

Summon a party or raid member to your location.

ChivalryLevel 30
2 min cooldownInstant

Embrace your heroic and brave nature, increasing your Strength by 30% and your critical strike chance and melee haste by 15% for 15 sec.

Poised ReinforcementLevel 30
2 sec cast

Reinforce your shield with magic, causing blocking attacks while below 75% health to grant you 25% increased block value for 5 sec.

Tunnel VisionLevel 30
30 sec cooldownInstant

For the next 10 sec, your abilities cost 25% less Energy to use, but will not be able to consume Inspiration for additional effects.

Knight's CallingLevel 32
2 min cooldownInstant

Embrace your calling, restoring 15% of your maximum health and Energy, repeating every 5 sec for 10 sec.

Battle DrumsLevel 33
50 Energy3 min cooldownInstant

Place down 3 Battle Drums around you for 1 min.

Allies within 12 yards of the drums have their critical strike chance, haste, damage, and healing done increased by 10% and their damage dealt will trigger a Sound of War for their next 5 instances of damage or 30 sec.

Cavalry ChargeLevel 40
1.5 min cooldownInstant

Increases mounted movement speed of all party and raid members within 40 yds by 50% for 10 sec.

Can be used while Mounted. Does not stack with similar effects.

Song of SteelLevel 408 ranks
30 EnergyInstant

Boost the morale of party and raid members, increasing their attack or spell power by 250 for 15 sec.

Does not stack with similar effects.

LinebreakerLevel 42
30% of base energy1 min cooldownInstantMelee

Smash an enemy with great force, destroying any damage absorption or damage immunity effects and reducing their armor by 25% for 5 sec.

Champion's PresenceLevel 50
30 Energy5 min cooldownInstant

Enrage all nearby allies, increasing their haste by 30% for 20 sec.

After being affected by this spell, allies cannot benefit from similar effects for 5 min.

Inspiring PresenceLevel 50
25 Energy1 min cooldownInstant

Emanate an aura around you for 15 sec, causing allied players within 100 yds to deal attack power × 0.28 additional damage as Holy damage when they deal direct damage.

Applies Exhaustion, preventing you from benefiting from similar effects for 1 min.

Song of BattleLevel 57
1.5 min cooldownInstant

Every 1.5 sec you emanate Sounds of War, dealing 71 + your level + attack power × 0.127449 Physical damage to all enemies within 8 yds. Lasts 15 sec.

Upon expiration, stun all enemies within 8 yds for 4 sec.

Does not work with Into The Fray.

Voice of an AngelLevel 59
5 min cooldownInstant

Sing a beautiful song, instantly resetting the cooldown of Liberation, Harrowing Melody, and Hero's March.

Assume Peak PostureLevel 60
1 min cooldown1 sec cast

Assumes a position of optimal posture, increasing your epicness by 100% and causing nearby guards to clap for you in envy.

This effect is toggled, moving will end the effect.

Other abilities and procs (10)
Ambition
Instant

Reduces the cooldown of Ram by 0 sec and increases its damage by 20% and critical damage by 1%.

Banner Boy2 ranks
Instant

Increases your haste by 5% and the movement speed granted by Line Formation by 8%.

Bark Orders
10 EnergyInstant

Increases the effectiveness of your Ballads by 10% for 15 sec, stacking 3 times.

Inspiring Speech Hidden
Instant

Utter your most Inspiring Speech, reducing an allies damage taken by 0% for until cancelled. Can be used while moving.

Also reduces the damage taken of party and raid members within 0 yds that are affected by Motivation, and cleanses 1 harmful Magic Effect from them.

Reverberations
Instant

Dealing damage with your Ram and Broad Sweep now causes the target to bleed for an additional 40% of its damage over 2 sec.

Soldier's Decree
25 Energy30 sec cooldownInstant40 yd

Empower an ally for 15 sec, increasing Stamina by 10 + spirit × 0.1, maximum health by 100 + spirit × 0.5, and Armor by 200 + spirit × 1, scaling with Spirit, and granting Inspiration to all nearby party members.

Applies Confidence to the target for 1 min.

Song of Steel TO REWORK
30 sec cooldownInstant

Channel for up to 0 sec, dealing Weapon Damage plus 6 + your level + attack power × .5 Physical Damage to enemies in front of you every 1 sec.

When this ends, increase party members' attack power by 0 + spirit × 0.245 or spell power by 95 + spirit × 0.315 for up to 22 sec based on how long you channeled for. Scales with Spirit.

Spellcaster's Decree
25 Energy30 sec cooldownInstant40 yd

Empowers an ally for 15 sec, increasing their spell haste by 10% and reducing the cost of their spells and abilities by 10% and granting Inspiration to all nearby allies.

Applies Confidence to the target for 1 min.

Stand Tall, Walk Strong
Instant

Casting Song of Steel now reduces your damage taken by 5% and increases your damage dealt by 10% and causes allies to heal for 3% of the damage they deal for 10 sec.

Thrill of Battle
2 min cooldownInstant

Generates 4 Energy every 0.5 sec, and increases movement speed by 60% for 15 sec.

Can only be used in combat.

Passives and talents (27)
Battlefield ManeuversLevel 1Passive

Reduces the cooldowns of Thundering Charge, Titanfall, Standard of Valiance, and Cavalry Charge by 25%

Sturdy ConstitutionLevel 12 ranksPassive

Increases Strength and Stamina by 6%.

TriumphantLevel 12Passive

Killing an enemy that yields experience or honor now restores 20 Energy to you.

Can only occur once every 5 sec.

Heroic DeedsLevel 26Passive

Increases the reputation gains of your allies within 30 yds by 5% and reduces damage you take by 3%.

Standard BearerLevel 28Passive

Increases the range of Standards by 10 yds and increases the effectiveness of your Honor by 20%.

Banner LordPassive

Increases the cost of Banners by 100%, but allows you to have multiple Banners active at once.

Bard's ManuscriptPassive

Reduces the cooldown of Hero's March by 60 sec.

Battle BardPassive

Increases the damage of your Ballads by 15%.

DragonslayerPassive

Increases your Agility by 10%.

Echoes of WarPassive

Triggering a Sound of War now grants Echoes of War to nearby allies for 8 sec.

Elegant CombatPassive

Casting a Ballad has a 20% chance to remove the cost of the next Ram and increase its critical chance by 10%.

Endurance2 ranksPassive

Increases your maximum Energy by 20.

Field CommanderPassive

Placing a Standard now causes you to unleash an additional unique effect.

Improved Feats of StrengthPassive

Increases the effectiveness of Feats of Strength by 5% and the chance to proc its effect by 3%.

Inspiring LeaderPassive

You pledge to inspire your allies in the midst of battle, transforming your Pulverize and your Broad Sweep into Ballads.

Into The FrayPassive

Triggering a Sound of War now grants you an additional auto attack on your next swing.

Leading the MarchPassive

Increases your attack power and total Armor by 4%.

Legion CommanderPassive

The damage increase of Harrowing Melody now affects an additional 2 Ballad casts and guarantees them to critically strike and deal 100% more damage.

Little DrummerPassive

Allies within 20 yds of you now gain 20% chance to resist curses.

MinstrelPassive

Casting a Ballad now increases your haste by 3%, stacking 3 times, for 8 sec.

Pied PiperPassive

Triggering a Sound of War now increases damage of your next Ram by 20% for 15 sec.

Powerful Voice2 ranksPassive

Increases the critical strike chance and critical damage of Ballads by 2%, stacking 5 times, for 0 sec.

Royal DecreePassive

Reduces the duration of the Confidence effect applied by Decrees by 30 sec and causes Decrees to extend the duration Feats of Strength by 5 sec.

SoundwavePassive

Increases the damage dealt by Sound of War by 15%.

Stand Your Ground!Passive

While standing in your Standard of Valiance, your allies' Physical damage taken is reduced by 10%.

Strength In UnisonPassive

Increases your melee haste by 1% for each ally within 20 yds, up to a maximum of 20%.

War DrumsPassive

Adds 5% to the value of Echoes of War.

In addition, performing a Sound of War now has a 40% chance to echo, striking an additional time after 0.5 sec. Can only occur once per sec.

Gladiator

20 abilities · 45 passives and talents

What to wear · Gladiator build

ArmorWear Plate armor with a shield
Main statStrength
WeaponsBows, Crossbows, Guns, Swords, Thrown, Two-Handed Swords, Wands
Stat priorityStamina, armor and avoidance (dodge/parry/block), then Strength · Strength, hit rating to cap, then Crit and Haste

Specialisation passives what makes Gladiator different

GloryLevel 12 ranksSpecialisation

Your Ram now grants you a stack of Glory for 30 sec.

At 3 stacks, your next Ram within 30 sec deals 150% increased damage.

Shield TrainingLevel 20Specialisation

Increases your block rating by 20% of your Strength.

WarmasterLevel 20Specialisation

Pulverize and Broad Sweep now have a 20% chance to grant you Warmaster.

Shield CombatLevel 40Specialisation

Casting Ram and Pulverize now increases your attack power based on your block rating for 6 sec.

FavorLevel 50Specialisation

Critical strikes and killing blows now grant you Favor for 1 min, stacking 20 times.

At 20 stacks, your next auto attack deals an additional 500% Weapon Damage, consuming the stacks.

Abilities by level learned automatically as you level

Assault FormationLevel 1
20 Energy1 sec cooldownInstant

Increases your critical strike chance by 10%, but increases your damage taken by 10%.

Battle RushLevel 14 ranks
30 sec cooldownInstant25 yd

Charge an enemy, dealing 119 + attack power × 0.09996 Physical damage and stunning them for 1 sec.

PulverizeLevel 18 ranks
45 EnergyInstantMelee

Slam an enemy with your shield, dealing 439 + attack power × 0.355 Physical damage.

RamLevel 29 ranks
30 Energy10 sec cooldownInstantMelee

Ram an enemy with your shield, dealing 494 + attack power × 0.385 Physical damage, scaling with your block value, and reduces the target's Armor by 4% for 20 sec, stacking up to 5 times.

Broad SweepLevel 87 ranks
50 EnergyInstant

Swing at up to 8 enemies in front of you, dealing 126% Weapon Damage plus 157 and reduces their attack power by -225 for 10 sec.

Net ThrowLevel 10
15 Energy15 sec cooldownInstant15 yd

Toss a weighted net at an enemy that roots them for 4 sec. While active, the target cannot dodge attacks.

Centurion StrikeLevel 116 ranks
25 Energy15 sec cooldownInstantMelee

Stab an enemy, dealing 275% Weapon Damage plus an additional effect based on your weapon.

Sword: Triggers 3 additional auto attacks.

Axe: Guaranteed to critically strike for 25% increased damage.

Mace: Ignores 50% of your target's Armor.

Polearm: Stabs the target and enemies behind them an additional time.

Weighted ReinforcementLevel 12
3 sec cast

Reinforce your shield with heavy alloys, increasing your attack power by 10%, but reducing your attack speed by 10%. Lasts 1 hr.

Motivating StrikeLevel 13
50 Energy8 sec cooldownInstantMelee

An instant strike that causes Weapon Damage plus 9, granting Motivation.

Standard of SupremacyLevel 14
30 Energy5 sec cooldownInstant25 yd

Throw down a Standard of Supremacy for 5 min, increasing the critical damage of Physical attacks by party members within 30 yds by 10%.

Only 1 Standard can be active at a time.

Glorious ArenaLevel 16
30 Energy1 min cooldownInstant

Create a 10 yd ring beneath you for 15 sec. Enemies who stand inside will gain Peril every 1 sec.

Shrug It OffLevel 16
25 Energy30 sec cooldownInstant

Instantly escape the effects of any root or slow and become immune to movement slowing effects for 3 sec.

Counter StanceLevel 28
3 min cooldownInstant

You automatically parry the next attack against you. Lasts for 5 attacks or 15 sec.

When you expend a charge you deal 275 damage to attackers and heal for 239 + your level + attack power × 1 health.

Spear ThrowLevel 297 ranks
55 EnergyInstant25 yd

Throw a massive spear at an enemy, dealing 948 + attack power × 0.665 Physical damage, reducing the effectiveness of any healing by 50% for 10 sec.

Jagged ReinforcementLevel 40
2 sec cast

Reinforce your shield with razor edges, increasing your critical damage by 10% and giving your blocks a 30% chance to guarantee your next attack to critically strike. Lasts 1 hr. Can only occur once every 5 sec.

Grand EntranceLevel 58
20 Energy45 sec cooldownInstant10 yd

Leap into the air, becoming immune to crowd control effects, and then crash back down with incredible speed at your enemy.

Upon landing, deal 400% Weapon Damage to enemies in the impact area, plus an additional (6 × 1000 / 2) × (203 + your level + attack power × 0.2575) over 6 sec, ignoring Armor and knocking them into the air.

Press the AttackLevel 58
1.5 min cooldownInstantMelee

Raise your shield and press the attack, dealing 75% Weapon Damage plus 18 + your level to enemies in front of you and draining 10 Energy every 0.5 sec. Lasts 5 sec.

While active you gain 100% increased block chance and you may block, dodge, and parry while channeling.

You cannot use other abilities while Press the Attack is active.

Other abilities and procs (3)
Defensive Pose
Instant

Reduces damage taken by 10% and damage done by 8%.

Also causes Arcing Strike to cleave 3 additional enemies.

Opening Play
Instant

Casting Spear Throw now guarantees your next Ram within 5 sec to critically strike.

Shieldforge
35 Energy20 sec cooldownInstant8 yd

You smash the ground, dealing 12 Physical Damage to all enemies within 8 yards.

Passives and talents (40)
Battle StrategistLevel 1Passive

Increases the damage of Arcing Strike by 10% and reduces Energy cost of Tendon Slash by 10.

Brutal SlamLevel 1Passive

Increases the damage of Ram by 10%.

CragmakerLevel 1Passive

Reduces the cooldown of Linebreaker by 10 sec.

RamsterLevel 1Passive

Increases the damage of Death Ram by 20%.

Press the Line!Level 16Passive

While Line Formation is active, your movement speed cannot be reduced below 115%, but its cost is increased by 30 Energy.

MyrmidonLevel 28Passive

Removes the Energy cost of Glorious Arena and increases its damage dealt by 25%.

EnergeticLevel 30Passive

Restores 5 of your Energy every 3 sec.

Master of ArmsLevel 32Passive

Your Turn the Blade now guarantees you to parry 1 additional attack and the duration of its parry window is increased by 1 sec.

Pit FighterLevel 32Passive

Increases the movement speed slow of your Standard of Valiance by 15%.

WarstopperLevel 32Passive

Reduces the Energy cost of Standard of Valiance by 20.

RelentlessLevel 56Passive

Your Pulverizes or Rams now ignores 15% of the target's Armor.

Built DifferentPassive

Increases your Strength and Stamina by 4%.

Bulwark RushPassive

Casting Battle Rush increases your block rating by 25% of Strength for 6 sec.

Calculated StrikePassive

Your Reprisal, Broad Sweep, and Spear Throw now deal an additional 2% Weapon Damage for each Energy point you have upon casting it.

Chainwhip Passive SLSPassive

Successfully interrupting a cast with Chainwhip reduces its cooldown by 20%.

ChampionPassive

Your Centurion Strike now extends the duration of Raise Shield on you by 3 sec.

Combat PosesPassive

Teaches you Offensive Pose and Defensive Pose, two light stances to adjust your combat Focus.

Crashing Force2 ranksPassive

Increases the damage of Linebreaker by 15%.

Dirty Tactics2 ranksPassive

Increases damage dealt by 2% and Armor penetration by 10%.

DutyPassive

Increases your block rating by 15% of your Stamina, and your attack power by 35% of your Agility.

Final Verdict Reset PassivePassive

Reduces the cooldown of Grand Entrance by 5 sec and casting it now grants Slayer.

Finish Them!Passive

Battlemaster Strike applies a bleed effect causing 13 + your level Physical Damage every 1 sec for 6 sec.

HeroismPassive

Whenever you reach 3 stacks of Glory or 20 stacks of Favor, your next 2 Pulverizes or Broad Sweeps within 10 sec are free of cost.

ImpactfulPassive

Increases the damage of Centurion Strike by 20%.

Improved Motivating StrikePassive

Reduces the Energy cost of Motivating Strike by 25%.

Light NetsPassive

Increases the range of your Net Throw by 15 yds.

Lord of the ArenaPassive

Reduces the Energy cost of Pulverize and Broad Sweep by 5.

Mace TrainingPassive

While a mace is equipped, your armor penetration is increased by 8%.

Make Room! I'm Here.Passive

Increases the duration of Standard of Valiance and Broad Sweep by 50%.

MightPassive

Increases your attack power by 5%.

No EscapePassive

Ram now reduces the cooldown of your Battle Rush by 10 sec when used against a rooted enemy.

One-Handed MasteryPassive

Increases your damage dealt by 10% while a one-handed weapon is equipped.

Overwhelming PresencePassive

Increases the attack power of all party and raid members 5%. Does not stack with similar effects.

In addition, increases your Agility by 10%.

Polearm TrainingPassive

Allows you to wield polearms and to wield them with a shield equipped.

While a polearm is equipped, your melee abilities have 2 yds increased range.

RetiariusPassive

Increases your maximum Energy by 25.

Steel RipostePassive

Reduces the cooldown of Counter Stance and Turn the Blade by 25%.

Sword TrainingPassive

While a sword is equipped, your melee haste is increased by 10%.

Upper HandPassive

Your melee auto attacks now have a 20% chance to strike 2 additional times.

ValiancePassive

Reprisal now regenerates an additional 20 Energy.

Veteran of the Third WarPassive

You now restore 3% of your base health whenever you block an attack.

Playable races

Alliance

HumanDwarfNight ElfDraenei

Horde

OrcUndeadTaurenTrollBlood Elf

Proficiencies

What this class can equip from the start. In Conquest of Azeroth these come from the class itself, not your race.

ClothLeatherMailPlateShieldBowsCrossbowsGunsSwordsThrownTwo-Handed SwordsWands

Unlock more with talents

  • Take Polearm Training to use Polearms
  • Take Shieldlord’s Strength to use Two-Handed Maces

Tips

  • Your main stat is Strength: prefer gear with it. Wear Plate armor when you can.
  • Abilities are learned automatically at the level shown; the specialisation passives shape how each build plays.
  • Mix and match with the other 21 classes - dungeons and raids need tanks, healers and damage of every kind.