Overview
Void-touched plate caster serving dark powers; drains and shadow strikes. Choose one of three specialisations, Godblade, Corruption, Heretic, each with its own set of abilities.
Specialisations and abilities
Godblade
35 abilities · 51 passives and talents
What to wear · Godblade build
Specialisation passives what makes Godblade different
Your Gaze of C'Thun now gains an additional 15 base damage and healing.
While above 40 Insanity, your melee attacks now reduce the cooldown of your Gaze of C'thun by 2 sec.
While above 40 Insanity, melee attacks and abilities trigger Shadow of the Void.
Critical strikes with Hammer of Twilight now refund 10 Insanity.
Direct healing done now applies Void-Touched.
Increases your Shadow spell damage by 50% of your Strength and your spell hit chance by 5% of your Strength.
Abilities by level learned automatically as you level
Causes all of your nearby Crusher Tentacles to slam the ground, dealing Shadow Damage based on your Intellect and knock enemies into the air.
3 Charge, 6 sec recharge
Generates 20 Insanity
Strike an enemy, dealing 427 + spell power × .15 + attack power × .25 Shadow damage.
Summon a Tentacle of the Old Gods near you for 30 sec.
It will seek an enemy out, dealing 65 × the listed amount of + spell power × 0.08 + attack power × 0.03 Shadow Damage every 1.5 sec, scaling with spell power and attack power.
While above 60 Insanity, the mana cost of this spell is removed.
You may only have 1 Old God Tentacle active at a time.
Smash an enemy for 195% Weapon Damage plus 169 Shadow damage, ignoring absorption effects and draining 40 Insanity.
Apply a dark boon to yourself for 15 sec, causing your next Hammer of Twilight to deal an additional 80% of its damage dealt as Shadow damage.
Creates a rift that absorbs the next 200 + your level + attack power × 1.5 healing taken by enemies that step inside and reduces their periodic healing received by 50% for 10 sec while inside.
Curse an enemy, inflicting attack power × 0.2 + 1 Eldritch Damage every 0 sec for 0 sec.
Melee critical strikes refresh this effect's duration and spread it to a nearby enemy.
Spread nightmares of the black empire to up to 5 nearby enemies, horrifying them for 5 sec and interrupting non-player spellcasting for 3 sec.
Generates 20 Insanity
Strike an enemy quickly for 125% Weapon Damage plus 441 Shadow damage, purging 1 beneficial magic effect from them.
Only usable on enemies below 35% health.
Assume a dark Presence, giving damage dealt a 20% chance to summon Tentacles on your back that attack a nearby enemy for 8 sec.
You may only have 1 Presence active at a time.
Strike an enemy dealing Weapon Damage plus 20, applying Seething Void, and generating 2 Void Runes.
Gift an ally with the madness of N'Zoth, increasing total stats by 10% for 30 min.
Raise your shield and charge towards an enemy, dealing attack power × 0.5 Shadow damage to enemies you pass through, generating additional threat.
Teleport an enemy to your position and slow their movement speed by 60% for 4 sec.
Increases the range of Blade of the Empire, Netherstrike, and Hammer of Twilight by 25 yds and reduces their mana costs by 50% for 15 sec.
Target an enemy and summon a Tentacle of N'Zoth on the ground near them that will silence them and deal 61 + your level + spell power × .75 Shadow damage every 2 sec for 8 sec. If your target runs out of range, the tentacle will seek a new target.
The tentacle gains health based on your Stamina. If the tentacle dies, the silence effect will end.
You may only have 1 Old God Tentacle active at a time.
Gift party and raid members with the madness of N'zoth, increasing total stats by 10% for 30 min.
Create an Eldritch Obelisk beneath you for 20 sec, increasing the damage of your Tentacles by 100% and the movement speed of allies by 40% while near it.
Tap into your inner voidborne rage, increasing your damage dealt and critical strike chance by 25%, and granting you immunity to stun effects for 15 sec.
Generates 1 Insanity every 0.5 sec.
Behold a vision of doom, causing direct damage or healing done to apply Vision of Doom to nearby targets for 3 sec. Can only occur once every 3 sec.
At the end of the duration, they are damaged or healed for 100% of the damage or healing that doomed them. Lasts for 1 min or 5 instances of damage or healing.
Doomed enemies are unable to be healed and the damage or healing done by this effect can critically strike.
Summon a Faceless Destroyer for 1 min that will fight alongside you and kill everyone in your path. The destroyer does not feel pity or remorse or fear and cannot be stopped unless killed.
Scales with modifiers to your Tentacles.
Other abilities and procs (15)
Reduces the cooldown of Abyssal Frenzy by 30 sec and increases its charges by 2.
Blade of the Empire strikes 2 additional enemies and has a 100% chance to despoil the ground beneath them for 12 sec, reducing the attack power and Shadow resistance of enemies within an 8 yd radius, scaling with Stamina.
All of your Tentacles of N'zoth within 40 yds seep with cosmic ooze, rooting all enemies within 8 yds of them for 4 sec.
Increases the healing and bonus healing of Gaze of C'Thun and Eldritch Mending by 10%.
Empowers your Blade of the Empire based on your currently active specialization.
Summons a Tentacle of N'Zoth at the target location for 8 sec that will attack nearby enemies.
Generates 10 Insanity.
Herald of N'Zoth: Has 20% reduced cooldown.
Reaching 80 Insanity increases your Magic damage and healing by 10% for 10 sec.
Spending Runes increases your attack speed by 3% and movement speed by 0% for 8 sec. Stacks 3 times.
You now generate 10 Insanity every 10 sec while in combat.
Increases critical strike chance of all party and raid members by 3%.
Does not stack with similar effects.
Reduces the cooldown of Isolate by 30 sec and Hallucination by 5 sec.
Increases the damage of Blade of the Empire, Gaze of C'Thun, and Entropic Slam by 15%.
Increases damage dealt with two-handed weapons by 1%.
Increases your parry rating by 25% of your Intellect and hit rating by 10% of your Strength.
Increases the damage of Entropic Slam by 20%.
Passives and talents (45)
Increases all primary attributes by 4%.
Your Abyssal Ward now stacks 3 additional times.
While above 60 Insanity, you gain 5% reduced damage taken.
Gives your Blade of Y'Shaarj ability a 10% chance to reset the cooldown of Tentacle of Y'Shaarj.
Increases the movement speed slowed by Grasp of Zek'voz by 20%.
Increases all resistances by floor(10), scaling with level, and increases your threat generated from Shadow spells by 10%.
Your Devour Magic now affects 2 nearby allies.
All direct damage dealt now has a 5% chance to unleash a Black Prayer on all enemies near the target for 9 sec.
Increases the duration of Embrace the Void by 4 sec and it now heals you for an additional 50% of the damage taken while active and its cooldown is reduced by 60 sec.
Healing of Abyssal Protection is increased by 50% and can now proc from any type of damage.
Increases your parry chance by 3% and dodge chance by 2%.
Blade of the Empire deals 0% increased damage and it now has a 10% chance to summon a Tentacle of the Old Gods for 8 sec.
Blade of the Empire now applies Black Blood to allies, healing for 10% of the damage dealt plus 1 + your level every 3 sec for 0 sec, stacking 1 times, and restores 0% missing mana.
At 5 stacks, the target will be instantly healed for 33 + your level + spell power × .5.
While Herald of the Depths is active, your Forbidden Ritual will cooldown faster.
Reduces the duration of fear and charm effects used against you by 1%.
Avoiding an attack now has a 40% chance to refresh a charge of Blade of the Empire.
Casting Umbral Voyage now horrifies enemies in the area you appear at for 0 sec, increasing damage they take from you by 0% for the duration.
Allies affected by Abyssal Covenant now also take 20% increased healing from you.
Increases the bonus healing power scaling of Eldritch Mending and Eldritch Shock by 25%.
While Herald of the Depths is active, your movement speed cannot be reduced below 100% of normal value.
Increases the effectiveness of your damage absorption effects by 20%.
Reduces the cooldown of Eldritch Strike by 1 sec and causes Entropic Slam to drain 20 insanity.
Reduces the mana cost of Void Shield by 20%.
Isolate now reduces the damage taken by an additional 10%, and increases your targets movement speed by 10%.
Your melee critical strikes reduce the cooldown of Rift and Gaze of C'Thun by 3 sec.
Avoiding an attack now increases your critical strike and dodge chance by 2% for 6 sec, stacking up to 5 times.
Increases the chance to trigger Presences by 10%.
While Herald of the Depths is active, you now take 15% less damage and have a 25% increased chance to resist dispel effects.
Increases the healing and critical healing done by Eldritch Mending by 10%.
Your Hammer of Twilight, Entropic Slam, and Gaze of C'Thun now refreshes a charge of Blade of the Empire.
Increases the critical strike chance of Eldritch Mending by 8%.
50% of all healing done to allies through Abyssal Covenant is now replicated to you.
Reduces the mana cost of your spells and abilities by 15%.
Increases the critical damage of Netherstrike by 25%.
Your Shadow of the Void now also increases your critical damage dealt by 10%.
While Black Blood is active on an ally, healing done to them by your Gaze of C'Thun has a 15% increased chance to critically strike.
Reduces the Insanity generated by Tentacle of Y'shaarj by 5.
Increases your Magic damage dealt by 3% and Hammer of Twilight now increases the target's spell damage taken by 10% for 15 sec.
Damage dealt by Twilight Shieldtoss shields you for 100% of the damage dealt for 8 sec. Additional shields add to the remaining absorb amount and refresh its duration.
Increases the critical strike chance of Prayer of Yogg-Saron by 2% and its healing done by 4%.
Allies affected by your Black Blood are now healed for 30% of the damage dealt by your Tentacles.
Casting Herald of the Depths now increases the absorption of your next Void Shield within 10 sec by 100%.
Increases the duration of Void Embrace by 10 sec.
Your auto attacks now deal an additional 10% of the damage dealt as Shadow damage.
Increases the damage of Entropic Slam and Twilight Shieldtoss by 10%.
Corruption
33 abilities · 37 passives and talents
What to wear · Corruption build
Specialisation passives what makes Corruption different
Increases spell damage by 20% of your Intellect and your spell haste rating by 10% of your Intellect.
Your Gaze of C'Thun now generates 10 Insanity.
Your Darkwither can now critically strike and your spell hit rating is increased by 5% of your Intellect.
Damage dealt has a 15% chance to grant you Corrupting Whispers.
Causes Herald of C'thun to give Horrorbolt and Eldritch Blast a 15% chance to reset Gaze of C'thun.
Abilities by level learned automatically as you level
Applies an Eldritch curse to an enemy, causing 572 + (your level × 3.5-72 × 3.5) Shadow damage every 3 sec for 18 sec.
Generates 5 Insanity.
Enslave an enemy with a mindbender for up to 0 sec, effectively polymorphing them and removing harmful magic effects.
Damage dealt may break the effect.
Consumes All Void Runes
Crush an enemy with overwhelming void power, dealing 217 Shadow damage plus 163 every 0.5 sec for 6 sec and generates 20 Insanity.
Scales with Void Runes consumed. When used with at least 2, this always critically strikes.
Cannot be reflected or redirected, and pierces immunity effects.
Herald of C'Thun: Strikes up to 20 enemies.
Blast an enemy with overwhelming void power, dealing 818 + spell power × 1 Shadow damage and draining 20 Insanity.
Generates 10 Insanity
Inflicts 775 + spell power × 0.714 Shadow damage to an enemy.
Assume an unholy Presence, giving damage dealt a 20% chance to increase your haste by 20% for 6 sec.
You may only have 1 Presence active at a time.
Set C’thun’s Gaze upon an enemy or ally, jumping to 3 additional nearby targets, dealing 408 + spell power × 0.5 + attack power × 0.2 Shadow damage to enemies or healing allies for 408 + bonus healing × 0.665 + attack power × 0.1.
Smite an enemy, dealing 424 + spell power × 0.685 Shadow Damage.
Generates 10 Insanity.
Generates 10 Insanity
Corrupt the mind of an enemy and spread madness, fearing them in place for 40 sec (8 sec vs players), bouncing to up to 2 nearby enemies.
Damage dealt may end this effect.
Causes your next Blade of the Empire to deal an additional 521 + ppl1) Shadow Damage, and increases the range by 30 yds. Damage increased by 1% for each stack of Insanity.
If your Insanity is greater than 60, reset the cooldown of Gaze of C'Thun.
Consumes 2 Void Runes
Applies a dark curse to an enemy, stealing 86 + (your level × 0.6-28 × 0.6) health from them and restoring it to the caster every 1 sec for 14 sec.
Generates 10 Insanity
Wither an enemy, dealing 1025 Shadow damage over 15 sec. Each instance of damage reduces their periodic healing taken by 5%, stacking up to 4 times.
Channel upon an enemy, chaining to nearby enemies, dealing (4 × 1000 / 1) × (85 + spell power × 0.44) Shadow damage over 4 sec, dealing less damage with each enemy struck.
Invoke the Old Gods for 15 sec, removing the cast time of your next 3 Eldritch Mendings or Malevolences and causing them to critically strike.
Generates 10 Insanity
Unleash a beam of eldritch energy, dealing 713 + spell power × .65 Shadow damage to an enemy and all nearby enemies.
While above 60 Insanity, deals 20% more damage.
Regain your sanity, reducing your Insanity by 20 and restoring 20% of your missing mana.
Usable while casting or channeling.
Consumes 1 Void Rune
You shatter a Void Rune, dealing 576 Shadow Damage to all enemies within 10 yards and knocking them back.
Create 3 copies of yourself that run in a random direction for 3 sec and may briefly trick enemies into ignoring you.
Significantly reduces your threat and removes all movement impairing effects from you.
Create a void zone for 5 sec at target location that slows enemies' movement speed while inside.
The slow increases in intensity based on how close to the middle of the zone the enemy is.
Stun an enemy, dealing 30 + spell power × .55 + attack power × .1 Shadow damage every 0.5 sec for 5 sec.
The target takes 15% more spell damage from all sources while you are channeling this spell.
Gift an ally with the madness of C'thun, increasing spell power by 62 for 30 min.
Summons a Ritual Stone at the target location. You and your allies can interact with the Ritual Stone to begin channeling their life force into it.
When 10 allies are channeling, the stone will be destroyed to bring forth a hostile Faceless Destroyer into the world for 2 min.
Gift nearby allies with the madness of C'thun, increasing spell power by 62 for 30 min.
Instantly inflicts 1071 + (your level × 5.4-49 × 5.4) Shadow damage to an enemy and increases all Shadow damage they take from you by 25% for 12 sec.
Generates 20 Insanity.
Other abilities and procs (9)
Damage dealt by Eldritch Devastation now has a H% chance to unleash a Lesser Nightmare and its channel time is reduced by 50%.
Take over the mind of an Elemental, Beast, Dragonkin or Critter up to your level for 30 sec (6 sec vs players), allowing you to control it for the duration.
After casting 3 Horrorbolts, it transforms into Horrorbolt Volley for 15 sec.
Increases spell critical strike damage by 100%.
Placeholder
Summons all of your Crusher and Flayer tentacles to the location of your target.
Summons a Faceless Servant to aid you in battle until dismissed.
While active, this minion provides 2% increased critical strike chance to all nearby party and raid members.
Transform into a Faceless Destroyer for 15 sec, reducing the cooldown of your Eldritch Smite and your Eldritch Strike are by 90% and increasing their range by 5 yds. Additionally, you gain 40% increased spell haste, and all damage you deal is increased by 20%.
Every 3 sec you will generate 10 Insanity and summon a Tentacle of N'zoth nearby for 8 sec.
This effect cannot be cancelled.
All enemies within 40 yds of you will gain a stack of Madness every 1 sec.
Reduces your Shadow Damage taken by 10%.
Passives and talents (32)
Causes Eldritch Grasp to affect 5 additional enemies.
Blade of the Empire now has a 0 sec cooldown and deals an additional 7 + your level + spell power × 0.15 Shadow Damage, generates 10 Insanity, and its range is increased by 100 yds.
Additionally, its damage is increased by 1% for each stack of Insanity.
Increases your maximum mana, your movement speed, and mounted movement speed by 15%.
Damage dealt by Eldritch Shock now increases the amount healed by your next Eldritch Shock by 100%.
Healing with Eldritch Shock now increases the damage dealt by your next Eldritch Shock by 100%.
Increases the duration of your Tentacles by 50%.
Increases the effectiveness of Sermon of Dread by 40%.
Reduces the cast time of Horrorbolt and Wrath of the Black Empire by 0.3 sec.
Periodic or channeled damage dealt now generates 2 Insanity, reduces the cooldown of your Obliteration Beam by 1 sec, and grants 1 stack of Abyssal Destruction.
Increases the duration of Darkwither by 9 sec.
Increases the damage of your Tentacles by 20%.
Increases the Spell Power of your Shadow Damage Spells by 35% of your Strength, and your Spell Hit Rating by 15% of your Strength.
Cultists can build toward Strength for a melee hybrid or tank playstyle, Intellect and Spell Power for a caster playstyle, or Spirit and Spell Power for a healer playstyle.
Reaching 60 Insanity increases your damage dealt by 10% for 10 sec.
Smite of the Empire now absorbs 165 + your level + spell power × .3 healing done to the target for 8 sec.
Healing an ally with Gaze of C'Thun now additionally reveals nearby stealthed enemies for 8 sec.
Increases the range of your Corruption spells by 3 yds and their chance to critically strike by 2%.
Increases the damage bonus provided by your Corrupting Whispers by 5%.
Increases your Shadow damage dealt by 4% and healing done by 4%.
Reduces the cooldown of Obliteration Beam by 20% and it now applies Madness to all targets struck.
Periodic or channeled damage dealt now has a 25% chance to curse your target, applying Mind Rot.
Casting Gaze of C'Thun now reduces the cooldown of Psychic Suppression by 4 sec and Grasp of Zek'voz by 1 sec.
Reduces spell pushback suffered from damaging attacks by 35% and increases mana generated by Sanity Tap by 5%.
Increases the critical strike chance of Wrath of the Black Empire by 10%.
Reduces the cooldown of Psychic Suppression by 60 sec.
Casting Gaze of C'thun now always triggers your Presence of C'Thun while it is active.
Eldritch Blast cast time reduced by 0.5 sec.
Whenever you summon a Tentacle of the Old Gods you now have a 20% chance to summon an additional Tentacle.
Increases the spell damage bonus of Horrorbolt and Eldritch Shock by 10% and Wrath of the Empire by 20%.
Removes the cooldown of Eldritch Shock and guarantees it to critically strike when used with at least 60 Insanity.
Eldritch Shock can now be cast while channeling.
Periodic or channeled damage now increases the damage the enemy takes from you by 2% for 10 sec, stacking 10 times.
Increases the spell haste of all party and raid members by 3%. Does not stack with similar effects.
In addition, your Shadow damage is increased by 3%.
Increases your chance to resist dispel effects by 20%.
Allows your periodic damage to benefit from haste.
Heretic
26 abilities · 15 passives and talents
What to wear · Heretic build
Specialisation passives what makes Heretic different
Reaching 100 Insanity no longer causes Total Madness.
Teaches you Herald of the Depths.
Increases the healing done by Eldritch Mending by 50% and Gaze of C'Thun by 100%.
In addition, you are now unable to miss your attacks and you cannot be parried or dodged.
Increases your attack power by an amount equal to 2.5 times your spell critical strike rating.
Your healing power is increased based on your main-hand weapon damage.
Abilities by level learned automatically as you level
Envelop an ally in eldritch magic, healing for 760 + bonus healing × .56 + attack power × .12.
Brings a dead player back to life with 2420 health and 1750 mana. Cannot be cast when in combat.
Shields an ally, absorbing 776 + spell power × 2 damage for 30 sec and applying Wracked Mind.
Generates 10 Insanity
Smash an enemy with eldritch force, dealing 550 + attack power × 0.1 + spell power × .52 Shadow damage and applying Black Blood to 5 nearby allies, healing them for 191 + attack power × 0.1, repeating every 3 sec for 12 sec.
Usable while moving.
Empower an ally with a blessing from the void, restoring 33 mana every 5 seconds for 30 min.
Link yourself to an ally for 30 min, transfering 10% of all damage taken by them to you and causing 20% of all damage you deal to be converted into healing for them.
Can only be applied to 1 ally at a time.
Summon a Tentacle of Yogg-Saron near you for 30 sec.
Allies within 15 yds receive 6% increased healing and 50% reduced spell pushback.
You may only have 1 Old God Tentacle active at a time.
Chant a forbidden ritual that places a shield on all nearby party and raid members that absorbs 1585 + BH × .5 damage for 10 sec.
Devour 1 harmful magic effect on a friendly target, dispelling it and healing you for 174 + spell power × .175.
Isolate yourself or an ally, reducing all threat by 100% for 10 sec.
A void entity inhabits the ally target, healing them for 0 + spell power × 0.32 every 0 sec for 0 sec. At the end of the duration, the entity will jump to another nearby ally.
After being affected by Entropic Host 2 times the target cannot benefit from it again.
Consumes 60 Insanity
Emanate an aura for up to 12 sec, healing up to 10 allies within 40 yds for (12 × 1000 / 3) × (156 + spell power × 0.11467) over 12 sec and applying Void-Touched with each tick.
Channel a shield of void energies upon an ally, causing both you and them to absorb 800 + your level + bonus healing × 1 + attack power × .25 damage, stacking 5 times, every 1 sec for 5 sec.
At the end of the duration, if the shield holds, you teleport to them.
While channeling you are immune to stuns and silences. Not usable on yourself.
Devour dark magic on an ally, dispelling 2 curse effects from them and healing you for 90 + spell power × .65.
Channel for 6 sec, generating 5 Insanity and regenerating 5% of your maximum mana every 0.5 sec, but increase damage taken by 20%.
Destabilizes magic used against the targeted party member. Reduces all spell damage taken by 5% and reduces all healing taken by 5%.
3 Charges, 30 sec recharge
Infuse an ally with dark energy, healing them for 395 the next time they take damage. When the heal occurs, Dark Infusion is consumed and expands to the two lowest-health nearby party or raid members. Each secondary infusion heals when triggered, then expands to three nearby allies.
Unleashes eldritch power at the target, dealing 609 + spell power × 0.4641 Shadow damage to an enemy or healing an ally for 475 + BH × 0.416018, draining 20 Insanity.
Assume a crazed Presence, giving damage dealt a 30% chance to deal 16 + your level + spell power × 0.18 Shadow damage to your target and reduce their casting speed by 30% for 6 sec.
You may only have 1 Presence active at a time.
Defile an ally's weapon for 30 sec, granting 5% increased haste and giving them a 15% chance to steal 66 + (your level × 1.7-37 × 1.7) + spell power × 0.226 health from enemies they damage, healing for half of the amount stolen.
Removes the Madness debuff from you or an allied Cultist, resetting the target's Insanity to 0.
Tether yourself to an ally for 15 sec, increasing all damage they deal and reducing all damage they take by 15%.
Empower party and raid members with a Void Blessing, restoring 33 mana every 5 seconds for 30 min.
Other abilities and procs (3)
Increases the critical healing and critical strike chance of your Eldritch Mending by 10%.
Commence doomsaying, rooting you in place and making you unable to attack or cast regular spells, but granting you a host of new Prophet abilities. Lasts until cancelled.
While active, you generate 5 Insanity every 2 sec.
Cannot be used with Servant of Yogg-Saron.
Summons a Mindbender to aid you in battle until dismissed.
This minion excels at supporting allies and can periodically heal allies within 40 yds.
Passives and talents (11)
Your sentient will naturally fights against the Old Gods' influence.
Drains 3 Insanity every 10 sec.
Increases your Stamina by 6% and reduces all magic damage taken by 4%.
Taking melee damage has a 40% chance to heal allies within 15 yd of you for 4 + (your level × 0.5), scaling with Intellect and spell power.
This effect cannot occur more than once every 10 sec.
Damage dealt by Blade of the Empire now heals the lowest health ally for 35% of the damage dealt plus (151 + your level + BH × 0.4 + attack power × .1) × 0.5.
Transform into a servant of Yogg-Saron, extending the duration of Herald of the Depths by 5 sec and increasing your critical strike chance by 20% for until cancelled.
Usable while stunned, feared, or polymorphed and removes all stun, fear, and polymorph effects.
Channeling Satiate now heals all allies within 30 yds for 65 + your level + bonus healing × .2 every 1 sec for 10 sec.
Devour Curse now dispels one beneficial magic effect from an enemy.
Removes the cast time from Entropic Host and Summon: Mindbender and reduces the cooldown of Slumberquell Ementation and Maddening Scripture by 10 sec.
Abyssal Reconstruction's damage reduction effect now lasts for an additional 10 sec but its effectiveness is reduced by 5%.
Reduces all Holy Damage and Fire Damage taken by an ally by 40% for 10 sec. While active, the ally is Healed for 236 every 2 sec.
Your Eldritch Eye now affects 1 additional cast.
Increases the damage converted into healing through Abyssal Covenant by 10%.
Playable races
Alliance
Horde
Proficiencies
What this class can equip from the start. In Conquest of Azeroth these come from the class itself, not your race.
Tips
- Your main stat is Strength: prefer gear with it. Wear Plate armor when you can.
- Abilities are learned automatically at the level shown; the specialisation passives shape how each build plays.
- Mix and match with the other 21 classes - dungeons and raids need tanks, healers and damage of every kind.
